Xonotic
quake2.qc
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1 #include "quake2.qh"
2 
3 #include <common/items/_mod.qh>
4 
5 //***********************
6 //QUAKE 2 ENTITIES - So people can play quake2 maps with the xonotic weapons
7 //***********************
8 SPAWNFUNC_ITEM(item_armor_jacket, ITEM_ArmorMedium)
9 
10 SPAWNFUNC_ITEM(item_invulnerability, ITEM_Shield)
11 
12 // rest of the quake 2 entities are handled by q1 and q3 compat
SPAWNFUNC_ITEM(item_armor_green, ITEM_ArmorMedium) .float wait