Xonotic
util.qh
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1 #pragma once
2 
3 #ifdef SVQC
4 
5 float turret_tag_fire_update(entity this);
6 void FireImoBeam(entity this, vector start, vector end, vector smin, vector smax, float bforce, float f_dmg, float f_velfactor, float deathtype);
7 
8 #ifdef TURRET_DEBUG
9 void mark_error(vector where,float lifetime);
10 void mark_info(vector where,float lifetime);
11 entity mark_misc(vector where,float lifetime);
12 
13 void paint_target(entity onwho, float f_size, vector v_color, float f_time);
14 void paint_target2(entity onwho, float f_size, vector v_color, float f_time);
15 void paint_target3(vector where, float f_size, vector v_color, float f_time);
16 #endif
17 
18 #endif
entity() spawn
float lifetime
Definition: powerups.qc:23
vector(float skel, float bonenum) _skel_get_boneabs_hidden