Xonotic
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Go to the source code of this file.
Macros | |
#define | SPA_LIGHTMAP0_TEXCOORDS 5 |
#define | SPA_LIGHTMAP_COLOR 6 |
#define | SPA_POSITION 0 |
#define | SPA_R_AXIS 3 |
#define | SPA_S_AXIS 1 |
#define | SPA_T_AXIS 2 |
#define | SPA_TEXCOORDS0 4 |
Functions | |
float | checkpvs (vector viewpos, entity viewee) |
void | coverage () |
vector | drawgetimagesize (string pic) |
float | drawsubpic (vector position, vector size, string pic, vector srcPosition, vector srcSize, vector rgb, float alpha, float flag) |
entity () spawn = #17 | |
entity (entity start,.string fld, string match) find | |
entity (vector org, float rad) findradius | |
entity (entity e) nextent | |
entity (entity start,.float fld, float match) findfloat = #449 | |
entity (entity start,.entity fld, entity match) findentity | |
entity (.string fld, string match) findchain | |
entity (.float fld, float match) findchainfloat = #450 | |
entity (float num) entitybyindex | |
float | findfont (string s) |
float (float f, float t, float n) CSQC_InputEvent = #32 | |
float (string s) CSQC_ConsoleCommand = #45 | |
float () random = #34 | |
float (vector v) vlen = #13 | |
float (vector v1, vector v2, float tryents, entity ignoreentity) traceline | |
float (float v) rint = #37 | |
float (entity e) checkbottom | |
float (string name, string value) registercvar = #228 | |
float (float a,...) min = #95 | |
float (float f, float f) pow | |
float (string filename, float mode) fopen | |
float (string str, string sub, float startpos) strstrofs | |
float (vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter | |
float (vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring = #322 | |
float (vector position, vector size, vector rgb, float alpha, float flag) drawfill | |
float (vector position, string text, vector scale, float alpha, float flag) drawcolorcodedstring | |
float (entity e, float s) getsurfacenumpoints | |
float (entity e, vector p) getsurfacenearpoint | |
float (string pattern, float caseinsensitive, float quiet) search_begin | |
float (entity ent, string tagname) gettagindex | |
float (float bufhandle, string str, float order) bufstr_add = #630 | |
float (vector org, vector vel) spawnparticle | |
float (vector org, vector vel, float theme) quickparticle | |
float (vector org, vector vel, float delay, float collisiondelay) delayedparticle | |
float (vector org, vector vel, float delay, float collisiondelay, float theme) quickdelayedparticle | |
float (string url, float id, string content_type, string delim, float buf, float keyid) crypto_uri_postbuf | |
float (string s, string separator1,...) tokenizebyseparator | |
float (float caseinsensitive, string s,...) crc16 | |
float (float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build | |
float (float skel, string tagname) skel_find_bone | |
float (float skel, float bonenum, string g1, string g2, string g3, string g4, string g5, string g6) example_skel_findbonegroup | |
float (float fieldnum, entity ent, string s) putentityfieldstring | |
float (string pattern, float caseinsensitive, float quiet, string packfile) search_packfile_begin | |
float | loadfont (string fontname, string fontmaps, string sizes, float slot, float fix_scale, float fix_voffset) |
float | log (float f) |
string (float f) ftos = #112 | |
string (vector v) vtos | |
string (entity ent) etos | |
string (string s) precache_file = #75 | |
string (...) strcat | |
string (string s, float start, float length) substring | |
string (float c,...) chr2str | |
string (float ccase, float calpha, float cnum, string s,...) strconv | |
string (float chars, string s,...) strpad = #478 | |
string (string info, string key, string value,...) infoadd | |
string (string info, string key) infoget | |
string (string name,...) precache_pic = #627 | |
string (float playernum, string keyname) getplayerkeyvalue = #465 | |
string () ReadString | |
string (entity e, float s) getsurfacetexture | |
string (float handle, float num) search_getfilename = #466 | |
string (string search, string replace, string subject) strreplace = #485 | |
string (string command, float bindmap) findkeysforcommand = #625 | |
string (string digest, string data,...) digest_hex = #115 | |
string (float fieldnum, entity ent) getentityfieldstring | |
float | stringwidth (string text, float allowColorCodes, vector size) |
float | stringwidth_menu (string text, float allowColorCodes, vector size) |
vector (vector v) normalize = #51 | |
vector (vector v, vector w) vectoangles2 | |
vector () randomvec = #344 | |
vector (vector org, float lpflags) getlight2 | |
vector (string) stov = #318 | |
vector (float property) getpropertyvec | |
vector (vector position, string text, vector scale, vector rgb, float alpha, float flag) drawcolorcodedstring2 | |
vector (entity e, float s, float n) getsurfacepoint = #629 | |
vector (entity e, float s) getsurfacenormal | |
vector (entity e, float s, vector p) getsurfaceclippedpoint | |
vector (entity e, float s, float n, float a) getsurfacepointattribute | |
vector (float entitynum, float fldnum) getentityvec | |
void () CSQC_Init | |
void (float w, float h) CSQC_UpdateView | |
void (vector ang) makevectors | |
void (entity e, vector o) setorigin | |
void (entity e, string m) setmodel | |
void (entity e, vector min, vector max) setsize | |
void (entity e, float chan, string samp, float volume, float atten,...) sound | |
void (string e) error | |
void (entity e) remove | |
void (string s,...) dprint | |
void (float style, string value) lightstyle | |
void (vector o, vector d, float color, float count) particle | |
void (entity e, entity ignore) tracetoss | |
void (string var, string val) cvar_set | |
void (vector pos, string samp, float vol, float atten) ambientsound | |
void (vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox | |
void (float fhandle) fclose | |
void (vector org, float radius, vector lightcolours) adddynamiclight | |
void (vector org, float radius, vector lightcolours, float style, string cubemapname, float pflags) adddynamiclight2 | |
void (string texturename, float flag,...) R_BeginPolygon | |
void (vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex | |
void (float width, vector pos1, vector pos2, vector rgb, float alpha, float flag) drawline | |
void (float x, float y, float width, float height) drawsetcliparea | |
void (entity e, float mdlindex) setmodelindex | |
void (entity ent, float effectnum, vector start, vector end) trailparticles | |
void (float effectnum, vector origin, vector dir, float count) pointparticles | |
void (...) runstandardplayerphysics | |
void (vector origin, vector forward, vector right, vector up) SetListener | |
void (vector org, string modelname, float startframe, float endframe, float framerate) effect | |
void (vector org, vector velocity, float howmany) te_blood | |
void (vector org, vector color) te_explosionrgb | |
void (vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube | |
void (vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain | |
void (vector org, float radius, float lifetime, vector color) te_customflash | |
void (vector org, float colorstart, float colorlength) te_explosion2 | |
void (entity e, entity tagentity, string tagname) setattachment | |
void (float bufhandle, float sortpower, float backward) buf_sort | |
void (float bufhandle, float string_index, string str) bufstr_set | |
void (entity e, float chan, string samp, float vol, float atten, float speed, float flags) sound7 | |
void (float skel, float bonenum, vector org) skel_set_bone | |
void (float skel, float startbone, float endbone, vector org) skel_mul_bones | |
void (float animmodelindex, float framegroup, float framegroupstarttime, float blendalpha, string groupbonename, string excludegroupname1, string excludegroupname2) example_skel_player_update_applyoverride | |
void (vector eyetarget, string bonename) example_skel_player_update_eyetarget | |
void (float fh, entity e) writetofile | |
void (float effectindex, entity own, vector org_from, vector org_to, vector dir_from, vector dir_to, float countmultiplier, float flags) boxparticles | |
#define SPA_LIGHTMAP0_TEXCOORDS 5 |
Definition at line 945 of file csprogsdefs.qc.
#define SPA_LIGHTMAP_COLOR 6 |
Definition at line 946 of file csprogsdefs.qc.
#define SPA_POSITION 0 |
Definition at line 940 of file csprogsdefs.qc.
#define SPA_R_AXIS 3 |
Definition at line 943 of file csprogsdefs.qc.
#define SPA_S_AXIS 1 |
Definition at line 941 of file csprogsdefs.qc.
#define SPA_T_AXIS 2 |
Definition at line 942 of file csprogsdefs.qc.
#define SPA_TEXCOORDS0 4 |
Definition at line 944 of file csprogsdefs.qc.
Referenced by havocbot_goalrating_ast_targets(), havocbot_goalrating_ons_controlpoints_attack(), havocbot_goalrating_ons_generator_attack(), havocbot_movetogoal(), havocbot_role_ctf_defense(), Monster_ValidTarget(), MoveToRandomLocationWithinBounds(), MUTATOR_HOOKFUNCTION(), navigation_routetogoal(), navigation_shortenpath(), WarpZone_Fade_PreDraw(), and WarpZone_Projectile_Touch().
void coverage | ( | ) |
Referenced by draw_PictureSize(), MapVote_DrawMapItem(), and turret_draw2d().
float drawsubpic | ( | vector | position, |
vector | size, | ||
string | pic, | ||
vector | srcPosition, | ||
vector | srcSize, | ||
vector | rgb, | ||
float | alpha, | ||
float | flag | ||
) |
Referenced by draw_BorderPicture(), draw_ButtonPicture(), draw_VertButtonPicture(), drawpic_tiled(), HUD_Panel_DrawHighlight(), and HUD_Panel_DrawProgressBar().
entity | ( | ) | = #17 |
Referenced by __spawn(), _GetPlayerSoundSampleField(), _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_Physics_Follow(), _Movetype_Physics_Toss(), _Movetype_Physics_Walk(), _Movetype_PushMove(), _Movetype_TestEntityPosition(), _StartItem(), accuracy_add(), accuracy_init(), accuracy_reset(), accuracy_send(), addPowerupItem(), adjust_respawntime(), ammo_pickupevalfunc(), AuditLists(), AuxiliaryXhair_customize(), Ban_LoadBans(), BanCommand_kickban(), BanCommand_mute(), BanCommand_unmute(), bd_check_winner(), bd_close_editor(), bd_do_fill(), bd_editor_place(), bd_find_controller(), bd_find_dozer(), bd_find_piece(), bd_load_piece(), bd_move(), bd_move_dozer(), bd_reset_moves(), bd_save_level(), bd_setup_pieces(), bd_unfill_recurse(), bot_cmd_aimtarget(), bot_cmd_movetotarget(), bot_command_executed(), bot_endgame(), bot_getplace(), bot_relinkplayerlist(), bot_removefromlargestteam(), bot_removenewest(), bot_serverframe(), bot_setnameandstuff(), bot_spawn(), botframe_autowaypoints_fix_from(), botframe_showwaypointlinks(), botframe_updatedangerousobjects(), buff_Customize(), buff_Inferno_CalculateTime(), buff_Init(), buff_NewType(), buff_Respawn(), buff_Think(), buff_Touch(), buff_Waypoint_Spawn(), buff_Waypoint_visible_for_player(), buffs_BuffModel_Customize(), buffs_BuffModel_Think(), buffs_DelayedInit(), Button_draw(), c4_find_piece(), c4_move(), c4_winning_piece(), CA_count_alive_players(), ca_LastPlayerForTeam(), ca_LastPlayerForTeam_Notify(), CA_SpectateNext(), CallbackChain::CallbackChain_Add(), CategoryOverride(), CheatCommand(), CheatImpulse(), CheckPlayerJump(), CL_ExteriorWeaponentity_Think(), CL_SpawnWeaponentity(), CL_Weapon_GetShotOrg(), ClientCommand_minigame(), ClientCommand_selectteam(), ClientCommand_spectate(), ClientCommand_tell(), ClientCommand_voice(), ClientConnect(), ClientData_Send(), ClientData_Touch(), ClientInit_Spawn(), ClientState_attach(), Cmd_MapVote_MapDownload(), CommonCommand_editmob(), Container_addItem(), Container_draw(), Container_hideNotify(), Container_itemFromPoint(), Container_keyDown(), Container_keyUp(), Container_mouseDrag(), Container_mouseMove(), Container_mouseRelease(), Container_moveItemAfter(), Container_preferredFocusedGrandChild(), Container_removeItem(), Container_resizeNotifyLie(), Container_showNotify(), conveyor_think(), CopyBody(), Create_Effect_Entity(), Create_Notification_Entity_Choice(), CSQC_UpdateView(), CSQCModel_Draw(), CSQCPlayer_ModelAppearance_Apply(), CSQCPlayer_SavePrediction(), CSQCPlayer_SetCamera(), CSQCVehicleSetup(), ctf_CaptureShield_Spawn(), ctf_CheckStalemate(), ctf_DelayedFlagSetup(), ctf_DelayedInit(), ctf_FlagBase_Customize(), ctf_FlagcarrierWaypoints(), ctf_FlagThink(), ctf_Handle_Capture(), ctf_Handle_Drop(), ctf_Handle_Retrieve(), ctf_Handle_Throw(), ctf_RemovePlayer(), ctf_SpawnTeam(), ctf_Stalemate_Customize(), cvar_settemp(), cvar_settemp_restore(), Damage(), deactivate_minigame(), Deathtype_Name(), debuggoalstack(), defrag_waypointsprites(), DelayThink(), depthfirst(), Dialog_configureDialog(), dialog_hudpanel_main_checkbox(), dialog_hudpanel_main_settings(), dom_controlpoint_setup(), dom_DelayedInit(), dom_spawnpoint(), dom_spawnteam(), Domination_count_controlpoints(), dompoint_captured(), dompointtouch(), door_check_keys(), door_fire(), door_reset(), door_spawnfield(), Drag(), Drag_Finish(), Drag_Update(), draw_ClearClip(), Draw_ShowNames(), Draw_ShowNames_All(), DrawReticle(), DropBall(), dropclient_schedule(), DropOwner(), EFFECT_ROCKETMINSTA_LASER(), EliminatedPlayers_SendEntity(), end_minigame(), EndFrame(), find_bot_by_number(), FindConnectedComponent(), findperpendicular(), Fire_ApplyDamage(), fireBullet_antilag(), FireGrapplingHook(), FireRailgunBullet(), formatmessage(), Freeze(), freezetag_CheckTeams(), freezetag_count_alive_players(), freezetag_isEliminated(), freezetag_LastPlayerForTeam(), freezetag_LastPlayerForTeam_Notify(), func_ladder_think(), GameCommand_adminmsg(), GameCommand_animbench(), GameCommand_anticheat(), GameCommand_bot_cmd(), GameCommand_defer_clear(), GameCommand_gettaginfo(), GameCommand_make_mapinfo(), GameCommand_moveplayer(), GameCommand_stuffto(), GameCommand_trace(), GameType_ConfigureSliders(), GameType_GetIcon(), GameTypeVote_DrawGameTypeItem(), GENERIC_COMMAND(), GetCurrentFov(), GetFilteredEntity(), GetIndexedEntity(), getNewChildValue(), GetPlayerScoreString(), GetTeam(), GetTeamScoreString(), GiveBall(), GiveResource(), GiveResourceWithLimit(), GoalTouch(), GrapplingHookThink(), havocbot_ai(), havocbot_chooseenemy(), havocbot_ctf_calculate_middlepoint(), havocbot_ctf_find_enemy_flag(), havocbot_ctf_find_flag(), havocbot_ctf_is_basewaypoint(), havocbot_ctf_reset_role(), havocbot_ctf_teamcount(), havocbot_dodge(), havocbot_gettarget(), havocbot_goalrating_ast_targets(), havocbot_goalrating_ball(), havocbot_goalrating_ctf_droppedflags(), havocbot_goalrating_ctf_enemybase(), havocbot_goalrating_ctf_enemyflag(), havocbot_goalrating_ctf_ourbase(), havocbot_goalrating_ctf_ourstolenflag(), havocbot_goalrating_ft_freeplayers(), havocbot_goalrating_kh(), havocbot_goalrating_ons_controlpoints_attack(), havocbot_goalrating_ons_generator_attack(), havocbot_moveto(), havocbot_moveto_refresh_route(), havocbot_movetogoal(), havocbot_role_ctf_carrier(), havocbot_role_ctf_defense(), havocbot_role_ctf_escort(), havocbot_role_ctf_middle(), havocbot_role_ctf_offense(), havocbot_role_ctf_retriever(), havocbot_select_an_item_of_group(), HitSound(), HUD_Ammo(), HUD_Crosshair(), Hud_Dynamic_Frame(), HUD_MinigameBoard(), HUD_MinigameMenu_Click_ExpandCollapse(), HUD_MinigameMenu_ClickCreate(), HUD_MinigameMenu_ClickInvite(), HUD_MinigameMenu_ClickJoin(), HUD_MinigameMenu_Close(), HUD_MinigameMenu_CurrentButton(), HUD_MinigameMenu_CustomEntry(), HUD_MinigameMenu_MouseInput(), HUD_MinigameMenu_SpawnSubEntry(), HUD_MinigameStatus(), HUD_Mod_Race(), HUD_Panel_InputEvent(), HUD_Powerups(), HUD_Quickmenu_PlayerListEntries(), HUD_Radar(), HUD_Score(), HUD_Score_Rankings(), HUD_StrafeHUD(), HUD_Weapons(), IL_ENDFRAME(), IL_POP(), IL_PUSH(), IL_REMOVE(), IL_SHIFT(), IL_UNSHIFT(), IMPULSE(), info_autoscreenshot_findtarget(), InitializeEntitiesRun(), InitializeEntity(), InputContainer__changeFocusXY(), InputContainer_keyDown(), instagib_countdown(), Invasion_CheckWinner(), invasion_GetWaveEntity(), invasion_SpawnChosenMonster(), IsFlying(), Item_Create(), Item_CreateLoot(), Item_FindTeam(), Item_IsAllowed(), Item_ItemsTime_Allow(), Item_RespawnCountdown(), Item_Show(), Item_Think(), Item_Touch(), join_minigame(), jumppad_push(), ka_DropEvent(), ka_RemoveBall(), ka_RespawnBall(), ka_SpawnBall(), kh_finalize(), kh_FinishRound(), kh_HandleFrags(), kh_Key_AllOwnedByWhichTeam(), kh_Key_AssignTo(), kh_Key_Attach(), kh_Key_Detach(), kh_Key_DropAll(), kh_Key_DropOne(), kh_Key_Remove(), kh_Key_Spawn(), kh_Key_Think(), kh_LoserTeam(), kh_StartRound(), kh_update_state(), kh_WinnerTeam(), LinkDoors(), LL_POP(), Local_Notification(), Local_Notification_WOVA(), LocalCommand_boxparticles(), LocalCommand_debugmodel(), m_activate_window(), m_findtooltipitem(), m_goto(), m_keydown(), m_setpointerfocus(), m_tooltip(), MainWindow_configureMainWindow(), MainWindow_draw(), make_safe_for_remove(), makeCallback(), makeEasing(), makeHostedEasing(), makeHostedKeyframe(), makeKeyframe(), makeMulti(), makeTeamButton_T(), makeXonoticAudioSettingsTab(), makeXonoticBigButton(), makeXonoticBigCommandButton_T(), makeXonoticButton_T(), makeXonoticCampaignList(), makeXonoticCharmap(), makeXonoticCheckBoxEx_T(), makeXonoticCheckBoxString(), makeXonoticColorButton(), makeXonoticColorpicker(), makeXonoticColorpickerString(), makeXonoticCommandButton_T(), makeXonoticCreditsList(), makeXonoticCrosshairPicker(), makeXonoticCrosshairPreview(), makeXonoticCvarList(), makeXonoticDecibelsSlider_T(), makeXonoticDemoBrowserTab(), makeXonoticDemoList(), makeXonoticEffectsSettingsTab(), makeXonoticGameCrosshairSettingsTab(), makeXonoticGameHUDSettingsTab(), makeXonoticGameMessageSettingsTab(), makeXonoticGameModelSettingsTab(), makeXonoticGametypeList(), makeXonoticGameViewSettingsTab(), makeXonoticGameWeaponsSettingsTab(), makeXonoticHeaderLabel(), makeXonoticHUDSkinList(), makeXonoticImage(), makeXonoticInputBox_T(), makeXonoticInputSettingsTab(), makeXonoticKeyBinder(), makeXonoticLanguageList(), makeXonoticListBox(), makeXonoticMapList(), makeXonoticMediaTab(), makeXonoticMiscSettingsTab(), makeXonoticMusicPlayerTab(), makeXonoticNexposee(), makeXonoticParticlesSlider(), makeXonoticPicker(), makeXonoticPicmipSlider(), makeXonoticPlayerList(), makeXonoticPlayerModelSelector(), makeXonoticPlayList(), makeXonoticProfileTab(), makeXonoticRadioButton_T(), makeXonoticResolutionSlider(), makeXonoticScoreboardFadeTimeSlider(), makeXonoticScreenshotBrowserTab(), makeXonoticScreenshotImage(), makeXonoticScreenshotList(), makeXonoticServerCreateTab(), makeXonoticServerInfoTab(), makeXonoticServerList(), makeXonoticServerListTab(), makeXonoticServerToSTab(), makeXonoticSkinList(), makeXonoticSlider_T(), makeXonoticSliderCheckBox(), makeXonoticSoundList(), makeXonoticStatsList(), makeXonoticTabController(), makeXonoticTextBox(), makeXonoticTextLabel(), makeXonoticTextSlider_T(), makeXonoticUserSettingsTab(), makeXonoticVideoSettingsTab(), makeXonoticWeaponarenaCheckBox(), makeXonoticWeaponsList(), MapVote_CheckPK3(), minigame_addplayer(), minigame_CheckSend(), minigame_count_players(), minigame_find_player(), minigame_resend(), minigame_rmplayer(), minigame_SendEntity(), MinigameImpulse(), ModalController_draw(), ModalController_hideAll(), Monster::Monster ::mr_anim(), monster_changeteam(), Monster_Delay(), monster_dropitem(), Monster_FindTarget(), Monster_Move(), Monster_Spawn_Setup(), MoveToLast(), MoveToRandomLocationWithinBounds(), MUTATOR_HOOKFUNCTION(), MX_JLF_(), MX_Messages_(), MX_Nick(), MX_Nick_(), MX_Say(), MX_Sync_(), MX_Typing(), MX_Typing_(), Nagger_SendEntity(), navigation_findnearestwaypoint(), navigation_findnearestwaypoint_withdist_except(), navigation_get_really_close_waypoint(), navigation_goalrating_end(), navigation_goalrating_start(), navigation_poptouchedgoals(), navigation_routerating(), navigation_routetogoal(), navigation_shortenpath(), navigation_unstuck(), nb_Goal_Customize(), nb_spawnteam(), nb_spawnteams(), NearestLocation(), NET_HANDLE(), nexball_setstatus(), Nexposee_calc(), Nexposee_Calc_Scale(), Nexposee_draw(), Nexposee_mouseMove(), NIX_CanChooseWeapon(), NIX_GiveCurrentWeapon(), nmm_find_tile(), nmm_in_mill(), nmm_in_mill_string(), nmm_kill_tiles(), nmm_spawn_tile(), nmm_tile_canmove(), Obituary_SpecialDeath(), ok_DropItem(), ons_CaptureShield_Customize(), ons_CaptureShield_Spawn(), ons_ControlPoint_Icon_BuildThink(), ons_ControlPoint_Icon_Spawn(), ons_ControlPoint_UpdateSprite(), ons_Count_SelfControlPoints(), ons_generator_ray_spawn(), ons_Generator_UpdateSprite(), ons_MonsterSpawn_Delayed(), ons_Nearest_ControlPoint(), ons_Nearest_ControlPoint_2D(), ons_ScoreRules(), ons_TurretSpawn_Delayed(), Onslaught_CheckWinner(), Onslaught_count_generators(), Onslaught_RoundStart(), onslaught_updatelinks(), OtherTeam(), part_minigame(), path_build(), pathlib_astar(), pathlib_getbestopen(), pathlib_h_none(), pathlib_makenode_adaptive(), pathlib_mknode(), pathlib_nodeatpoint(), pathlib_walknode(), pathlib_waypointpath_autostep(), pathlib_waypointpath_step(), pathlib_wpp_bestopen(), PingPLReport_Think(), plat_outside_touch(), plat_spawn_inside_trigger(), Player_SetTeamIndexChecked(), Playerchecker_Think(), PlayerInList(), PlayerPreThink(), PlayerScore_Add(), PlayerScore_Attach(), PlayerScore_Clear(), PlayerScore_PlayerStats(), PlayerScore_Set(), PlayerScore_Sort(), PlayerScore_TeamStats(), PlayerState_detach(), PlayerTeamScore_Compare(), PlayerTouchExplode(), PlayerUseKey(), PM_check_hitground(), PM_ClientMovement_UpdateStatus(), PM_dodging(), PM_Footsteps(), Portal_Remove(), Portal_Spawn(), Portal_SpawnInPortalAtTrace(), Portal_SpawnOutPortalAtTrace(), Portal_Think(), PostInit(), postMenuDraw(), powerups_DropItem(), pp_find_piece(), pp_move(), pp_next_match(), pp_setup_pieces(), pp_valid_move(), Projectile_DrawTrail(), Promise_reject(), ps_draw(), ps_find_piece(), ps_move(), ps_move_piece(), ps_setup_pieces(), ps_winning_piece(), PutObserverInServer(), PutPlayerInServer(), race_GetFractionalLapCount(), race_SendTime(), race_waypointsprite_visible_for_player(), RadarMap_Make(), RadioButton_Click(), RadiusDamageForSource(), RandomItems_ReplaceMapItem(), RandomItems_SpawnLootItem(), ReadyRestart_force(), REGISTER_MUTATOR(), RegisterPlayer(), RegisterSLCategories(), RegisterTeam(), relocate_spawnpoint(), RemoveHook(), RemovePlayer(), RemoveTeam(), replace_with_insta_cells(), reset_map(), resetPowerupItems(), round_handler_Init(), round_handler_Reset(), round_handler_Spawn(), sandbox_Database_Load(), sandbox_ObjectEdit_Scale(), sandbox_ObjectPort_Load(), sandbox_ObjectSpawn(), saveCvarsOf(), Score_ClearAll(), Score_NicePrint(), Score_NicePrint_Player(), Score_NicePrint_Team(), Scoreboard_ComparePlayerScores(), Scoreboard_Draw(), Scoreboard_MakeTable(), Scoreboard_Spectators_Draw(), Scoreboard_UpdatePlayerPos(), Scoreboard_UpdatePlayerTeams(), Scoreboard_UpdateTeamPos(), ScoreRules_generic(), SelectSpawnPoint(), ServerList_Update_favoriteButton(), setDependent_Draw(), SetResource(), SetSpectatee(), SetTeam(), shuffleteams(), Simple_TeleportPlayer(), Sort_Spawn(), Spawn_FilterOutBadSpots(), Spawn_Score(), Spawn_ScoreAll(), Spawn_WeightedPoint(), spawner_use(), spawnfunc(), SpawnGoal(), Spectate(), SpectateNext(), SpectatePrev(), start_minigame(), STATIC_INIT(), STATIC_INIT_EARLY(), steerlib_flock(), steerlib_flock2d(), steerlib_swarm(), SUB_CalcAngleMoveEnt(), SUB_CalcMove_Bezier(), SUB_CalcMove_controller_think(), SUB_DontUseTargets(), SUB_Null_ee(), SUB_NullThink(), SUB_UseTargets_Ex(), SV_ParseClientCommand_floodcheck(), sys_phys_simulate_simple(), TakeResource(), TakeResourceWithLimit(), target_init_use(), target_init_verify(), target_objective_decrease_activate(), tdm_SpawnTeam(), TeamBalance_AutoBalanceBots(), TeamBalance_CheckAllowedTeams(), TeamBalance_CompareTeams(), TeamBalance_GetLargestTeamIndex(), TeamBalance_GetPlayerForTeamSwitch(), TeamBalance_GetTeamCounts(), TeamBalance_JoinBestTeam(), TeamScore_AddToTeam(), TeamScore_GetCompareValue(), TeamScore_Spawn(), teleport_findtarget(), Teleport_Touch(), TeleportPlayer(), TEST(), train_next(), train_next_find(), train_wait(), trigger_impulse_touch_directional(), trigger_impulse_touch_radial(), trigger_keylock_kill(), trigger_keylock_touch(), trigger_keylock_trigger(), trigger_push_findtarget(), trigger_push_test(), trigger_push_touch(), trigger_race_checkpoint_verify(), TrueAimCheck(), ttt_find_piece(), ttt_move(), ttt_next_match(), Turret::Turret ::tr_precache(), turret_construct(), turret_die(), turret_gibtoss(), UpdateAuxiliaryXhair(), UpdatePlayerSounds(), url_multi_fopen(), url_single_fopen(), url_URI_Get_Callback(), vehicle_impulse(), vehicle_tossgib(), vehicles_clearreturn(), vehicles_enter(), vehicles_exit(), vehicles_projectile(), vehicles_setreturn(), vehicles_showwp(), View_CheckButtonStatus(), viewloc_PlayerPhysics(), viewmodel_animate(), viewmodel_draw(), VoteCommand_parse(), W_AttachToShotorg(), w_clear(), W_DecreaseAmmo(), W_GetCycleWeapon(), W_GunAlign(), W_HitPlotAnalysis(), W_Model(), W_NameWeaponOrder_MapFunc(), W_Nexball_Attack(), W_Nexball_Attack2(), W_Nexball_Touch(), w_ready(), W_Reload(), W_ReloadedAndReady(), W_SetupShot_Dir_ProjectileSize_Range(), W_SwitchWeapon(), W_SwitchWeapon_Force(), W_ThrowNewWeapon(), W_WeaponFrame(), WarpZone_Fade_PreDraw(), WarpZone_FindRadius(), WarpZone_FindRadius_Recurse(), WarpZone_FixNearClip(), WarpZone_FixPMove(), WarpZone_FixView(), WarpZone_PostInitialize_Callback(), WarpZone_Projectile_Touch(), WarpZone_RefSys_SpawnSameRefSys(), WarpZone_Teleport(), WarpZone_TeleportPlayer(), WarpZone_Touch(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceToss_ThroughZone(), WarpZone_TrailParticles(), WarpZoneLib_BoxTouchesBrush_Recurse(), waypoint_addlink_for_custom_jumppad(), waypoint_getSymmetricalPoint(), waypoint_is_hardwiredlink(), waypoint_load_hardwiredlinks(), waypoint_load_links(), waypoint_remove_fromeditor(), waypoint_removelink(), waypoint_save_hardwiredlinks(), waypoint_spawn(), waypoint_spawn_fromeditor(), waypoint_spawnforteleporter_boxes(), waypoint_spawnpersonal(), waypoint_start_hardwiredlink(), waypoint_unreachable(), Weapon::Weapon ::display(), weapon_defaultspawnfunc(), weapon_prepareattack_check(), weapon_prepareattack_do(), weapon_thinkf(), Weapon_whereis(), WeaponNameFromWeaponentity(), weaponorder_swap(), WeaponPickup::WeaponPickup ::WeaponPickup(), WinningCondition_Assault(), WinningCondition_LMS(), WinningCondition_RanOutOfSpawns(), WinningConditionHelper(), wordwrap(), write_damagetext(), XonoticAudioSettingsTab_fill(), XonoticBindingsResetDialog_fill(), XonoticCreditsDialog_fill(), XonoticCvarsDialog_fill(), XonoticDamageTextSettings::XonoticDamageTextSettings ::fill(), XonoticDemoBrowserTab_fill(), XonoticDemoStartConfirmDialog_fill(), XonoticDemoTimeConfirmDialog_fill(), XonoticDisconnectDialog_fill(), XonoticEffectsSettingsTab_fill(), XonoticFirstRunDialog_fill(), XonoticGameCrosshairSettingsTab_fill(), XonoticGameHUDSettingsTab_fill(), XonoticGameMessageSettingsTab_fill(), XonoticGameModelSettingsTab_fill(), XonoticGametypeList_saveCvars(), XonoticGameViewSettingsTab_fill(), XonoticGameWeaponsSettingsTab_fill(), XonoticHUDAmmoDialog_fill(), XonoticHUDCenterprintDialog_fill(), XonoticHUDChatDialog_fill(), XonoticHUDConfirmDialog_fill(), XonoticHUDEngineInfoDialog_fill(), XonoticHUDExitDialog_fill(), XonoticHUDHealthArmorDialog_fill(), XonoticHUDInfoMessagesDialog_fill(), XonoticHUDItemsTimeDialog_fill(), XonoticHUDNotificationDialog_fill(), XonoticHUDPhysicsDialog_fill(), XonoticHUDPowerupsDialog_fill(), XonoticHUDPressedKeysDialog_fill(), XonoticHUDQuickMenuDialog_fill(), XonoticHUDRadarDialog_fill(), XonoticHUDScoreDialog_fill(), XonoticHUDStrafeHUDDialog_fill(), XonoticHUDTimerDialog_fill(), XonoticHUDVoteDialog_fill(), XonoticHUDWeaponsDialog_fill(), XonoticInputSettingsTab_fill(), XonoticLanguageWarningDialog_fill(), XonoticMapInfoDialog_fill(), XonoticMapInfoDialog_loadMapInfo(), XonoticMediaTab_fill(), XonoticMiscSettingsTab_fill(), XonoticMonsterToolsDialog_fill(), XonoticMultiplayerDialog_fill(), XonoticMusicPlayerTab_fill(), XonoticMutatorsDialog_fill(), XonoticProfileTab_fill(), XonoticQuitDialog_fill(), XonoticRadioButton_draw(), XonoticRegisteredSettingsList_getTooltip_cb(), XonoticResetDialog_fill(), XonoticSandboxToolsDialog_fill(), XonoticScreenshotBrowserTab_fill(), XonoticScreenshotViewerDialog_fill(), XonoticServerCreateTab_fill(), XonoticServerInfoDialog_fill(), XonoticServerInfoTab_fill(), XonoticServerList_drawListBoxItem(), XonoticServerListTab_fill(), XonoticServerToSTab_fill(), XonoticSettingsDialog_fill(), XonoticSingleplayerDialog_fill(), XonoticTabController_makeTabButton_T(), XonoticTeamSelectDialog_fill(), XonoticToSDialog_fill(), XonoticUid2NameDialog_fill(), XonoticUserbindEditDialog_fill(), XonoticUserSettingsTab_fill(), XonoticVideoSettingsTab_fill(), XonoticWeaponsList_drawListBoxItem(), XonoticWeaponsList_toString(), and XonoticWinnerDialog_fill().
entity | ( | entity | e | ) |
entity | ( | entity | start, |
.entity | fld, | ||
entity | match | ||
) |
entity | ( | float | num | ) |
float | ( | float | f, |
float | t, | ||
float | n | ||
) | = #32 |
float | ( | string | s | ) | = #45 |
float | ( | ) | = #34 |
float | ( | vector | v | ) | = #13 |
float | ( | float | v | ) | = #37 |
float | ( | entity | e | ) |
float | ( | float | a, |
... | |||
) | = #95 |
float | ( | float | f, |
float | f | ||
) |
float | ( | string | filename, |
float | mode | ||
) |
float | ( | entity | e, |
float | s | ||
) |
float | ( | string | pattern, |
float | caseinsensitive, | ||
float | quiet | ||
) |
float | ( | float | bufhandle, |
string | str, | ||
float | order | ||
) | = #630 |
float | ( | float | caseinsensitive, |
string | s, | ||
... | |||
) |
float | ( | float | skel, |
entity | ent, | ||
float | modlindex, | ||
float | retainfrac, | ||
float | firstbone, | ||
float | lastbone | ||
) |
float | ( | float | skel, |
string | tagname | ||
) |
float | ( | float | skel, |
float | bonenum, | ||
string | g1, | ||
string | g2, | ||
string | g3, | ||
string | g4, | ||
string | g5, | ||
string | g6 | ||
) |
float loadfont | ( | string | fontname, |
string | fontmaps, | ||
string | sizes, | ||
float | slot, | ||
float | fix_scale, | ||
float | fix_voffset | ||
) |
Referenced by acosh(), asinh(), atanh(), fromDecibelOfSquare(), gsl_ran_gaussian(), lgamma(), log10(), log1p(), log2(), logn(), and toDecibelOfSquare().
