Xonotic
debug.qh
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1 #pragma once
2 #include "pathlib.qh"
3 
4 #if DEBUGPATHING
5 void pathlib_showpath(entity start);
6 void pathlib_showpath2(entity path);
7 void pathlib_showsquare(vector where,float goodsquare,float _lifetime);
8 #endif
entity() spawn
vector(float skel, float bonenum) _skel_get_boneabs_hidden