float Handicap_GetForcedHandicap(entity player)
Returns the forced handicap of the player.
void Handicap_Initialize(entity player)
Initializes handicap to its default value.
float Handicap_GetTotalHandicap(entity player)
Returns the total handicap of the player.
void Handicap_SetForcedHandicap(entity player, float value)
Sets the forced handicap of the player.
float Handicap_GetVoluntaryHandicap(entity player)
Returns the voluntary handicap of the player.