string | ( | float | f | ) | = #112 |
string | ( | vector | v | ) |
string | ( | entity | ent | ) |
string | ( | string | s | ) | = #75 |
string | ( | ... | ) |
string | ( | float | c, |
... | |||
) |
string | ( | float | chars, |
string | s, | ||
... | |||
) | = #478 |
string | ( | string | info, |
string | key, | ||
string | value, | ||
... | |||
) |
string | ( | string | info, |
string | key | ||
) |
string | ( | string | name, |
... | |||
) | = #627 |
string | ( | float | playernum, |
string | keyname | ||
) | = #465 |
string | ( | ) |
string | ( | string | search, |
string | replace, | ||
string | subject | ||
) | = #485 |
string | ( | string | command, |
float | bindmap | ||
) | = #625 |
string | ( | string | digest, |
string | data, | ||
... | |||
) | = #115 |
vector | ( | vector | v | ) | = #51 |
vector | ( | vector | v, |
vector | w | ||
) |
vector | ( | ) | = #344 |
vector | ( | vector | org, |
float | lpflags | ||
) |
vector | ( | string | ) | = #318 |
vector | ( | float | property | ) |
void | ( | ) |
void | ( | vector | ang | ) |
void | ( | string | e | ) |
void | ( | entity | e | ) |
void | ( | string | s, |
... | |||
) |
void | ( | float | fhandle | ) |
void | ( | vector | org, |
float | radius, | ||
vector | lightcolours, | ||
float | style, | ||
string | cubemapname, | ||
float | pflags | ||
) |
void | ( | ... | ) |
void | ( | vector | mincorner, |
vector | maxcorner, | ||
vector | vel, | ||
float | howmany, | ||
float | color, | ||
float | gravityflag, | ||
float | randomveljitter | ||
) |
void | ( | float | animmodelindex, |
float | framegroup, | ||
float | framegroupstarttime, | ||
float | blendalpha, | ||
string | groupbonename, | ||
string | excludegroupname1, | ||
string | excludegroupname2 | ||
) |
void | ( | float | effectindex, |
entity | own, | ||
vector | org_from, | ||
vector | org_to, | ||
vector | dir_from, | ||
vector | dir_to, | ||
float | countmultiplier, | ||
float | flags | ||
) |
vector absmax |
Definition at line 92 of file csprogsdefs.qc.
Referenced by _Movetype_LinkEdict(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_Physics_Toss(), _Movetype_PushMove(), conveyor_think(), CSQCModel_Effects_Apply(), ctf_CaptureShield_Touch(), ctf_FlagThink(), func_ladder_think(), LinkDoors(), movelib_groundalign4point(), navigation_poptouchedgoals(), ons_CaptureShield_Touch(), plat_spawn_inside_trigger(), spawnfunc(), SpawnGoal(), sys_phys_simulate_simple(), sys_phys_update(), target_checkpoint_setup(), trigger_push_test(), trigger_push_touch(), vehicles_findgoodexit(), and waypoint_think().
vector absmin |
Definition at line 92 of file csprogsdefs.qc.
Referenced by _Movetype_LinkEdict(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_Physics_Toss(), _Movetype_PushMove(), conveyor_think(), CSQCModel_Effects_Apply(), ctf_CaptureShield_Touch(), ctf_FlagThink(), func_ladder_think(), LinkDoors(), movelib_groundalign4point(), navigation_poptouchedgoals(), ons_CaptureShield_Touch(), plat_spawn_inside_trigger(), spawnfunc(), SpawnGoal(), sys_phys_simulate_simple(), sys_phys_update(), target_checkpoint_setup(), trigger_push_test(), trigger_push_touch(), vehicles_findgoodexit(), and waypoint_think().
vector angles |
Definition at line 104 of file csprogsdefs.qc.
Referenced by _Movetype_Physics_ClientFrame(), _Movetype_Physics_Follow(), _Movetype_Physics_Frame(), _Movetype_Physics_Toss(), _Movetype_PushMove(), _StartItem(), anticheat_spectatecopy(), bot_think(), buff_Respawn(), CheatImpulse(), clientcamera_send(), CopyBody(), CSQCModel_Effects_Apply(), CSQCPlayer_Physics(), ctf_FlagThink(), DelayThink(), GrapplingHookThink(), InterpolateOrigin_Do(), InterpolateOrigin_Note(), InterpolateOrigin_Undo(), ItemDraw(), ItemSend(), ka_RespawnBall(), Monster_Dead_Fade(), Monster_Move(), Monster_Move_2D(), Monster_Move_Target(), Monster_Reset(), Monster_Spawn(), Monster_ValidTarget(), movelib_groundalign4point(), Movetype_Physics_MatchTicrate(), NET_HANDLE(), physical_item_damage(), physical_item_think(), physical_item_touch(), PlayerDamage(), PlayerThink(), PM_dodging(), PM_dodging_checkpressedkeys(), Projectile_Draw(), PutObserverInServer(), PutPlayerInServer(), relocate_spawnpoint(), spawner_use(), SpectateCopy(), SUB_CalcAngleMove(), SUB_CalcAngleMoveDone(), SUB_CalcAngleMoveEnt(), SV_OnEntityPreSpawnFunction(), sys_phys_simulate_simple(), sys_phys_update(), Teleport_Touch(), trigger_push_findtarget(), turret_construct(), vehicle_initialize(), vehicles_damage(), vehicles_painframe(), vehicles_spawn(), viewmodel_animate(), viewmodel_draw(), W_Model(), WarpZone_Projectile_Touch(), WarpZone_TeleportPlayer(), and WarpZoneLib_ExactTrigger_Init().
const float ATTN_IDLE = 2 |
Definition at line 227 of file csprogsdefs.qc.
const float ATTN_NONE = 0 |
Definition at line 225 of file csprogsdefs.qc.
Referenced by HitSound().
const float ATTN_NORM = 1 |
Definition at line 226 of file csprogsdefs.qc.
Referenced by buff_Inferno_CalculateTime(), buff_Think(), buff_Touch(), MUTATOR_HOOKFUNCTION(), target_init_use(), W_SetupShot_Dir_ProjectileSize_Range(), and W_WeaponFrame().
const float ATTN_STATIC = 3 |
Definition at line 228 of file csprogsdefs.qc.
vector avelocity |
Definition at line 105 of file csprogsdefs.qc.
Referenced by _Movetype_Physics_ClientFrame(), _Movetype_Physics_Frame(), _Movetype_Physics_Toss(), _Movetype_PushMove(), CopyBody(), football_touch(), ItemDraw(), Movetype_Physics_MatchTicrate(), NET_HANDLE(), PlayerDamage(), Projectile_Draw(), PutObserverInServer(), PutPlayerInServer(), respawn(), SUB_CalcAngleMove(), SUB_CalcAngleMoveDone(), SUB_Stop(), sys_phys_simulate_simple(), vehicles_reset_colors(), and vehicles_spawn().
entity chain |
Definition at line 123 of file csprogsdefs.qc.
Referenced by WarpZone_FindRadius().
const float CHAN_AUTO = 0 |
Definition at line 219 of file csprogsdefs.qc.
Referenced by ons_GeneratorThink().
const float CHAN_BODY = 4 |
Definition at line 223 of file csprogsdefs.qc.
const float CHAN_ITEM = 3 |
Definition at line 222 of file csprogsdefs.qc.
const float CHAN_VOICE = 2 |
Definition at line 221 of file csprogsdefs.qc.
const float CHAN_WEAPON = 1 |
Definition at line 220 of file csprogsdefs.qc.
string classname |
Definition at line 107 of file csprogsdefs.qc.
Referenced by _Movetype_UnstickEntity(), bd_find_dozer(), buff_Init(), buffs_DelayedInit(), CA_SpectateNext(), CheatCommand(), CheatImpulse(), checkpoint_passed(), Client::Client ::Client(), CSQC_Ent_Update(), ctf_DelayedInit(), cvar_settemp_restore(), dom_controlpoint_setup(), dom_DelayedInit(), dompointtouch(), door_blocked(), door_hit_top(), door_reset(), Ent_Remove(), func_ladder_think(), generator_construct(), HUD_MinigameMenu_ClickJoin(), InitBall(), ItemSend(), LinkDoors(), LinkDoors_nextent(), minigame_SendEntity(), Monster_Spawn(), MUTATOR_HOOKFUNCTION(), nb_delayedinit(), nb_spawnteams(), NET_HANDLE(), Observer::Observer ::Observer(), OtherTeam(), Player::Player ::Player(), Player::Player ::~ Player(), PlayerDamage(), relocate_nexball(), SelectSpawnPoint(), SpawnBall(), SpawnGoal(), SpectateNext(), SpectatePrev(), Spectator::Spectator ::Spectator(), StartItem(), SUB_NoImpactCheck(), sys_phys_postupdate(), target_checkpoint_setup(), target_init_verify(), tdm_DelayedInit(), TeamBalance_CheckAllowedTeams(), Teleport_Touch(), train_next(), trigger_race_checkpoint_verify(), UpdatePlayerSounds(), vehicles_spawn(), WarpZone_PostInitialize_Callback(), WarpZone_Projectile_Touch_ImpactFilter_Callback(), weapon_defaultspawnfunc(), and WinningCondition_Assault().
float clientcommandframe |
Definition at line 23 of file csprogsdefs.qc.
Referenced by CSQCPlayer_PredictTo(), and CSQCPlayer_SetCamera().
float colormap |
Definition at line 131 of file csprogsdefs.qc.
Referenced by _StartItem(), CL_ExteriorWeaponentity_Think(), CopyBody(), cpicon_changeteam(), CSQCPlayer_ModelAppearance_Apply(), CSQCPlayer_ModelAppearance_PostUpdate(), CSQCPlayer_ModelAppearance_PreUpdate(), generator_changeteam(), ItemSend(), monster_setupcolors(), NET_HANDLE(), ons_CaptureShield_Reset(), ons_CaptureShield_Spawn(), ons_ControlPoint_Reset(), physical_item_think(), turret_changeteam(), and vehicles_reset_colors().
const float CONTENT_EMPTY = -1 |
Definition at line 236 of file csprogsdefs.qc.
Referenced by _Movetype_CheckWater(), _Movetype_CheckWaterTransition(), ctf_RespawnFlag(), FindConnectedComponent(), location_isok(), MUTATOR_HOOKFUNCTION(), pathlib_swimnode(), pathlib_wateroutnode(), PutPlayerInServer(), and sys_phys_simulate().
const float CONTENT_LAVA = -5 |
Definition at line 240 of file csprogsdefs.qc.
Referenced by CreatureFrame_hotliquids(), FindConnectedComponent(), havocbot_movetogoal(), HUD_Contents(), navigation_routerating(), and sys_phys_update().
const float CONTENT_SKY = -6 |
Definition at line 241 of file csprogsdefs.qc.
Referenced by FindConnectedComponent().
const float CONTENT_SLIME = -4 |
Definition at line 239 of file csprogsdefs.qc.
Referenced by CreatureFrame_hotliquids(), FindConnectedComponent(), havocbot_movetogoal(), HUD_Contents(), navigation_routerating(), and sys_phys_update().
const float CONTENT_SOLID = -2 |
Definition at line 237 of file csprogsdefs.qc.
Referenced by FindConnectedComponent(), havocbot_movetogoal(), location_isok(), navigation_routerating(), and pathlib_wateroutnode().
const float CONTENT_WATER = -3 |
Definition at line 238 of file csprogsdefs.qc.
Referenced by _Movetype_CheckWaterTransition(), ctf_FlagThink(), DrownPlayer(), FindConnectedComponent(), havocbot_movetogoal(), HUD_Contents(), location_isok(), navigation_routerating(), pathlib_swimnode(), and sys_phys_update().
float CVAR_TYPEFLAG_ENGINE = 8 |
Definition at line 1174 of file csprogsdefs.qc.
Referenced by updateConwidths().
float CVAR_TYPEFLAG_EXISTS = 1 |
Definition at line 1171 of file csprogsdefs.qc.
Referenced by RandomItems_GetItemReplacementClassNames(), RandomItems_GetRandomInstagibItemClassName(), RandomItems_GetRandomItemClassNameWithProperty(), RandomItems_GetRandomOverkillItemClassName(), RandomItems_GetRandomVanillaItemClassName(), VoteCommand_checkargs(), and VoteCommand_macro_help().
float CVAR_TYPEFLAG_HASDESCRIPTION = 16 |
Definition at line 1175 of file csprogsdefs.qc.
float CVAR_TYPEFLAG_PRIVATE = 4 |
Definition at line 1173 of file csprogsdefs.qc.
float CVAR_TYPEFLAG_READONLY = 32 |
Definition at line 1176 of file csprogsdefs.qc.
float CVAR_TYPEFLAG_SAVED = 2 |
Definition at line 1172 of file csprogsdefs.qc.
Referenced by XonoticCvarList_drawListBoxItem().
float DEG2RAD = 0.0174532925199432957692369076848861271344287188854172545609719144 |
Definition at line 961 of file csprogsdefs.qc.
Referenced by bot_aimdir(), CSQC_Demo_Camera(), havocbot_movetogoal(), HUD_Radar(), HUD_StrafeHUD(), ons_camSetup(), teamradar_2dcoord_to_texcoord(), teamradar_texcoord_to_2dcoord(), and waypoint_getSymmetricalPoint().
float DPCONTENTS_BODY = 32 |
Definition at line 1129 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), bot_aim(), buff_Init(), buff_Respawn(), CheatImpulse(), FindConnectedComponent(), fireBullet_antilag(), func_ladder_think(), GameCommand_trace(), havocbot_chooseenemy(), invasion_SpawnChosenMonster(), ka_RespawnBall(), kh_Key_Spawn(), Monster_Spawn(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), SpawnBall(), teleport_findtarget(), tracebox_antilag_force_wz(), trigger_push_test(), trigger_push_touch(), TrueAim_Init(), vehicle_initialize(), W_SetupShot_Dir_ProjectileSize_Range(), WarpZone_PostInitialize_Callback(), waypoint_spawn(), and waypoint_think().
float DPCONTENTS_BOTCLIP = 2048 |
Definition at line 1136 of file csprogsdefs.qc.
Referenced by func_ladder_think(), GameCommand_trace(), kh_Key_Spawn(), Monster_Spawn(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), teleport_findtarget(), trigger_push_test(), trigger_push_touch(), WarpZone_PostInitialize_Callback(), waypoint_spawn(), and waypoint_think().
float DPCONTENTS_CORPSE = 64 |
Definition at line 1130 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), bot_aim(), buff_Respawn(), CheatImpulse(), fireBullet_antilag(), havocbot_chooseenemy(), invasion_SpawnChosenMonster(), ka_RespawnBall(), tracebox_antilag_force_wz(), TrueAim_Init(), and W_SetupShot_Dir_ProjectileSize_Range().
float DPCONTENTS_DONOTENTER = 1024 |
Definition at line 1134 of file csprogsdefs.qc.
Referenced by buff_Respawn(), CheatImpulse(), invasion_SpawnChosenMonster(), and ka_RespawnBall().
float DPCONTENTS_LAVA = 8 |
Definition at line 1127 of file csprogsdefs.qc.
Referenced by buff_Respawn(), CheatImpulse(), FindConnectedComponent(), invasion_SpawnChosenMonster(), and ka_RespawnBall().
float DPCONTENTS_LIQUIDSMASK = 14 |
Definition at line 1135 of file csprogsdefs.qc.
Referenced by _Movetype_CheckWater().
float DPCONTENTS_MONSTERCLIP = 512 |
Definition at line 1133 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), ctf_FlagThink(), Monster_Spawn(), and MUTATOR_HOOKFUNCTION().
float DPCONTENTS_NODROP = 128 |
Definition at line 1131 of file csprogsdefs.qc.
Referenced by _StartItem(), and FindConnectedComponent().
float DPCONTENTS_OPAQUE = 4096 |
Definition at line 1137 of file csprogsdefs.qc.
Referenced by FindConnectedComponent(), fireBullet_antilag(), and havocbot_chooseenemy().
float DPCONTENTS_PLAYERCLIP = 256 |
Definition at line 1132 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), buff_Respawn(), CheatImpulse(), ctf_FlagSetup(), ctf_FlagThink(), func_ladder_think(), GameCommand_trace(), invasion_SpawnChosenMonster(), ka_RespawnBall(), kh_Key_Spawn(), Monster_Spawn(), PutObserverInServer(), PutPlayerInServer(), SpawnBall(), teleport_findtarget(), trigger_push_test(), trigger_push_touch(), vehicle_initialize(), WarpZone_PostInitialize_Callback(), waypoint_spawn(), and waypoint_think().
float DPCONTENTS_SKY = 16 |
Definition at line 1128 of file csprogsdefs.qc.
Referenced by buff_Respawn(), CheatImpulse(), FindConnectedComponent(), invasion_SpawnChosenMonster(), and ka_RespawnBall().
float DPCONTENTS_SLIME = 4 |
Definition at line 1126 of file csprogsdefs.qc.
