Xonotic
ammo.qh
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1 #pragma once
2 #include "../panel.qh"
3 
16 
17 void DrawNadeProgressBar(vector myPos, vector mySize, float progress, vector color);
vector color
bool autocvar_hud_panel_ammo_onlycurrent
Definition: ammo.qh:9
bool autocvar_hud_panel_ammo_progressbar
Definition: ammo.qh:12
bool autocvar_hud_panel_ammo_iconalign
Definition: ammo.qh:7
bool autocvar_hud_panel_ammo
Definition: ammo.qh:4
bool autocvar_hud_panel_ammo_hide_ondeath
Definition: ammo.qh:6
void DrawNadeProgressBar(vector myPos, vector mySize, float progress, vector color)
Definition: ammo.qc:25
bool autocvar_hud_panel_ammo_dynamichud
Definition: ammo.qh:5
bool autocvar_hud_panel_ammo_text
Definition: ammo.qh:15
float autocvar_hud_panel_ammo_progressbar_xoffset
Definition: ammo.qh:14
int autocvar_hud_panel_ammo_maxammo
Definition: ammo.qh:8
vector(float skel, float bonenum) _skel_get_boneabs_hidden
string autocvar_hud_panel_ammo_progressbar_name
Definition: ammo.qh:13
float autocvar_hud_panel_ammo_noncurrent_alpha
Definition: ammo.qh:10
float autocvar_hud_panel_ammo_noncurrent_scale
Definition: ammo.qh:11