Go to the documentation of this file. 100 #define MINIGAME_SIMPLELINKED_ENTITIES \ 101 MSLE(minigame_board_piece,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_UPDATE, Short, minigame_flags) FIELD(MINIG_SF_UPDATE, Vector2D,origin)) \ 102 MSLE(pong_paddle,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(MINIG_SF_UPDATE,Vector2D,origin)) \ 103 MSLE(pong_ball,FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(PONG_SF_BALLTEAM,Byte,team) FIELD(MINIG_SF_UPDATE, Vector2D, velocity) FIELD(MINIG_SF_UPDATE, Vector2D, origin)) \ 104 MSLE(pong_ai, FIELD(MINIG_SF_CREATE,Byte,team) FIELD(PONG_SF_PLAYERSCORE, Long, pong_score)) \