Referenced by buff_Respawn(), CheatImpulse(), FindConnectedComponent(), invasion_SpawnChosenMonster(), and ka_RespawnBall().
float DPCONTENTS_SOLID = 1 |
Definition at line 1124 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), bot_aim(), buff_Init(), buff_Respawn(), CheatImpulse(), ctf_FlagSetup(), FindConnectedComponent(), fireBullet_antilag(), func_ladder_think(), GameCommand_trace(), havocbot_chooseenemy(), invasion_SpawnChosenMonster(), ka_RespawnBall(), kh_Key_Spawn(), Monster_Spawn(), MUTATOR_HOOKFUNCTION(), PutObserverInServer(), PutPlayerInServer(), SpawnBall(), teleport_findtarget(), tracebox_antilag_force_wz(), trigger_push_test(), trigger_push_touch(), TrueAim_Init(), vehicle_initialize(), W_SetupShot_Dir_ProjectileSize_Range(), WarpZone_PostInitialize_Callback(), WarpZone_TraceBox_ThroughZone(), waypoint_spawn(), and waypoint_think().
float DPCONTENTS_WATER = 2 |
Definition at line 1125 of file csprogsdefs.qc.
Referenced by FindConnectedComponent().
float dphitcontentsmask |
Definition at line 1118 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), bot_aim(), buff_Init(), CopyBody(), fireBullet_antilag(), havocbot_chooseenemy(), Monster_Spawn(), PutObserverInServer(), PutPlayerInServer(), SpawnBall(), TrueAim_Init(), vehicle_initialize(), and waypoint_think().
const float DRAWFLAG_2XMODULATE = 3 |
Definition at line 320 of file csprogsdefs.qc.
const float DRAWFLAG_ADDITIVE = 1 |
Definition at line 318 of file csprogsdefs.qc.
Referenced by c4_move(), draw_teamradar_icon(), HUD_Crosshair(), HUD_Draw(), HUD_Quickmenu_DrawEntry(), NET_HANDLE(), nmm_in_mill(), ps_move(), ttt_next_match(), and View_NightVision().
const float DRAWFLAG_MIPMAP = 0x100 |
Definition at line 322 of file csprogsdefs.qc.
Referenced by draw_teamradar_background().
const float DRAWFLAG_MODULATE = 2 |
Definition at line 319 of file csprogsdefs.qc.
Referenced by View_NightVision().
const float DRAWFLAG_NORMAL = 0 |
Definition at line 317 of file csprogsdefs.qc.
Referenced by bd_close_editor(), c4_move(), DamageText::DamageText_draw2d(), draw_cursor(), Draw_ShowNames(), DrawAmmoItem(), DrawCAItem(), DrawDomItem(), DrawNadeProgressBar(), DrawNumIcon_expanding(), DrawReticle(), GameTypeVote_DrawGameTypeItem(), GENERIC_COMMAND(), HUD_Configure_DrawGrid(), HUD_Configure_PostDraw(), HUD_Contents(), HUD_Damage(), HUD_HealthArmor(), HUD_Main(), HUD_MinigameMenu_DrawColoredEntry(), HUD_MinigameMenu_DrawEntry(), HUD_Mod_Keepaway(), HUD_Mod_KH(), HUD_Mod_NexBall(), HUD_Panel_DrawStrafeHUD(), HUD_Panel_HlBorder(), HUD_Panel_Mouse(), HUD_Physics(), HUD_Powerups(), HUD_PressedKeys(), HUD_RaceTimer(), HUD_Score(), HUD_Score_Rankings(), HUD_StrafeHUD(), HUD_Weapons(), InfoMessages_drawstring(), Item_ItemsTime_Allow(), MapStats_DrawKeyValue(), MapVote_DrawMapItem(), minigame_hud_simpleboard(), NET_HANDLE(), nmm_in_mill(), pp_next_match(), ps_move(), QuickMenu_Mouse(), race_showTime(), Scoreboard_Draw(), Scoreboard_DrawHeader(), Scoreboard_DrawItem(), Scoreboard_DrawOthers(), Scoreboard_MakeTable(), Scoreboard_Rankings_Draw(), StrafeHUD_drawGradient(), ttt_next_match(), turret_draw2d(), Vehicles_drawCrosshair(), and Vehicles_drawHUD().
const float DRAWFLAG_SCREEN = 4 |
Definition at line 321 of file csprogsdefs.qc.
Referenced by draw_teamradar_background().
float drawfont |
Definition at line 820 of file csprogsdefs.qc.
float drawmask |
Definition at line 95 of file csprogsdefs.qc.
Referenced by conveyor_think(), cpicon_construct(), CSQCModel_AutoTagIndex_Apply(), CSQCModel_Effects_Apply(), CSQCModel_Hook_PreDraw(), DrawDebugModel(), func_ladder_think(), generator_construct(), Item_PreDraw(), Item_SetAlpha(), NET_HANDLE(), Projectile_Draw(), train_next(), trigger_push_findtarget(), turret_construct(), turret_gib_draw(), turret_head_draw(), and WarpZone_Fade_PreDraw().
float E_ABSMAX = 15 |
Definition at line 795 of file csprogsdefs.qc.
float E_ABSMIN = 14 |
Definition at line 794 of file csprogsdefs.qc.
float E_ACTIVE = 0 |
Definition at line 780 of file csprogsdefs.qc.
float E_ALPHA = 7 |
Definition at line 787 of file csprogsdefs.qc.
float E_COLORMOD = 8 |
Definition at line 788 of file csprogsdefs.qc.
float E_FORWARD = 2 |
Definition at line 782 of file csprogsdefs.qc.
float E_LIGHT = 16 |
Definition at line 796 of file csprogsdefs.qc.
float E_MAXS = 13 |
Definition at line 793 of file csprogsdefs.qc.
float E_MINS = 12 |
Definition at line 792 of file csprogsdefs.qc.
float E_ORIGIN = 1 |
Definition at line 781 of file csprogsdefs.qc.
float E_ORIGINANDVECTORS = 6 |
Definition at line 786 of file csprogsdefs.qc.
float E_PANTSCOLOR = 9 |
Definition at line 789 of file csprogsdefs.qc.
float E_RIGHT = 3 |
Definition at line 783 of file csprogsdefs.qc.
float E_SCALE = 5 |
Definition at line 785 of file csprogsdefs.qc.
float E_SHIRTCOLOR = 10 |
Definition at line 790 of file csprogsdefs.qc.
float E_SKIN = 11 |
Definition at line 791 of file csprogsdefs.qc.
float E_UP = 4 |
Definition at line 784 of file csprogsdefs.qc.
const float EF_ADDITIVE = 32 |
Definition at line 300 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply(), ctf_CaptureShield_Spawn(), Item_Show(), MUTATOR_HOOKFUNCTION(), NET_HANDLE(), ons_CaptureShield_Spawn(), Portal_MakeWaitingPortal(), vehicle_addplayerslot(), vehicles_reset_colors(), and W_Model().
const float EF_BLUE = 64 |
Definition at line 301 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply(), ctf_FlagSetup(), Portal_MakeOutPortal(), Portal_Touch(), and waypoint_unreachable().
const float EF_FLAME = 1024 |
Definition at line 302 of file csprogsdefs.qc.
Referenced by ball_customize(), CSQCModel_Effects_Apply(), EFFECT_CAP(), SUB(), turret_gibtoss(), and vehicle_tossgib().
const float EF_FULLBRIGHT = 512 |
Definition at line 303 of file csprogsdefs.qc.
Referenced by buff_Customize(), buff_Init(), buffs_BuffModel_Customize(), CSQCModel_Effects_Apply(), ctf_FlagSetup(), Item_Show(), Monster_Spawn(), MUTATOR_HOOKFUNCTION(), NET_HANDLE(), player_powerups(), spawnfunc(), vehicle_addplayerslot(), vehicle_initialize(), vehicles_reset_colors(), viewmodel_draw(), and W_Model().
const float EF_NODEPTHTEST = 8192 |
Definition at line 304 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply(), DelayThink(), Item_Show(), Monster_Spawn(), player_powerups(), STATIC_INIT(), trigger_push_findtarget(), vehicle_addplayerslot(), vehicle_initialize(), vehicles_reset_colors(), viewmodel_draw(), WarpZone_Projectile_Touch(), WarpZone_Teleport(), and waypoint_unreachable().
const float EF_NODRAW = 16 |
Definition at line 305 of file csprogsdefs.qc.
Referenced by _StartItem(), buffs_BuffModel_Think(), CopyBody(), CSQCModel_Effects_Apply(), FixIntermissionClient(), Item_FindTeam(), ka_DropEvent(), ka_TouchEvent(), MUTATOR_HOOKFUNCTION(), respawn(), shieldhit_think(), vehicle_initialize(), vehicle_use(), vehicles_damage(), and vehicles_exit().
const float EF_NOSHADOW = 4096 |
Definition at line 306 of file csprogsdefs.qc.
Referenced by buff_Inferno_CalculateTime(), buff_Init(), CSQCModel_Effects_Apply(), DropBall(), GiveBall(), vehicle_addplayerslot(), and vehicles_reset_colors().
const float EF_RED = 128 |
Definition at line 307 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply(), ctf_FlagSetup(), Monster_Miniboss_Check(), Portal_MakeInPortal(), Portal_Touch(), and waypoint_unreachable().
const float EF_SELECTABLE = 16384 |
Definition at line 309 of file csprogsdefs.qc.
Referenced by vehicle_addplayerslot(), and vehicles_reset_colors().
const float EF_STARDUST = 2048 |
Definition at line 308 of file csprogsdefs.qc.
Referenced by buff_Init(), CSQCModel_Effects_Apply(), EFFECT_CAP(), Item_Show(), Portal_MakeOutPortal(), and SUB().
float effects |
Definition at line 111 of file csprogsdefs.qc.
Referenced by _StartItem(), ball_customize(), buff_Customize(), buff_Init(), buffs_BuffModel_Customize(), buffs_BuffModel_Think(), CL_ExteriorWeaponentity_Think(), CL_Weaponentity_Think(), CopyBody(), CSQCModel_Effects_Apply(), CSQCModel_Effects_PostUpdate(), CSQCModel_Effects_PreUpdate(), DelayThink(), door_reset(), FixIntermissionClient(), Item_FindTeam(), ka_RespawnBall(), ka_TouchEvent(), Monster_Dead(), Monster_Miniboss_Check(), Monster_Spawn(), Monster_Spawn_Setup(), NET_HANDLE(), player_powerups(), PutObserverInServer(), PutPlayerInServer(), respawn(), shieldhit_think(), SpawnBall(), spawnfunc(), SpectateCopy(), train_next(), trigger_push_findtarget(), vehicle_initialize(), vehicle_use(), vehicles_reset_colors(), and WarpZone_Projectile_Touch().
void end_sys_fields |
Definition at line 136 of file csprogsdefs.qc.
void end_sys_globals |
Definition at line 76 of file csprogsdefs.qc.
entity enemy |
Definition at line 127 of file csprogsdefs.qc.
float entnum |
Definition at line 94 of file csprogsdefs.qc.
Referenced by CSQC_Ent_Remove(), CSQC_Ent_Update(), CSQCModel_AutoTagIndex_Apply(), CSQCModel_Draw(), CSQCModel_remove(), CSQCModel_server2csqc(), CSQCPlayer_ModelAppearance_Apply(), CSQCPlayer_PostUpdate(), LocalCommand_boxparticles(), NET_HANDLE(), and viewloc_PlayerPhysics().
const float EXTRA_HIGH = 99999999 |
Definition at line 263 of file csprogsdefs.qc.
const float EXTRA_LOW = -99999999 |
Definition at line 262 of file csprogsdefs.qc.
const float false = 0 |
Definition at line 258 of file csprogsdefs.qc.
const float FALSE = 0 |
Definition at line 260 of file csprogsdefs.qc.
float FIELD_ENTITY = 4 |
Definition at line 1416 of file csprogsdefs.qc.
float FIELD_FLOAT = 2 |
Definition at line 1414 of file csprogsdefs.qc.
float FIELD_FUNCTION = 6 |
Definition at line 1417 of file csprogsdefs.qc.
float FIELD_STRING = 1 |
Definition at line 1413 of file csprogsdefs.qc.
float FIELD_VECTOR = 3 |
Definition at line 1415 of file csprogsdefs.qc.
const float FILE_APPEND = 1 |
Definition at line 232 of file csprogsdefs.qc.
Referenced by DumpStats(), GameLogEcho(), LocalCommand_create_scrshot_ent(), url_single_fopen(), and WeaponStats_Shutdown().
const float FILE_READ = 0 |
Definition at line 231 of file csprogsdefs.qc.
Referenced by _MapInfo_Generate(), _MapInfo_Parse_Settemp(), bd_load_level(), BGMScript_Init(), bot_setnameandstuff(), buf_load(), CampaignFile_Load(), CampaignSaveCvar(), db_load(), fexists(), GameCommand_bot_cmd(), GameCommand_effectindexdump(), get_model_parameters(), getAllHUDSkins(), language_filename(), LoadMenuSkinValues(), LoadPlayerSounds(), m_init_delayed(), MapHasRightSize(), MapInfo_Get_ByName_NoFallbacks(), Monster_Sound_Precache(), Monster_Sounds_Load(), MUTATOR_HOOKFUNCTION(), MX_Messages(), MX_Sync(), PrecachePlayerSounds(), QuickMenu_Open(), sandbox_Database_Load(), spawnfunc(), trigger_race_checkpoint_verify(), url_single_fopen(), waypoint_load_hardwiredlinks(), waypoint_load_links(), waypoint_loadall(), XonoticLanguageList_getLanguages(), XonoticServerToSTab_loadToS(), and XonoticToSDialog_loadXonoticToS().
const float FILE_WRITE = 2 |
Definition at line 233 of file csprogsdefs.qc.
Referenced by bd_save_level(), buf_save(), CampaignSaveCvar(), CheatCommand(), checkpoint_passed(), credits_export(), db_dump(), db_save(), GENERIC_COMMAND(), HUD_Panel_ExportCfg(), MapInfo_Get_ByName_NoFallbacks(), MX_Forget(), MX_Join(), MX_Leave(), MX_Nick(), MX_Say(), MX_Typing(), sandbox_Database_Save(), STATIC_INIT_LATE(), superspec_save_client_conf(), url_single_fopen(), W_HitPlotOpen(), waypoint_save_hardwiredlinks(), waypoint_save_links(), and waypoint_saveall().
float flags |
Definition at line 129 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), _Movetype_FlyMove(), _Movetype_LinkEdict(), _Movetype_Physics_Walk(), _StartItem(), bot_think(), buff_Init(), CheatCommand(), CheckWaterJump(), ClientConnect(), ClientDisconnect(), CreatureFrame_FallDamage(), CreatureFrame_hotliquids(), CreatureFrame_Liquids(), CSQCModel_Hook_PreDraw(), CSQCPlayer_SavePrediction(), CSQCPlayer_Unpredict(), dom_controlpoint_setup(), find_bot_by_number(), HUD_MinigameMenu_Click_ExpandCollapse(), instagib_ammocheck(), LocalCommand_boxparticles(), Monster_Appear_Check(), Monster_Dead(), Monster_Move(), Monster_Move_Target(), Monster_Spawn(), Movetype_Physics_MatchTicrate(), MUTATOR_HOOKFUNCTION(), NET_HANDLE(), ObserverOrSpectatorThink(), PlayerDamage(), PlayerPreThink(), Projectile_Draw(), PutObserverInServer(), PutPlayerInServer(), sys_phys_postupdate(), sys_phys_simulate(), sys_phys_update(), vehicles_spawn(), viewloc_PlayerPhysics(), and write_damagetext().
float FONT_CENTERPRINT = 5 |
Definition at line 826 of file csprogsdefs.qc.
float FONT_CHAT = 4 |
Definition at line 825 of file csprogsdefs.qc.
float FONT_CONSOLE = 1 |
Definition at line 822 of file csprogsdefs.qc.
float FONT_DEFAULT = 0 |
Definition at line 821 of file csprogsdefs.qc.
float FONT_INFOBAR = 6 |
Definition at line 827 of file csprogsdefs.qc.
float FONT_MENU = 7 |
Definition at line 828 of file csprogsdefs.qc.
float FONT_NOTIFY = 3 |
Definition at line 824 of file csprogsdefs.qc.
float FONT_SBAR = 2 |
Definition at line 823 of file csprogsdefs.qc.
float FONT_USER0 = 8 |
Definition at line 829 of file csprogsdefs.qc.
float FONT_USER1 = 9 |
Definition at line 830 of file csprogsdefs.qc.
float FONT_USER2 = 10 |
Definition at line 831 of file csprogsdefs.qc.
float FONT_USER3 = 11 |
Definition at line 832 of file csprogsdefs.qc.
float FONT_USER4 = 12 |
Definition at line 833 of file csprogsdefs.qc.
float FONT_USER5 = 13 |
Definition at line 834 of file csprogsdefs.qc.
float FONT_USER6 = 14 |
Definition at line 835 of file csprogsdefs.qc.
float FONT_USER7 = 15 |
Definition at line 836 of file csprogsdefs.qc.
float frame |
Definition at line 109 of file csprogsdefs.qc.
float frame1time |
Definition at line 1247 of file csprogsdefs.qc.
float frame2 |
Definition at line 1241 of file csprogsdefs.qc.
float frame2time |
Definition at line 1248 of file csprogsdefs.qc.
float frame3 |
Definition at line 1242 of file csprogsdefs.qc.
float frame3time |
Definition at line 1249 of file csprogsdefs.qc.
float frame4 |
Definition at line 1243 of file csprogsdefs.qc.
float frame4time |
Definition at line 1250 of file csprogsdefs.qc.
float frametime |
Definition at line 17 of file csprogsdefs.qc.
