Xonotic
hlac.qh File Reference
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Classes

class  HLAC
 

Macros

#define X(BEGIN, P, END, class, prefix)
 

Functions

 REGISTER_WEAPON (HLAC, hlac, NEW(HLAC))
 

Macro Definition Documentation

◆ X

#define X (   BEGIN,
  P,
  END,
  class,
  prefix 
)
Value:
BEGIN(class) \
P(class, prefix, ammo, float, BOTH) \
P(class, prefix, animtime, float, BOTH) \
P(class, prefix, damage, float, BOTH) \
P(class, prefix, edgedamage, float, BOTH) \
P(class, prefix, force, float, BOTH) \
P(class, prefix, lifetime, float, BOTH) \
P(class, prefix, radius, float, BOTH) \
P(class, prefix, refire, float, BOTH) \
P(class, prefix, reload_ammo, float, NONE) \
P(class, prefix, reload_time, float, NONE) \
P(class, prefix, secondary, float, NONE) \
P(class, prefix, shots, float, SEC) \
P(class, prefix, speed, float, BOTH) \
P(class, prefix, spread, float, SEC) \
P(class, prefix, spread_add, float, PRI) \
P(class, prefix, spread_crouchmod, float, BOTH) \
P(class, prefix, spread_max, float, PRI) \
P(class, prefix, spread_min, float, PRI) \
P(class, prefix, switchdelay_drop, float, NONE) \
P(class, prefix, switchdelay_raise, float, NONE) \
P(class, prefix, weaponreplace, string,NONE) \
P(class, prefix, weaponstartoverride, float, NONE) \
P(class, prefix, weaponstart, float, NONE) \
P(class, prefix, weaponthrowable, float, NONE) \
END()
float speed
Definition: subs.qh:41
float radius
Definition: impulse.qh:11
float ammo
Definition: sv_turrets.qh:44
float lifetime
Definition: powerups.qc:23
float reload_time

Definition at line 22 of file hlac.qh.

Function Documentation

◆ REGISTER_WEAPON()

REGISTER_WEAPON ( HLAC  ,
hlac  ,
NEW(HLAC  
)