Xonotic
settings.qh
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#pragma once
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// define this if svqc code wants to use .frame2 and .lerpfrac
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//#define CSQCMODEL_HAVE_TWO_FRAMES
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// don't define this ever
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//#define CSQCMODEL_SUPPORT_GETTAGINFO_BEFORE_DRAW
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// add properties you want networked to CSQC here
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#define CSQCMODEL_EXTRAPROPERTIES \
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/* CSQCMODEL_PROPERTY(1, float, ReadShort, WriteShort, colormap) */
\
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/* CSQCMODEL_PROPERTY(2, float, ReadInt24_t, WriteInt24_t, effects) */
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// add hook function calls here
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#define CSQCPLAYER_HOOK_POSTCAMERASETUP
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// force updates of player entities this frequently (per second) even if unchanged
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#define CSQCPLAYER_FORCE_UPDATES 4
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// mod must define:
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//vector PL_MIN = ...;
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//vector PL_MAX = ...;
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//vector PL_VIEW_OFS = ...;
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//vector PL_CROUCH_MIN = ...;
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//vector PL_CROUCH_MAX = ...;
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//vector PL_CROUCH_VIEW_OFS = ...;
lib
csqcmodel
settings.qh
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