Referenced by anim_set(), anticheat_endframe(), anticheat_physics(), anticheat_startframe(), bobmodel_ofs(), buff_Think(), Button_draw(), cpicon_draw(), CSQCModel_Effects_Apply(), CSQCPlayer_ApplyBobbing(), Drag(), Drag_Update(), Draw_ShowNames(), EndFrame(), Fire_ApplyDamage(), getFadedAlpha(), GrapplingHookThink(), havocbot_movetogoal(), HUD_Crosshair(), HUD_Damage(), HUD_ModIcons(), HUD_Weapons(), img_select(), IsFlying(), ItemDraw(), ListBox_draw(), m_draw(), m_tooltip(), ModalController_draw(), MUTATOR_HOOKFUNCTION(), NET_HANDLE(), Nexposee_draw(), play_countdown(), Player_Physics(), player_regen(), PlayerPostThink(), PlayerPreThink(), PlayerThink(), Portal_Think(), Portal_Think_TryTeleportPlayer(), Portal_Touch(), Scoreboard_AccuracyStats_Draw(), Scoreboard_Draw(), Scoreboard_ItemStats_Draw(), Spawn_Draw(), StartFrame(), SUB_Friction(), SUB_SetFade_Think(), sys_phys_update_single(), View_EventChase(), View_NightVision(), W_WeaponFrame(), WarpZone_FixView(), WarpZone_Teleport(), and WarpZone_Touch().
vector getlight_ambient |
Definition at line 411 of file csprogsdefs.qc.
vector getlight_diffuse |
Definition at line 412 of file csprogsdefs.qc.
vector getlight_dir |
Definition at line 410 of file csprogsdefs.qc.
vector gettaginfo_forward |
Definition at line 1473 of file csprogsdefs.qc.
Referenced by GameCommand_gettaginfo().
string gettaginfo_name |
Definition at line 1471 of file csprogsdefs.qc.
Referenced by GameCommand_gettaginfo(), and MUTATOR_HOOKFUNCTION().
vector gettaginfo_offset |
Definition at line 1472 of file csprogsdefs.qc.
Referenced by GameCommand_gettaginfo().
float gettaginfo_parent |
Definition at line 1470 of file csprogsdefs.qc.
Referenced by GameCommand_gettaginfo().
vector gettaginfo_right |
Definition at line 1474 of file csprogsdefs.qc.
Referenced by GameCommand_gettaginfo().
vector gettaginfo_up |
Definition at line 1475 of file csprogsdefs.qc.
Referenced by GameCommand_gettaginfo().
float GETTIME_CDTRACK = 4 |
Definition at line 1019 of file csprogsdefs.qc.
float GETTIME_FRAMESTART = 0 |
Definition at line 1006 of file csprogsdefs.qc.
Referenced by CommonCommand_time(), fpscounter_update(), HUD_EngineInfo(), and STATIC_INIT().
float GETTIME_HIRES = 2 |
Definition at line 1008 of file csprogsdefs.qc.
Referenced by CommonCommand_time(), GameCommand_animbench(), and W_SetupProjVelocity_Explicit().
float GETTIME_REALTIME = 1 |
Definition at line 1007 of file csprogsdefs.qc.
float GETTIME_UPTIME = 3 |
Definition at line 1009 of file csprogsdefs.qc.
Referenced by CommonCommand_time().
vector input_angles |
Definition at line 60 of file csprogsdefs.qc.
Referenced by CSQCPlayer_Physics(), CSQCPlayer_PredictTo(), CSQCPlayer_SetCamera(), skeleton_from_frames(), and WarpZone_FixPMove().
float input_buttons |
Definition at line 62 of file csprogsdefs.qc.
Referenced by CSQCPlayer_ApplyBobbing(), CSQCPlayer_SetCamera(), and viewloc_PlayerPhysics().
vector input_movevalues |
Definition at line 61 of file csprogsdefs.qc.
Referenced by viewloc_PlayerPhysics().
float input_timelength |
Definition at line 59 of file csprogsdefs.qc.
float intermission |
Definition at line 148 of file csprogsdefs.qc.
Referenced by Announcer_Gamestart(), Announcer_Time(), CSQC_UpdateView(), CSQCPlayer_CalcRefdef(), CSQCPlayer_SetCamera(), GetCurrentFov(), HUD_Chat(), HUD_Configure_Frame(), HUD_Crosshair(), HUD_Damage(), HUD_Draw(), Hud_Dynamic_Frame(), HUD_Main(), HUD_Notify(), HUD_Panel_Draw(), HUD_Radar_Mouse(), HUD_Vehicle(), IsFlying(), Scoreboard_AccuracyStats_WouldDraw(), Scoreboard_ItemStats_WouldDraw(), Scoreboard_WouldDraw(), View_CheckButtonStatus(), View_EventChase(), View_Lock(), viewmodel_draw(), and WantEventchase().
float lerpfrac |
Definition at line 1244 of file csprogsdefs.qc.
float lerpfrac3 |
Definition at line 1245 of file csprogsdefs.qc.
float lerpfrac4 |
Definition at line 1246 of file csprogsdefs.qc.
const float LP_COMPLETE = 7 |
Definition at line 416 of file csprogsdefs.qc.
const float LP_DYNLIGHT = 4 |
Definition at line 415 of file csprogsdefs.qc.
const float LP_LIGHTMAP = 1 |
Definition at line 413 of file csprogsdefs.qc.
const float LP_RTWORLD = 2 |
Definition at line 414 of file csprogsdefs.qc.
const float M_PI = 3.14159265358979323846 |
Definition at line 269 of file csprogsdefs.qc.
Referenced by anticheat_physics(), bd_close_editor(), blink_synced(), colormapPaletteColor_(), Cosine_Interpolate(), CSQCPlayer_ApplyBobbing(), DrawCircleClippedPic(), GameCommand_trace(), GetCurrentFov(), GetOrthoviewFOV(), GetViewLocationFOV(), gsl_ran_gaussian(), HUD_Damage(), HUD_Get_Num_Color(), HUD_Mod_KH(), lgamma(), movement_oddity(), ons_Teleport(), prandom(), smneg_multiplier(), solve_cubic_pq(), and W_CalculateSpread().
string mapname |
Definition at line 26 of file csprogsdefs.qc.
Referenced by CampaignPreInit(), GetMapname(), InitGameplayMode(), spawnfunc(), swapInPriorityList(), waypoint_load_hardwiredlinks(), waypoint_load_links(), waypoint_loadall(), waypoint_save_hardwiredlinks(), waypoint_save_links(), and waypoint_saveall().
const float MASK_ENGINE = 1 |
Definition at line 162 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float MASK_ENGINEVIEWMODELS = 2 |
Definition at line 163 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float MASK_NORMAL = 4 |
Definition at line 164 of file csprogsdefs.qc.
Referenced by conveyor_think(), cpicon_construct(), CSQC_UpdateView(), CSQCModel_Hook_PreDraw(), DrawDebugModel(), func_ladder_think(), generator_construct(), Item_SetAlpha(), NET_HANDLE(), ons_generator_ray_spawn(), Projectile_Draw(), train_next(), trigger_push_findtarget(), turret_construct(), turret_gib_draw(), turret_head_draw(), viewmodel_draw(), W_Model(), and WarpZone_Fade_PreDraw().
float maxclients |
Definition at line 21 of file csprogsdefs.qc.
Referenced by bot_fixcount(), CommonCommand_who(), CopyBody(), CSQC_Init(), CSQC_UpdateView(), CSQCModel_server2csqc(), DoesQ3ARemoveThisEntity(), EliminatedPlayers_SendEntity(), EnemyHitCheck(), HUD_MinigameMenu_ClickInvite(), Nagger_SendEntity(), NET_HANDLE(), nJoinAllowed(), PingPLReport_Think(), Playerchecker_Think(), PlayerPostThink(), STATIC_INIT(), STATIC_INIT_EARLY(), VerifyClientNumber(), and viewmodel_draw().
vector maxs |
Definition at line 113 of file csprogsdefs.qc.
Referenced by _Movetype_CheckWater(), _Movetype_LinkEdict(), _Movetype_Physics_Walk(), _Movetype_PushEntityTrace(), _Movetype_TestEntityPosition(), _Movetype_UnstickEntity(), buff_Respawn(), conveyor_think(), CopyBody(), CreatureFrame_FallDamage(), CSQCModel_Hook_PreDraw(), CSQCPlayer_LOD_Apply(), CSQCPlayer_SetMinsMaxs(), ctf_FlagThink(), DelayThink(), DragBox_Think(), Ent_RemoveProjectile(), generator_draw(), havocbot_movetogoal(), IsFlying(), Item_PreDraw(), Monster_Spawn(), Monster_Spawn_Setup(), movelib_groundalign4point(), navigation_shortenpath(), NET_HANDLE(), ons_CaptureShield_Spawn(), pathlib_astar(), PlayerDamage(), PlayerJump(), PlayerPostThink(), PM_check_hitground(), PM_check_slick(), PM_Footsteps(), relocate_spawnpoint(), steerlib_beamsteer(), SUB_CalcAngleMoveEnt(), SUB_NoImpactCheck(), sys_phys_simulate_simple(), vehicles_damage(), vehicles_findgoodexit(), W_Model(), WarpZone_Camera_camera_transform(), WarpZone_camera_transform(), WarpZone_Fade_PreDraw(), WarpZone_Projectile_Touch(), WarpZone_Touch(), and WarpZoneLib_ExactTrigger_Init().
vector mins |
Definition at line 113 of file csprogsdefs.qc.
Referenced by _Movetype_CheckWater(), _Movetype_LinkEdict(), _Movetype_Physics_Walk(), _Movetype_PushEntityTrace(), _Movetype_TestEntityPosition(), buff_Respawn(), conveyor_think(), CopyBody(), CreatureFrame_FallDamage(), CSQCModel_Hook_PreDraw(), CSQCPlayer_LOD_Apply(), CSQCPlayer_SetMinsMaxs(), ctf_FlagThink(), DelayThink(), DragBox_Think(), Ent_RemoveProjectile(), generator_draw(), havocbot_movetogoal(), IsFlying(), Item_PreDraw(), Monster_Spawn(), navigation_shortenpath(), NET_HANDLE(), ons_CaptureShield_Spawn(), pathlib_astar(), PlayerDamage(), PlayerJump(), PlayerPostThink(), PM_check_hitground(), PM_check_slick(), PM_Footsteps(), relocate_spawnpoint(), steerlib_beamsteer(), SUB_CalcAngleMoveEnt(), SUB_NoImpactCheck(), sys_phys_simulate_simple(), train_next(), vehicles_damage(), vehicles_findgoodexit(), W_Model(), WarpZone_Camera_camera_transform(), WarpZone_camera_transform(), WarpZone_Fade_PreDraw(), WarpZone_Projectile_Touch(), WarpZone_Touch(), and WarpZoneLib_ExactTrigger_Init().
string model |
Definition at line 108 of file csprogsdefs.qc.
Referenced by _StartItem(), assault_wall_think(), ChatBubbleThink(), CL_ExteriorWeaponentity_Think(), CL_Weaponentity_Think(), conveyor_think(), CopyBody(), CSQCModel_AutoTagIndex_Apply(), CSQCModel_Hook_PostUpdate(), CSQCModel_Hook_PreDraw(), CSQCPlayer_FallbackFrame(), CSQCPlayer_LOD_Apply(), CSQCPlayer_ModelAppearance_Apply(), CSQCPlayer_ModelAppearance_PostUpdate(), CSQCPlayer_ModelAppearance_PreUpdate(), DelayThink(), dompoint_captured(), dompointtouch(), GameCommand_animbench(), GameCommand_gettaginfo(), LinkDoors(), Monster_Sounds_Update(), monsters_animoverride(), player_getspecies(), PutObserverInServer(), PutPlayerInServer(), SpawnBall(), spawnfunc(), SUB_CalcAngleMoveEnt(), train_next(), turret_die(), UpdatePlayerSounds(), W_Model(), WarpZone_Projectile_Touch(), and WarpZoneLib_ExactTrigger_Init().
float modelindex |
Definition at line 91 of file csprogsdefs.qc.
Referenced by _Movetype_PushMove(), CL_Weaponentity_Think(), CopyBody(), CSQCModel_Hook_PreDraw(), CSQCPlayer_FallbackFrame(), CSQCPlayer_LOD_Apply(), CSQCPlayer_ModelAppearance_Apply(), CSQCPlayer_ModelAppearance_PostUpdate(), CSQCPlayer_ModelAppearance_PreUpdate(), DelayThink(), dompoint_captured(), dompointtouch(), NET_HANDLE(), Portal_Customize(), spawnfunc(), SUB_CalcAngleMoveEnt(), WarpZone_Touch(), and weapon_defaultspawnfunc().
vector modellight_ambient |
Definition at line 762 of file csprogsdefs.qc.
vector modellight_diffuse |
Definition at line 763 of file csprogsdefs.qc.
vector modellight_dir |
Definition at line 764 of file csprogsdefs.qc.
const float MOVE_MISSILE = 2 |
Definition at line 254 of file csprogsdefs.qc.
Referenced by _Movetype_Physics_Walk(), and _Movetype_PushEntityTrace().
const float MOVE_NOMONSTERS = 1 |
Definition at line 253 of file csprogsdefs.qc.
Referenced by _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_NudgeOutOfSolid_PivotIsKnownGood(), _Movetype_Physics_Walk(), _Movetype_PushEntityTrace(), _Movetype_PushMove(), _Movetype_TestEntityPosition(), bot_serverframe(), botframe_autowaypoints_fixdown(), buff_Respawn(), CreatureFrame_FallDamage(), CSQCPlayer_ApplyBobbing(), CSQCPlayer_ApplyChase(), ctf_CalculatePassVelocity(), ctf_FlagThink(), ctf_Handle_Throw(), Draw_ShowNames(), func_ladder_think(), GameCommand_trace(), havocbot_goalrating_kh(), havocbot_movetogoal(), Monster_CalculateVelocity(), Monster_Move_Target(), Monster_ValidTarget(), MUTATOR_HOOKFUNCTION(), ons_Teleport(), PM_check_hitground(), PM_check_slick(), PM_Footsteps(), Portal_TeleportPlayer(), RadiusDamageForSource(), steerlib_beamsteer(), steerlib_traceavoid(), steerlib_traceavoid_flat(), sys_phys_simulate(), tracewalk(), TrueAimCheck(), turret_gibtoss(), viewloc_PlayerPhysics(), W_SetupShot_Dir_ProjectileSize_Range(), WarpZone_camera_transform(), WarpZone_FindRadius_Recurse(), WarpZone_Teleport(), WarpZone_TraceBox_ThroughZone(), WarpZone_TrailParticles(), WarpZoneLib_BoxTouchesBrush_Recurse(), waypoint_fixorigin_down_dir(), and waypoint_think().
const float MOVE_NORMAL = 0 |
Definition at line 252 of file csprogsdefs.qc.
Referenced by _Movetype_Physics_Walk(), _Movetype_PushEntityTrace(), _StartItem(), beamsweep(), bot_serverframe(), CheatCommand(), CommonCommand_editmob(), crosshair_trace(), CSQCModel_Hook_PreDraw(), CSQCPlayer_ApplyChase(), Ent_RemoveProjectile(), fireBullet_antilag(), GameCommand_trace(), GENERIC_COMMAND(), HUD_Crosshair(), IsFlying(), Monster_Move_2D(), movelib_groundalign4point(), MoveToRandomLocationWithinBounds(), MUTATOR_HOOKFUNCTION(), navigation_routerating(), ons_Teleport(), PlayerJump(), Portal_Think_TryTeleportPlayer(), sandbox_ObjectSpawn(), set_tracewalk_dest(), spawnfunc(), SUB_NoImpactCheck(), sys_phys_simulate_simple(), target_checkpoint_setup(), TrueAimCheck(), vehicles_findgoodexit(), W_HitPlotAnalysis(), W_SetupShot_Dir_ProjectileSize_Range(), WarpZone_crosshair_trace(), WarpZone_Teleport(), and waypoint_think().
float MOVE_WORLDONLY = 3 |
Definition at line 1089 of file csprogsdefs.qc.
Referenced by _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_Physics_Walk(), _Movetype_PushEntity(), _Movetype_PushEntityTrace(), _Movetype_TestEntityPosition(), CheatImpulse(), GameCommand_bbox(), HUD_Crosshair(), HUD_StrafeHUD(), Monster_Spawn(), NET_HANDLE(), ons_camSetup(), pathlib_flynode(), pathlib_swimnode(), pathlib_walknode(), pathlib_wateroutnode(), swapInPriorityList(), tile_check_cross(), tile_check_plus(), tile_check_plus2(), vehicle_initialize(), View_EventChase(), W_Nexball_Attack(), WarpZone_Teleport(), WarpZone_TraceBox_ThroughZone(), WarpZoneLib_MoveOutOfSolid(), and WarpZoneLib_MoveOutOfSolid_Expand().
float movetype |
Definition at line 98 of file csprogsdefs.qc.
Referenced by Player_Physics(), and SV_OnEntityPreSpawnFunction().
float movevar_accelerate |
Definition at line 68 of file csprogsdefs.qc.
float movevar_airaccelerate |
Definition at line 69 of file csprogsdefs.qc.
float movevar_entgravity |
Definition at line 73 of file csprogsdefs.qc.
float movevar_friction |
Definition at line 71 of file csprogsdefs.qc.
float movevar_gravity |
Definition at line 64 of file csprogsdefs.qc.
float movevar_maxspeed |
Definition at line 66 of file csprogsdefs.qc.
float movevar_spectatormaxspeed |
Definition at line 67 of file csprogsdefs.qc.
float movevar_stopspeed |
Definition at line 65 of file csprogsdefs.qc.
float movevar_wateraccelerate |
Definition at line 70 of file csprogsdefs.qc.
float movevar_waterfriction |
Definition at line 72 of file csprogsdefs.qc.
string netname |
Definition at line 125 of file csprogsdefs.qc.
float nextthink |
Definition at line 121 of file csprogsdefs.qc.
