Xonotic
spawn_near_teammate.qh
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#pragma once
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#ifdef GAMEQC
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REPLICATE_INIT
(
bool
, cvar_cl_spawn_near_teammate);
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#endif
REPLICATE_INIT
REPLICATE_INIT(float, cvar_cl_autotaunt)
common
mutators
mutator
spawn_near_teammate
spawn_near_teammate.qh
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