Referenced by _Movetype_Physics_Push(), _StartItem(), a_think(), AnimateDomPoint(), Announcer_Countdown(), assault_wall_think(), basketball_touch(), buff_Init(), buff_Think(), buffs_BuffModel_Think(), ChatBubbleThink(), CL_ExteriorWeaponentity_Think(), CL_Weaponentity_Think(), ClientInit_CheckUpdate(), conveyor_think(), CopyBody(), CopyBody_Think(), ctf_FlagThink(), dom_controlpoint_setup(), dompointthink(), door_go_up(), door_hit_top(), door_reset(), DragBox_Think(), football_touch(), func_ladder_think(), GotoFirstMap(), GrapplingHook_Stop(), GrapplingHookThink(), Ice_Think(), InitBall(), Item_Reset(), Item_Respawn(), Item_RespawnCountdown(), Item_RespawnThink(), Item_Think(), ka_Handler_CheckBall(), ka_RespawnBall(), ka_TimeScoring(), ka_TouchEvent(), kh_Controller_Think(), kh_Key_Think(), KillIndicator_Think(), make_mapinfo_Think(), Monster_Appear_Check(), Monster_Damage(), Monster_Dead(), Monster_Dead_Damage(), Monster_Dead_Fade(), Monster_Dead_Think(), Monster_Delay_Action(), Monster_Spawn_Setup(), Monster_Think(), OnlineBanList_Think(), ons_ControlPoint_Icon_BuildThink(), ons_ControlPoint_Icon_Think(), ons_ControlPoint_Reset(), ons_ControlPoint_Think(), ons_DelayedLinkSetup(), ons_GeneratorDamage(), ons_GeneratorReset(), ons_GeneratorThink(), ons_Link_CheckUpdate(), physical_item_think(), PingPLReport_Think(), plas_think(), plat_hit_top(), Playerchecker_Think(), PlayerDamage(), Portal_Think(), powerups_DropItem_Think(), PutObserverInServer(), PutPlayerInServer(), RandomSeed_Think(), relocate_spawnpoint(), ResetBall(), round_handler_FirstThink(), round_handler_Reset(), round_handler_Spawn(), round_handler_Think(), RunThink(), sandbox_ObjectFunction_Think(), shieldhit_think(), SpawnBall(), spawnfunc(), spawnpoint_think(), SUB_CalcAngleMove(), SUB_CalcAngleMoveDone(), SUB_CalcMove(), SUB_CalcMove_Bezier(), SUB_CalcMove_controller_think(), SUB_CalcMoveDone(), SUB_Friction(), SUB_SetFade_Think(), thrown_wep_think(), timeout_handler_think(), train_next(), train_wait(), trigger_push_touch(), turret_gib_draw(), vehicle_initialize(), vehicle_use(), vehicles_gib_think(), vehicles_projectile_damage(), vehicles_spawn(), vehicles_think(), W_Model(), W_Nexball_Think(), W_PrepareExplosionByDamage(), WarpZone_Projectile_Touch(), WarpZone_RefSys_GC(), and waypoint_think().
vector oldorigin |
Definition at line 102 of file csprogsdefs.qc.
Referenced by _Movetype_CheckStuck(), Item_RespawnThink(), Item_Think(), ItemDraw(), ItemUpdate(), NET_HANDLE(), PutPlayerInServer(), thrown_wep_think(), and W_Model().
vector origin |
Definition at line 101 of file csprogsdefs.qc.
entity other |
Definition at line 14 of file csprogsdefs.qc.
Referenced by Container_addItem(), Container_moveItemAfter(), Container_setFocus(), getNewChildValue(), makeKeyframe(), and ModalController_addTab().
entity owner |
Definition at line 133 of file csprogsdefs.qc.
float particle_airfriction |
Definition at line 671 of file csprogsdefs.qc.
float particle_alpha |
Definition at line 666 of file csprogsdefs.qc.
float particle_alphafade |
Definition at line 667 of file csprogsdefs.qc.
float particle_angle |
Definition at line 684 of file csprogsdefs.qc.
float PARTICLE_BEAM = 3 |
Definition at line 656 of file csprogsdefs.qc.
float PARTICLE_BILLBOARD = 0 |
Definition at line 653 of file csprogsdefs.qc.
float particle_blendmode |
Definition at line 659 of file csprogsdefs.qc.
float particle_bounce |
Definition at line 670 of file csprogsdefs.qc.
vector particle_color1 |
Definition at line 661 of file csprogsdefs.qc.
vector particle_color2 |
Definition at line 662 of file csprogsdefs.qc.
float particle_delaycollision |
Definition at line 683 of file csprogsdefs.qc.
float particle_delayspawn |
Definition at line 682 of file csprogsdefs.qc.
float particle_gravity |
Definition at line 669 of file csprogsdefs.qc.
float particle_liquidfriction |
Definition at line 672 of file csprogsdefs.qc.
float particle_orientation |
Definition at line 660 of file csprogsdefs.qc.
float PARTICLE_ORIENTED_DOUBLESIDED = 2 |
Definition at line 655 of file csprogsdefs.qc.
float particle_originjitter |
Definition at line 673 of file csprogsdefs.qc.
float particle_qualityreduction |
Definition at line 675 of file csprogsdefs.qc.
float particle_size |
Definition at line 664 of file csprogsdefs.qc.
float particle_sizeincrease |
Definition at line 665 of file csprogsdefs.qc.
float PARTICLE_SPARK = 1 |
Definition at line 654 of file csprogsdefs.qc.
float particle_spin |
Definition at line 685 of file csprogsdefs.qc.
float particle_stainalpha |
Definition at line 680 of file csprogsdefs.qc.
vector particle_staincolor1 |
Definition at line 677 of file csprogsdefs.qc.
vector particle_staincolor2 |
Definition at line 678 of file csprogsdefs.qc.
float particle_stainsize |
Definition at line 681 of file csprogsdefs.qc.
float particle_staintex |
Definition at line 679 of file csprogsdefs.qc.
float particle_stretch |
Definition at line 676 of file csprogsdefs.qc.
float particle_tex |
Definition at line 663 of file csprogsdefs.qc.
float particle_time |
Definition at line 668 of file csprogsdefs.qc.
float particle_type |
Definition at line 658 of file csprogsdefs.qc.
float particle_velocityjitter |
Definition at line 674 of file csprogsdefs.qc.
float particles_alphamax |
Definition at line 1458 of file csprogsdefs.qc.
Referenced by Projectile_DrawTrail().
float particles_alphamin |
Definition at line 1458 of file csprogsdefs.qc.
Referenced by Projectile_DrawTrail().
vector particles_colormax |
Definition at line 1460 of file csprogsdefs.qc.
vector particles_colormin |
Definition at line 1460 of file csprogsdefs.qc.
float PARTICLES_DRAWASTRAIL = 128 |
Definition at line 1463 of file csprogsdefs.qc.
Referenced by Projectile_DrawTrail(), and WarpZone_TrailParticles().
float particles_fade |
Definition at line 1462 of file csprogsdefs.qc.
Referenced by Projectile_DrawTrail().
float PARTICLES_USEALPHA = 1 |
Definition at line 1457 of file csprogsdefs.qc.
Referenced by Projectile_DrawTrail().
float PARTICLES_USECOLOR = 2 |
Definition at line 1459 of file csprogsdefs.qc.
float PARTICLES_USEFADE = 4 |
Definition at line 1461 of file csprogsdefs.qc.
Referenced by Projectile_DrawTrail().
float PBLEND_ADD = 1 |
Definition at line 650 of file csprogsdefs.qc.
float PBLEND_ALPHA = 0 |
Definition at line 649 of file csprogsdefs.qc.
float PBLEND_INVMOD = 2 |
Definition at line 651 of file csprogsdefs.qc.
const float PFL_CROUCH = 2 |
Definition at line 312 of file csprogsdefs.qc.
const float PFL_DEAD = 4 |
Definition at line 313 of file csprogsdefs.qc.
const float PFL_GIBBED = 8 |
Definition at line 314 of file csprogsdefs.qc.
const float PFL_ONGROUND = 1 |
Definition at line 311 of file csprogsdefs.qc.
const float PFLAGS_CORONA = 2 |
Definition at line 297 of file csprogsdefs.qc.
const float PFLAGS_FULLDYNAMIC = 128 |
Definition at line 298 of file csprogsdefs.qc.
Referenced by buff_Customize(), buff_Init(), and buffs_BuffModel_Spawn().
const float PFLAGS_NOSHADOW = 1 |
Definition at line 296 of file csprogsdefs.qc.
float PI = 3.1415926535897932384626433832795028841971693993751058209749445923 |
Definition at line 963 of file csprogsdefs.qc.
Referenced by cpicon_draw(), and HUD_Physics().
float player_localentnum |
Definition at line 19 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView(), CSQCModel_Draw(), CSQCPlayer_SetCamera(), Draw_ShowNames(), Hud_Dynamic_Frame(), HUD_StrafeHUD(), minigame_player_entremove(), NET_HANDLE(), TrueAimCheck(), viewloc_PlayerPhysics(), viewmodel_animate(), viewmodel_draw(), and W_Model().
float player_localnum |
Definition at line 20 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView(), CSQCModel_Draw(), CSQCPlayer_ModelAppearance_Apply(), CSQCPlayer_PostUpdate(), HUD_MinigameMenu_ClickInvite(), HUD_Mod_Race(), HUD_Quickmenu_PlayerListEntries(), HUD_Score_Rankings(), MUTATOR_HOOKFUNCTION(), NET_HANDLE(), race_CheckName(), Scoreboard_Rankings_Draw(), and turret_draw2d().
float PMF_DUCKED = 4 |
Definition at line 921 of file csprogsdefs.qc.
Referenced by CSQCPlayer_Physics().
float PMF_ONGROUND = 8 |
Definition at line 922 of file csprogsdefs.qc.
Referenced by CSQCPlayer_ApplySmoothing(), CSQCPlayer_Physics(), and CSQCPlayer_SetCamera().
vector pmove_maxs |
Definition at line 57 of file csprogsdefs.qc.
vector pmove_mins |
Definition at line 56 of file csprogsdefs.qc.
vector pmove_org |
Definition at line 54 of file csprogsdefs.qc.
Referenced by View_EventChase(), and WarpZone_FixPMove().
vector pmove_vel |
Definition at line 55 of file csprogsdefs.qc.
Referenced by CSQCPlayer_SetCamera(), GetCurrentFov(), and HUD_Physics().
float PRECACHE_PIC_FROMWAD = 1 |
Definition at line 1080 of file csprogsdefs.qc.
float PRECACHE_PIC_MIPMAP = 8 |
Definition at line 1082 of file csprogsdefs.qc.
Referenced by XonoticGametypeList_configureXonoticGametypeList().
float PRECACHE_PIC_NOTPERSISTENT = 2 |
Definition at line 1081 of file csprogsdefs.qc.
float PT_ALPHASTATIC = 1 |
Definition at line 636 of file csprogsdefs.qc.
float PT_BEAM = 4 |
Definition at line 639 of file csprogsdefs.qc.
float PT_BLOOD = 9 |
Definition at line 644 of file csprogsdefs.qc.
float PT_BUBBLE = 8 |
Definition at line 643 of file csprogsdefs.qc.
float PT_DECAL = 11 |
Definition at line 646 of file csprogsdefs.qc.
float PT_ENTITYPARTICLE = 12 |
Definition at line 647 of file csprogsdefs.qc.
float PT_RAIN = 5 |
Definition at line 640 of file csprogsdefs.qc.
float PT_RAINDECAL = 6 |
Definition at line 641 of file csprogsdefs.qc.
float PT_SMOKE = 10 |
Definition at line 645 of file csprogsdefs.qc.
float PT_SNOW = 7 |
Definition at line 642 of file csprogsdefs.qc.
float PT_SPARK = 3 |
Definition at line 638 of file csprogsdefs.qc.
float PT_STATIC = 2 |
Definition at line 637 of file csprogsdefs.qc.
float Q3SURFACEFLAG_FLESH = 64 |
Definition at line 1144 of file csprogsdefs.qc.
float Q3SURFACEFLAG_LADDER = 8 |
Definition at line 1141 of file csprogsdefs.qc.
float Q3SURFACEFLAG_METALSTEPS = 4096 |
Definition at line 1150 of file csprogsdefs.qc.
Referenced by PM_check_hitground(), and PM_Footsteps().
float Q3SURFACEFLAG_NODAMAGE = 1 |
Definition at line 1138 of file csprogsdefs.qc.
Referenced by CreatureFrame_FallDamage().
float Q3SURFACEFLAG_NODRAW = 128 |
Definition at line 1145 of file csprogsdefs.qc.
Referenced by fireBullet_antilag().
float Q3SURFACEFLAG_NOIMPACT = 16 |
Definition at line 1142 of file csprogsdefs.qc.
Referenced by CheatCommand(), ka_TouchEvent(), SUB_NoImpactCheck(), and vehicles_impact().
float Q3SURFACEFLAG_NOMARKS = 32 |
Definition at line 1143 of file csprogsdefs.qc.
float Q3SURFACEFLAG_NONSOLID = 16384 |
Definition at line 1152 of file csprogsdefs.qc.
Referenced by fireBullet_antilag().
float Q3SURFACEFLAG_NOSTEPS = 8192 |
Definition at line 1151 of file csprogsdefs.qc.
Referenced by PM_check_hitground(), and PM_Footsteps().
float Q3SURFACEFLAG_SKY = 4 |
Definition at line 1140 of file csprogsdefs.qc.
Referenced by buff_Respawn(), CheatImpulse(), fireBullet_antilag(), havocbot_movetogoal(), invasion_SpawnChosenMonster(), ka_RespawnBall(), location_isok(), MoveToRandomLocationWithinBounds(), and MUTATOR_HOOKFUNCTION().
float Q3SURFACEFLAG_SLICK = 2 |
Definition at line 1139 of file csprogsdefs.qc.
Referenced by HUD_StrafeHUD(), and PM_check_slick().
float RAD2DEG = 57.2957795130823208767981548141051703324054724665643215491602438612 |
Definition at line 962 of file csprogsdefs.qc.
Referenced by ctf_CheckPassDirection(), HUD_StrafeHUD(), IsMoveInDirection(), MUTATOR_HOOKFUNCTION(), and ons_Teleport().
float REFDEFFLAG_DEAD = 4 |
Definition at line 925 of file csprogsdefs.qc.
Referenced by CSQCPlayer_SetCamera().
float REFDEFFLAG_INTERMISSION = 8 |
Definition at line 926 of file csprogsdefs.qc.
Referenced by CSQCPlayer_SetCamera().
float REFDEFFLAG_JUMPING = 2 |
Definition at line 924 of file csprogsdefs.qc.
Referenced by CSQCPlayer_SetCamera().
float REFDEFFLAG_TELEPORTED = 1 |
Definition at line 923 of file csprogsdefs.qc.
Referenced by CSQCPlayer_SetCamera().
const float RF_ADDITIVE = 8 |
Definition at line 169 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply().
const float RF_DEPTHHACK = 4 |
Definition at line 168 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply().
float RF_DYNAMICMODELLIGHT = 8192 |
Definition at line 1468 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply().
const float RF_EXTERNALMODEL = 2 |
Definition at line 167 of file csprogsdefs.qc.
Referenced by CSQCModel_Draw(), and NET_HANDLE().
const float RF_FULLBRIGHT = 256 |
Definition at line 1466 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply().
const float RF_MODELLIGHT = 4096 |
Definition at line 761 of file csprogsdefs.qc.
const float RF_NOSHADOW = 512 |
Definition at line 1467 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply().
const float RF_USEAXIS = 16 |
Definition at line 170 of file csprogsdefs.qc.
Referenced by CSQCModel_Effects_Apply().
const float RF_VIEWMODEL = 1 |
Definition at line 166 of file csprogsdefs.qc.
Referenced by CSQCModel_Draw(), and W_Model().
const float RF_WORLDOBJECT = 128 |
Definition at line 754 of file csprogsdefs.qc.
entity self |
Definition at line 13 of file csprogsdefs.qc.
float servercommandframe |
Definition at line 24 of file csprogsdefs.qc.
Referenced by CSQCPlayer_SavePrediction(), and CSQCPlayer_SetCamera().
vector size |
Definition at line 114 of file csprogsdefs.qc.
Referenced by AuxiliaryXhair_Draw2D(), DamageText::DamageText_draw2d(), door_reset(), GENERIC_COMMAND(), HUD_Notify(), HUD_Panel_DrawStrafeHUD(), HUD_Powerups(), LinkDoors(), StrafeHUD_CenterPanel(), StrafeHUD_drawGradient(), SUB_NoImpactCheck(), and train_next().
float skeletonindex |
Definition at line 1239 of file csprogsdefs.qc.
Referenced by Ent_Remove().
float skin |
Definition at line 110 of file csprogsdefs.qc.
float solid |
Definition at line 99 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), _Movetype_Impact(), _Movetype_LinkEdict(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_Physics_Walk(), _Movetype_PushEntity(), _Movetype_PushEntityTrace(), _Movetype_PushMove(), assault_wall_think(), buff_Init(), conveyor_think(), CopyBody(), cpicon_construct(), crosshair_trace_plusvisibletriggers__is_wz(), dom_controlpoint_setup(), door_reset(), func_ladder_think(), generator_construct(), Item_Touch(), Monster_Dead(), Monster_Spawn(), NET_HANDLE(), ons_ControlPoint_Icon_BuildThink(), physical_item_think(), PlayerCorpseDamage(), PlayerDamage(), PlayerPostThink(), Portal_Think(), Portal_Touch(), PutObserverInServer(), PutPlayerInServer(), respawn(), spawnfunc(), SUB_CalcAngleMoveEnt(), sys_phys_simulate_simple(), teleport_findtarget(), Teleport_Touch(), train_next(), trigger_impulse_touch_radial(), trigger_push_findtarget(), turret_construct(), vehicles_spawn(), WarpZone_Projectile_Touch(), and WarpZoneLib_ExactTrigger_Init().
const float SOLID_BBOX = 2 |
Definition at line 246 of file csprogsdefs.qc.
Referenced by _Movetype_PushMove(), cpicon_construct(), findtrajectorywithleading(), generator_construct(), GENERIC_COMMAND(), Monster_Spawn(), MUTATOR_HOOKFUNCTION(), ons_ControlPoint_Icon_BuildThink(), ons_ControlPoint_Setup(), ons_GeneratorSetup(), Portal_Think(), sandbox_ObjectSpawn(), turret_construct(), and vehicles_projectile().
const float SOLID_BSP = 4 |
Definition at line 248 of file csprogsdefs.qc.
Referenced by _Movetype_LinkEdict(), _Movetype_NudgeOutOfSolid_PivotIsKnownGood(), _Movetype_Physics_Toss(), _Movetype_PushMove(), assault_wall_think(), basketball_touch(), conveyor_think(), crosshair_trace_waypoints(), door_reset(), fireBullet_antilag(), FireRailgunBullet(), football_touch(), func_ladder_think(), navigation_findnearestwaypoint_withdist_except(), Portal_Connect(), spawnfunc(), SUB_CalcAngleMoveEnt(), train_next(), WarpZone_MakeAllSolid(), WarpZone_Projectile_Touch(), and WarpZoneLib_BoxTouchesBrush().
const float SOLID_CORPSE = 5 |
Definition at line 249 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), _Movetype_PushMove(), Monster_Dead(), MUTATOR_HOOKFUNCTION(), physical_item_think(), PlayerDamage(), turret_gibtoss(), and vehicle_tossgib().
const float SOLID_NOT = 0 |
Definition at line 244 of file csprogsdefs.qc.
Referenced by _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_Physics_Walk(), _Movetype_PushEntityTrace(), _Movetype_PushMove(), assault_wall_think(), CL_SpawnWeaponentity(), cpicon_construct(), ctf_Handle_Pickup(), ctf_Handle_Retrieve(), door_reset(), FindConnectedComponent(), findtrajectorywithleading(), FireRailgunBullet(), Item_Show(), kh_Key_Attach(), MUTATOR_HOOKFUNCTION(), ons_ControlPoint_Icon_Spawn(), physical_item_think(), PlayerCorpseDamage(), PlayerPostThink(), Portal_MakeBrokenPortal(), Portal_MakeInPortal(), Portal_MakeOutPortal(), Portal_MakeWaitingPortal(), PutObserverInServer(), respawn(), sandbox_ObjectAttach_Set(), sys_phys_simulate_simple(), turret_construct(), vehicles_enter(), WarpZone_Projectile_Touch(), and WarpZoneLib_BoxTouchesBrush_Recurse().
const float SOLID_SLIDEBOX = 3 |
Definition at line 247 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), _Movetype_PushMove(), fireBullet_antilag(), FireRailgunBullet(), PutPlayerInServer(), vehicles_exit(), and vehicles_spawn().
const float SOLID_TRIGGER = 1 |
Definition at line 245 of file csprogsdefs.qc.
Referenced by _Movetype_ContentsMask(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_Physics_Walk(), _Movetype_PushEntity(), _Movetype_PushEntityTrace(), _Movetype_PushMove(), buff_Init(), conveyor_think(), crosshair_trace_plusvisibletriggers__is_wz(), crosshair_trace_waypoints(), ctf_CaptureShield_Spawn(), ctf_FlagSetup(), ctf_Handle_Throw(), ctf_RespawnFlag(), dom_controlpoint_setup(), door_spawnfield(), func_ladder_think(), Item_Show(), Item_Touch(), ka_SpawnBall(), kh_Key_Detach(), MUTATOR_HOOKFUNCTION(), NET_HANDLE(), ons_CaptureShield_Spawn(), plat_spawn_inside_trigger(), Portal_Connect(), Portal_Think(), Portal_Touch(), relocate_spawnpoint(), spawnfunc(), SUB_CalcAngleMoveEnt(), sys_phys_simulate_simple(), target_items_use(), teleport_findtarget(), Teleport_Touch(), trigger_impulse_touch_radial(), trigger_push_findtarget(), WarpZone_MakeAllOther(), WarpZone_Projectile_Touch_ImpactFilter_Callback(), WarpZoneLib_ExactTrigger_Init(), and waypoint_spawn().
float SOUNDFLAG_RELIABLE = 1 |
Definition at line 1053 of file csprogsdefs.qc.
const float STAT_ACTIVEWEAPON = 10 |
Definition at line 210 of file csprogsdefs.qc.
const float STAT_AMMO = 3 |
Definition at line 203 of file csprogsdefs.qc.
const float STAT_ARMOR = 4 |
Definition at line 204 of file csprogsdefs.qc.
const float STAT_CELLS = 9 |
Definition at line 209 of file csprogsdefs.qc.
Referenced by GetAmmoItem().
const float STAT_FRAGLIMIT = 235 |
Definition at line 1453 of file csprogsdefs.qc.
const float STAT_HEALTH = 0 |
Definition at line 201 of file csprogsdefs.qc.
const float STAT_ITEMS = 15 |
Definition at line 215 of file csprogsdefs.qc.
const float STAT_MONSTERS = 14 |
Definition at line 214 of file csprogsdefs.qc.
const float STAT_MOVEVARS_GRAVITY = 242 |
Definition at line 1455 of file csprogsdefs.qc.
const float STAT_MOVEVARS_TICRATE = 240 |
Definition at line 1451 of file csprogsdefs.qc.
const float STAT_MOVEVARS_TIMESCALE = 241 |
Definition at line 1452 of file csprogsdefs.qc.
const float STAT_NAILS = 7 |
Definition at line 207 of file csprogsdefs.qc.
Referenced by GetAmmoItem().
const float STAT_ROCKETS = 8 |
Definition at line 208 of file csprogsdefs.qc.
Referenced by GetAmmoItem().
const float STAT_SECRETS = 13 |
Definition at line 213 of file csprogsdefs.qc.
const float STAT_SHELLS = 6 |
Definition at line 206 of file csprogsdefs.qc.
Referenced by GetAmmoItem().
const float STAT_TIMELIMIT = 236 |
Definition at line 1454 of file csprogsdefs.qc.
const float STAT_TOTALMONSTERS = 12 |
Definition at line 212 of file csprogsdefs.qc.
const float STAT_TOTALSECRETS = 11 |
Definition at line 211 of file csprogsdefs.qc.
const float STAT_VIEWHEIGHT = 16 |
Definition at line 216 of file csprogsdefs.qc.
const float STAT_WEAPONFRAME = 5 |
Definition at line 205 of file csprogsdefs.qc.
const float STAT_WEAPONMODEL = 2 |
Definition at line 202 of file csprogsdefs.qc.
const float TE_EXPLOSION = 3 |
Definition at line 278 of file csprogsdefs.qc.
Referenced by EFFECT_CAP(), and SUB().
const float TE_EXPLOSION2 = 12 |
Definition at line 287 of file csprogsdefs.qc.
const float TE_EXPLOSIONQUAD = 70 |
Definition at line 291 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_EXPLOSIONRGB = 53 |
Definition at line 289 of file csprogsdefs.qc.
const float TE_GUNSHOT = 2 |
Definition at line 277 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_GUNSHOTQUAD = 57 |
Definition at line 290 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_KNIGHTSPIKE = 8 |
Definition at line 283 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_LAVASPLASH = 10 |
Definition at line 285 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_LIGHTNING1 = 5 |
Definition at line 280 of file csprogsdefs.qc.
const float TE_LIGHTNING2 = 6 |
Definition at line 281 of file csprogsdefs.qc.
const float TE_LIGHTNING3 = 9 |
Definition at line 284 of file csprogsdefs.qc.
const float TE_SPIKE = 0 |
Definition at line 275 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_SPIKEQUAD = 58 |
Definition at line 292 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_SUPERSPIKE = 1 |
Definition at line 276 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_SUPERSPIKEQUAD = 59 |
Definition at line 293 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_TAREXPLOSION = 4 |
Definition at line 279 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_TELEPORT = 11 |
Definition at line 286 of file csprogsdefs.qc.
Referenced by SUB().
const float TE_WIZSPIKE = 7 |
Definition at line 282 of file csprogsdefs.qc.
Referenced by SUB().
float time |
Definition at line 16 of file csprogsdefs.qc.
Referenced by _StartItem(), a_think(), accuracy_add(), accuracy_isgooddamage(), Accuracy_LoadColors(), anim_set(), anim_update(), AnimateDomPoint(), animdecide_getloweranim(), animdecide_getupperanim(), animdecide_setaction(), animdecide_setimplicitstate(), animdecide_setstate(), Announcer_Countdown(), Announcer_Gamestart(), Announcer_Time(), anticheat_physics(), antilag_record(), antilag_takeback_all(), assault_new_round(), assault_wall_think(), AuxiliaryXhair_Draw2D(), Ban_Insert(), Ban_IsClientBanned(), Ban_LoadBans(), Ban_SaveBans(), Ban_View(), basketball_touch(), blink_synced(), bobmodel_ofs(), bot_aim(), bot_aim_reset(), bot_aimdir(), bot_clientconnect(), bot_cmd_aim(), bot_cmd_aimtarget(), bot_cmd_barrier(), bot_cmd_debug_assert_canfire(), bot_cmd_wait(), bot_cmd_wait_until(), bot_fixcount(), bot_serverframe(), bot_think(), botframe_autowaypoints_fix_from(), botframe_showwaypointlinks(), buff_Customize(), buff_Effect(), buff_Inferno_CalculateTime(), buff_Init(), buff_Respawn(), buff_SetCooldown(), buff_Think(), buff_Touch(), buffs_BuffModel_Spawn(), buffs_BuffModel_Think(), CA_CheckWinner(), calc_followmodel_ofs(), calculate_player_respawn_time(), CampaignPreIntermission(), changematchtime(), ChatBubbleThink(), CheatCommand(), CheatImpulse(), checkpoint_passed(), CheckRules_World(), CheckWaterJump(), CL_ExteriorWeaponentity_Think(), CL_SpawnWeaponentity(), CL_Weaponentity_Think(), client_hasweapon(), ClientCommand_join(), ClientCommand_ready(), ClientConnect(), ClientInit_CheckUpdate(), ClientKill_Silent(), ClientKill_TeamChange(), CommonCommand_time(), CommonCommand_timein(), CommonCommand_timeout(), CommonCommand_who(), conveyor_think(), CopyBody(), CopyBody_Think(), cpicon_construct(), cpicon_damage(), cpicon_draw(), CreatureFrame_All(), CreatureFrame_hotliquids(), crosshair_getcolor(), CSQC_Ent_Update(), CSQC_UpdateView(), CSQCModel_ApplyStairSmoothing(), CSQCModel_CheckUpdate(), CSQCModel_Effects_Apply(), CSQCModel_InterpolateAnimation_1To2_Do(), CSQCModel_InterpolateAnimation_1To2_Note(), CSQCModel_InterpolateAnimation_2To4_Do(), CSQCModel_InterpolateAnimation_2To4_Note(), CSQCPlayer_ApplyBobbing(), CSQCPlayer_ApplyIdleScaling(), CSQCPlayer_ApplySmoothing(), CSQCPlayer_GetPredictionErrorO(), CSQCPlayer_GetPredictionErrorV(), CSQCPlayer_ModelAppearance_Apply(), CSQCPlayer_SetPredictionError(), CSQCProjectile_SendEntity(), ctf_CaptureRecord(), ctf_CheckFlagReturn(), ctf_CheckStalemate(), ctf_FlagSetup(), ctf_FlagThink(), ctf_Handle_Capture(), ctf_Handle_Drop(), ctf_Handle_Pickup(), ctf_Handle_Retrieve(), ctf_Handle_Return(), ctf_Handle_Throw(), ctf_RespawnFlag(), current_alpha(), Damage(), DamageText::DamageText_draw2d(), DamageText::DamageText_update(), DecodeLevelParms(), dom_controlpoint_setup(), dom_spawnpoint(), Domination_CheckWinner(), dompoint_captured(), dompointthink(), dompointtouch(), door_check_keys(), door_reset(), door_touch(), door_trigger_touch(), DragBox_Think(), Draw_ShowNames(), draw_teamradar_icon(), DrawDebugModel(), DropBall(), dropclient_schedule(), DrownPlayer(), dumpnode(), DumpStats(), EndFrame(), Fire_AddDamage(), Fire_ApplyDamage(), FireGrapplingHook(), FixIntermissionClient(), football_touch(), formatmessage(), Freeze(), freezetag_CheckWinner(), freezetag_Freeze(), func_ladder_think(), GameCommand_make_mapinfo(), GameCommand_nospectators(), GameTypeVote_Start(), generator_construct(), generator_draw(), GENERIC_COMMAND(), generic_plat_blocked(), GenericCommand_rpn(), GiveBall(), GiveItems(), GiveResource(), GiveRot(), GoalTouch(), GotoFirstMap(), GrapplingHook_Damage(), GrapplingHook_Stop(), GrapplingHookThink(), havocbot_ai(), havocbot_aim(), havocbot_bunnyhop(), havocbot_checkgoaldistance(), havocbot_chooseenemy(), havocbot_chooseweapon(), havocbot_ctf_reset_role(), havocbot_goalrating_ast_targets(), havocbot_goalrating_enemyplayers(), havocbot_goalrating_items(), havocbot_goalrating_ons_controlpoints_attack(), havocbot_goalrating_ons_generator_attack(), havocbot_keyboard_movement(), havocbot_moveto(), havocbot_movetogoal(), havocbot_role_ast_defense(), havocbot_role_ast_offense(), havocbot_role_ctf_carrier(), havocbot_role_ctf_defense(), havocbot_role_ctf_escort(), havocbot_role_ctf_middle(), havocbot_role_ctf_offense(), havocbot_role_ctf_retriever(), havocbot_role_ctf_setrole(), havocbot_role_ft_freeing(), havocbot_role_ft_offense(), havocbot_role_kh_defense(), havocbot_role_kh_freelancer(), havocbot_role_kh_offense(), havocbot_role_ons_offense(), HitSound(), HUD_Ammo(), HUD_CenterPrint(), HUD_Chat(), HUD_Configure_Frame(), HUD_Crosshair(), HUD_Damage(), Hud_Dynamic_Frame(), HUD_Get_Num_Color(), HUD_HealthArmor(), HUD_Main(), HUD_Mod_Keepaway(), HUD_Mod_KH(), HUD_Mod_NexBall(), HUD_Mod_Race(), HUD_Notify(), HUD_Notify_Push(), HUD_Panel_Arrow_Action(), HUD_Panel_InputEvent(), HUD_Panel_LoadCvars(), HUD_Panel_Mouse(), HUD_Physics(), HUD_QuickMenu_Forbidden(), HUD_Radar(), Hud_Shake_Update(), HUD_StrafeHUD(), HUD_Timer(), HUD_Vehicle(), HUD_Weapons(), Ice_Think(), Image_setZoom(), img_select(), InitBall(), InitiateSuddenDeath(), InputBox_draw(), InputBox_keyDown(), InputBox_mouseDrag(), instagib_ammocheck(), IntermissionThink(), InterpolateOrigin_Do(), InterpolateOrigin_Note(), Invasion_CheckWinner(), invasion_PickSpawn(), Item_GiveTo(), Item_InitializeLoot(), Item_ItemsTime_Allow(), Item_Reset(), Item_Respawn(), Item_RespawnCountdown(), Item_RespawnThink(), Item_ScheduleInitialRespawn(), Item_ScheduleRespawnIn(), Item_Think(), Item_Touch(), ItemDraw(), joinAllowed(), jumppad_push(), ka_DropEvent(), ka_Handler_CheckBall(), ka_Initialize(), ka_RespawnBall(), ka_TimeScoring(), ka_TouchEvent(), kh_Controller_SetThink(), kh_Controller_Think(), kh_Key_AssignTo(), kh_Key_Attach(), kh_Key_Damage(), kh_Key_Detach(), kh_Key_DropAll(), kh_Key_DropOne(), kh_Key_Spawn(), kh_Key_Think(), kh_Key_Touch(), kh_StartRound(), kh_WaitForPlayers(), KillIndicator_Think(), lag_update(), ListBox_mouseRelease(), lms_AddPlayer(), lms_RemovePlayer(), Local_Notification_sprintf(), Local_Notification_WOVA(), LocalCommand_blurtest(), m_draw(), m_play_focus_sound(), make_mapinfo_Think(), makeHostedEasing(), makeKeyframe(), MapVote_CheckRules_2(), MapVote_Init(), MapVote_Think(), MapVote_UpdateMask(), Monster_Attack_Check(), Monster_Attack_Leap(), Monster_Attack_Leap_Check(), Monster_Attack_Melee(), Monster_Damage(), Monster_Dead(), Monster_Dead_Damage(), Monster_Dead_Fade(), Monster_Dead_Think(), Monster_Delay(), Monster_Delay_Action(), monster_dropitem(), Monster_Move(), Monster_Move_2D(), Monster_Move_Target(), Monster_Sound(), Monster_Spawn(), Monster_Spawn_Setup(), Monster_Think(), Monster_ValidTarget(), Movetype_Physics_MatchTicrate(), Movetype_Physics_NoMatchServer(), Movetype_Physics_NoMatchTicrate(), MUTATOR_HOOKFUNCTION(), navigation_dynamicgoal_init(), navigation_dynamicgoal_set(), navigation_goalrating_timeout(), navigation_goalrating_timeout_can_be_anticipated(), navigation_goalrating_timeout_expire(), navigation_goalrating_timeout_extend_if_needed(), navigation_goalrating_timeout_set(), navigation_poptouchedgoals(), navigation_routerating(), navigation_shortenpath(), NET_HANDLE(), nexball_setstatus(), NextLevel(), NIX_GiveCurrentWeapon(), nJoinAllowed(), Obituary(), ObserverOrSpectatorThink(), OnlineBanList_Think(), OnlineBanList_URI_Get_Callback(), ons_ControlPoint_Icon_BuildThink(), ons_ControlPoint_Icon_Damage(), ons_ControlPoint_Icon_Heal(), ons_ControlPoint_Icon_Spawn(), ons_ControlPoint_Icon_Think(), ons_ControlPoint_Reset(), ons_ControlPoint_Setup(), ons_ControlPoint_Think(), ons_ControlPoint_Touch(), ons_DelayedLinkSetup(), ons_generator_ray_draw(), ons_generator_ray_spawn(), ons_GeneratorDamage(), ons_GeneratorReset(), ons_GeneratorSetup(), ons_GeneratorThink(), ons_Link_CheckUpdate(), ons_Teleport(), Onslaught_CheckWinner(), onslaught_controlpoint_icon_link(), pathlib_deletepath(), pathlib_mknode(), pathlib_walknode(), pathlib_waypointpath_autostep(), physical_item_think(), PingPLReport_Spawn(), PingPLReport_Think(), plas_think(), play_countdown(), player_powerups(), player_powerups_remove_all(), player_regen(), Playerchecker_Think(), PlayerCorpseDamage(), PlayerDamage(), PlayerJump(), PlayerPostThink(), PlayerPreThink(), PlayerThink(), PM_check_hitground(), PM_check_nickspam(), PM_dodging_checkpressedkeys(), PM_Footsteps(), PM_jetpack(), Portal_Connect(), Portal_MakeInPortal(), Portal_Remove(), Portal_RemoveLater(), Portal_Spawn(), Portal_TeleportPlayer(), Portal_Think(), Portal_Touch(), PostInit(), powerups_DropItem(), powerups_DropItem_Think(), PrintWelcomeMessage(), Projectile_Draw(), Projectile_DrawTrail(), Projectile_ResetTrail(), Promise_sleep(), PutObserverInServer(), PutPlayerInServer(), QuickMenu_ActionForNumber(), QuickMenu_Mouse(), QuickMenu_TimeOut_Set(), race_ImposePenaltyTime(), race_SendNextCheckpoint(), race_SendTime(), race_setTime(), race_SpeedAwardFrame(), RandomSeed_Think(), readlevelcvars(), ReadyRestart_force(), RedirectionThink(), REGISTER_MUTATOR(), relocate_spawnpoint(), reset_map(), ResetBall(), respawn(), round_handler_FirstThink(), round_handler_Spawn(), round_handler_Think(), RunThink(), sandbox_ObjectFunction_Think(), sandbox_ObjectFunction_Touch(), sandbox_ObjectSpawn(), SaveHUDSkin_Click(), Say(), Scoreboard_AccuracyStats_WouldDraw(), Scoreboard_Draw(), Scoreboard_ItemStats_WouldDraw(), ScreenshotList_Filter_Would_Change(), SetChangeParms(), SetPlayerTeam(), shieldhit_think(), ShowRespawnCountdown(), spawnfunc(), spawnpoint_think(), StartFrame(), STATIC_INIT(), SUB_CalcMove_Bezier(), SUB_CalcMove_controller_think(), SUB_Friction(), SUB_SetFade_Think(), SUB_UseTargets_Ex(), SV_ParseClientCommand_floodcheck(), sys_phys_monitor(), sys_phys_override(), sys_phys_postupdate(), sys_phys_pregame_hold(), sys_phys_update(), systems_update(), target_give_init(), target_init_use(), TeamBalance_CheckAllowedTeams(), Teleport_Touch(), TeleportPlayer(), TEST(), thrown_wep_think(), timeout_handler_think(), train_next(), train_wait(), trigger_impulse_touch_accel(), trigger_impulse_touch_directional(), trigger_impulse_touch_radial(), trigger_keylock_touch(), trigger_push_findtarget(), trigger_push_touch(), turret_draw(), turret_draw2d(), turret_gib_draw(), turret_gibtoss(), Unfreeze(), UpdateChatBubble(), vehicle_initialize(), vehicle_tossgib(), vehicle_use(), vehicles_crushable(), vehicles_damage(), Vehicles_drawHUD(), vehicles_enter(), vehicles_exit(), vehicles_gib_think(), vehicles_impact(), vehicles_locktarget(), vehicles_painframe(), vehicles_projectile(), vehicles_projectile_damage(), vehicles_regen(), vehicles_regen_resource(), vehicles_return(), vehicles_setreturn(), vehicles_showwp(), vehicles_spawn(), vehicles_think(), vehicles_touch(), View_CheckButtonStatus(), View_DemoCamera(), View_NightVision(), viewmodel_draw(), VoteCommand_call(), VoteCommand_master(), VoteCount(), VoteStop(), VoteThink(), W_HitPlotAnalysis(), W_Model(), W_Nexball_Attack2(), W_Nexball_Think(), W_Nexball_Touch(), W_PrepareExplosionByDamage(), W_Reload(), W_ThrowNewWeapon(), W_ThrowWeapon(), W_WeaponFrame(), WantEventchase(), WarpZone_Projectile_Touch(), WarpZone_RefSys_CheckCreate(), WarpZone_RefSys_GC(), WarpZone_Teleport(), WarpZone_TeleportPlayer(), WarpZone_Touch(), waypoint_schedulerelink(), waypoint_spawn(), waypoint_spawn_fromeditor(), weapon_prepareattack_check(), weapon_prepareattack_checkammo(), weapon_prepareattack_do(), weapon_thinkf(), weaponLocked(), WinningCondition_Assault(), WinningCondition_LMS(), WinningCondition_Scores(), XonoticCreditsDialog_focusEnter(), XonoticCreditsList_draw(), XonoticHUDSkinList_draw(), XonoticMapList_keyDown(), XonoticPlayList_drawListBoxItem(), XonoticProfileTab_draw(), XonoticScreenshotImage_draw(), XonoticScreenshotImage_load(), XonoticScreenshotList_draw(), XonoticScreenshotList_setSelected(), XonoticScreenshotList_startSlideShow(), XonoticServerList_focusEnter(), and XonoticStatsList_getStats().
float trace_allsolid |
Definition at line 34 of file csprogsdefs.qc.
Referenced by _Movetype_FlyMove(), _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), vehicles_findgoodexit(), and WarpZone_Projectile_Touch().
float trace_dphitcontents |
Definition at line 1120 of file csprogsdefs.qc.
Referenced by _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), ctf_FlagThink(), fireBullet_antilag(), MoveToRandomLocationWithinBounds(), SUB_NoImpactCheck(), sys_phys_simulate_simple(), WarpZone_Projectile_Touch(), and WarpZone_TraceBox_ThroughZone().
float trace_dphitq3surfaceflags |
Definition at line 1121 of file csprogsdefs.qc.
Referenced by _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), CheatCommand(), CreatureFrame_FallDamage(), fireBullet_antilag(), FireRailgunBullet(), havocbot_movetogoal(), HUD_StrafeHUD(), ka_TouchEvent(), location_isok(), MoveToRandomLocationWithinBounds(), MUTATOR_HOOKFUNCTION(), PM_check_hitground(), PM_check_slick(), PM_Footsteps(), SUB_NoImpactCheck(), sys_phys_simulate_simple(), vehicles_impact(), and WarpZone_Projectile_Touch().
string trace_dphittexturename |
Definition at line 1122 of file csprogsdefs.qc.
Referenced by _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), MoveToRandomLocationWithinBounds(), sys_phys_simulate_simple(), and WarpZone_Projectile_Touch().
float trace_dpstartcontents |
Definition at line 1119 of file csprogsdefs.qc.
Referenced by _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_TestEntityPosition(), _StartItem(), sys_phys_simulate_simple(), and WarpZone_Projectile_Touch().
vector trace_endpos |
Definition at line 37 of file csprogsdefs.qc.
Referenced by _Movetype_FlyMove(), _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_NudgeOutOfSolid_PivotIsKnownGood(), _Movetype_PushEntity(), _Movetype_TestEntityPosition(), beamsweep(), bot_aimdir(), botframe_autowaypoints_fix(), botframe_autowaypoints_fix_from(), buff_Respawn(), CheatCommand(), CommonCommand_editmob(), crosshair_trace_waypoints(), CSQCPlayer_ApplyChase(), ctf_CalculatePassVelocity(), ctf_Handle_Throw(), Drag(), EnemyHitCheck(), Ent_RemoveProjectile(), findtrajectorywithleading(), fireBullet_antilag(), FireRailgunBullet(), formatmessage(), func_ladder_think(), GameCommand_bbox(), GameCommand_trace(), havocbot_goalrating_items(), havocbot_movetogoal(), HUD_Crosshair(), IMPULSE(), Monster_CalculateVelocity(), Monster_Spawn(), movelib_groundalign4point(), MoveToRandomLocationWithinBounds(), Movetype_Physics_MatchTicrate(), MUTATOR_HOOKFUNCTION(), navigation_routerating(), pathlib_walknode(), pathlib_wateroutnode(), Portal_SpawnInPortalAtTrace(), Portal_SpawnOutPortalAtTrace(), Portal_TeleportPlayer(), sandbox_ObjectSpawn(), set_tracewalk_dest(), spawnfunc(), swapInPriorityList(), sys_phys_simulate_simple(), target_checkpoint_setup(), tile_check_cross(), tile_check_plus(), tile_check_plus2(), tracewalk(), trigger_push_test(), trigger_push_touch(), TrueAimCheck(), vehicle_initialize(), View_EventChase(), viewloc_PlayerPhysics(), W_HitPlotAnalysis(), W_SetupShot_Dir_ProjectileSize_Range(), WarpZone_Camera_camera_transform(), WarpZone_camera_transform(), WarpZone_FindRadius_Recurse(), WarpZone_Projectile_Touch(), WarpZone_Teleport(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceToss_ThroughZone(), waypoint_fixorigin_down_dir(), and waypoint_spawn_fromeditor().
entity trace_ent |
Definition at line 40 of file csprogsdefs.qc.
Referenced by _Movetype_FlyMove(), _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_NudgeOutOfSolid_PivotIsKnownGood(), _Movetype_Physics_Toss(), _Movetype_Physics_Walk(), _Movetype_PushEntity(), bot_aim(), CommonCommand_editmob(), crosshair_trace_waypoints(), ctf_FlagThink(), Drag(), Draw_ShowNames(), EnemyHitCheck(), findtrajectorywithleading(), fireBullet_antilag(), FireRailgunBullet(), formatmessage(), GENERIC_COMMAND(), havocbot_chooseenemy(), havocbot_goalrating_kh(), havocbot_movetogoal(), HUD_Crosshair(), Monster_Attack_Leap_Check(), Monster_Attack_Melee(), Monster_Move_2D(), Monster_Move_Target(), Monster_ValidTarget(), MUTATOR_HOOKFUNCTION(), navigation_findnearestwaypoint_withdist_except(), navigation_routetogoal(), navigation_shortenpath(), Portal_Think_TryTeleportPlayer(), RadiusDamageForSource(), sandbox_ObjectEdit_Get(), sys_phys_simulate_simple(), tracewalk(), trigger_push_test(), trigger_push_touch(), vehicles_locktarget(), W_HitPlotAnalysis(), W_SetupShot_Dir_ProjectileSize_Range(), WarpZone_Projectile_Touch(), WarpZone_Projectile_Touch_ImpactFilter_Callback(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceToss_ThroughZone(), WarpZoneLib_BoxTouchesBrush_Recurse(), waypoint_lock(), waypoint_spawn_fromeditor(), and waypoint_start_hardwiredlink().
float trace_fraction |
Definition at line 36 of file csprogsdefs.qc.
Referenced by _Movetype_FlyMove(), _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_NudgeOutOfSolid_PivotIsKnownGood(), _Movetype_Physics_Toss(), _Movetype_PushEntity(), _Movetype_PushMove(), beamsweep(), bot_aim(), botframe_autowaypoints_fixdown(), CheatCommand(), CheckWaterJump(), CSQCModel_Hook_PreDraw(), CSQCPlayer_ApplyBobbing(), ctf_CalculatePassVelocity(), ctf_FlagThink(), Draw_ShowNames(), findnearest(), fireBullet_antilag(), FireRailgunBullet(), GameCommand_trace(), havocbot_chooseenemy(), havocbot_goalrating_kh(), havocbot_movetogoal(), IsFlying(), Monster_CalculateVelocity(), Monster_Move_2D(), Monster_Move_Target(), Monster_ValidTarget(), movelib_groundalign4point(), MoveToRandomLocationWithinBounds(), MUTATOR_HOOKFUNCTION(), navigation_checkladders(), navigation_poptouchedgoals(), navigation_routerating(), navigation_waypoint_will_link(), ons_camSetup(), ons_Teleport(), pathlib_flynode(), pathlib_swimnode(), pathlib_walknode(), pathlib_wateroutnode(), PlayerJump(), Portal_Touch(), RadiusDamageForSource(), STATIC_INIT(), steerlib_beamsteer(), steerlib_traceavoid(), steerlib_traceavoid_flat(), SUB_NoImpactCheck(), sys_phys_simulate_simple(), tracewalk(), vehicles_findgoodexit(), View_EventChase(), WarpZone_FindRadius_Recurse(), WarpZone_Projectile_Touch(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceToss_ThroughZone(), WarpZoneLib_MoveOutOfSolid_Expand(), and waypoint_fixorigin_down_dir().
float trace_inopen |
Definition at line 41 of file csprogsdefs.qc.
Referenced by _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), and WarpZone_Projectile_Touch().
float trace_inwater |
Definition at line 42 of file csprogsdefs.qc.
Referenced by _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), and WarpZone_Projectile_Touch().
float trace_networkentity |
Definition at line 1465 of file csprogsdefs.qc.
Referenced by Draw_ShowNames(), EnemyHitCheck(), and WarpZoneLib_BoxTouchesBrush_Recurse().
float trace_plane_dist |
Definition at line 39 of file csprogsdefs.qc.
Referenced by _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), sys_phys_simulate_simple(), and WarpZone_Projectile_Touch().
vector trace_plane_normal |
Definition at line 38 of file csprogsdefs.qc.
Referenced by _Movetype_FlyMove(), _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_NudgeOutOfSolid_PivotIsKnownGood(), _Movetype_Physics_Toss(), CheatCommand(), checkpoint_passed(), CheckWaterJump(), CSQCPlayer_ApplyChase(), havocbot_movetogoal(), Portal_SpawnInPortalAtTrace(), Portal_SpawnOutPortalAtTrace(), sys_phys_simulate_simple(), and WarpZone_Projectile_Touch().
float trace_startsolid |
Definition at line 35 of file csprogsdefs.qc.
Referenced by _Movetype_FlyMove(), _Movetype_Impact(), _Movetype_LinkEdict_TouchAreaGrid(), _Movetype_NudgeOutOfSolid_PivotIsKnownGood(), _Movetype_Physics_Toss(), _Movetype_PushEntity(), _Movetype_PushMove(), _Movetype_TestEntityPosition(), CheatCommand(), CheatImpulse(), CSQCModel_Hook_PreDraw(), ctf_FlagThink(), func_ladder_think(), GameCommand_bbox(), GameCommand_trace(), havocbot_movetogoal(), MoveToRandomLocationWithinBounds(), Movetype_Physics_MatchTicrate(), MUTATOR_HOOKFUNCTION(), ons_Teleport(), PM_ClientMovement_UpdateStatus(), Portal_TeleportPlayer(), relocate_nexball(), relocate_spawnpoint(), set_tracewalk_dest(), swapInPriorityList(), sys_phys_simulate(), sys_phys_simulate_simple(), tracewalk(), trigger_push_touch(), turret_gibtoss(), vehicles_findgoodexit(), View_EventChase(), W_Nexball_Attack(), WarpZone_Projectile_Touch(), WarpZone_Teleport(), WarpZone_TraceBox_ThroughZone(), WarpZoneLib_MoveOutOfSolid(), WarpZoneLib_MoveOutOfSolid_Expand(), and waypoint_fixorigin_down_dir().
float transparent_offset |
Definition at line 746 of file csprogsdefs.qc.
const float true = 1 |
Definition at line 257 of file csprogsdefs.qc.
const float TRUE = 1 |
Definition at line 259 of file csprogsdefs.qc.
vector v_forward |
Definition at line 31 of file csprogsdefs.qc.
Referenced by animdecide_setimplicitstate(), anticheat_physics(), bot_aim(), bot_aimdir(), CheatCommand(), CheatImpulse(), CheckWaterJump(), CommonCommand_editmob(), CSQCPlayer_ApplyBobbing(), CSQCPlayer_ApplyChase(), ctf_CheckPassDirection(), ctf_Handle_Throw(), Drag_Begin(), Drag_Update(), DropOwner(), FindConnectedComponent(), football_touch(), GrapplingHookThink(), havocbot_movetogoal(), IMPULSE(), kh_AttachedOrigin(), kh_Key_DropAll(), kh_Key_DropOne(), kh_Key_Think(), Monster_Attack_Melee(), Monster_Move_2D(), Monster_Move_Target(), Monster_ValidTarget(), movelib_groundalign4point(), MUTATOR_HOOKFUNCTION(), ons_Teleport(), PM_jetpack(), Portal_ApplyTransformToPlayerAngle(), Portal_FindSafeOrigin(), Portal_Remove(), Portal_Spawn(), Portal_TeleportPlayer(), Portal_Think_TryTeleportPlayer(), Portal_Touch(), Projectile_Draw(), sandbox_ObjectSpawn(), Simple_TeleportPlayer(), skel_set_boneabs(), skeleton_from_frames(), steerlib_beamsteer(), steerlib_traceavoid(), steerlib_traceavoid_flat(), steerlib_wander(), SUB_CalcAngleMoveEnt(), TeleportPlayer(), W_SetupShot_Dir_ProjectileSize_Range(), W_WeaponFrame(), WarpZone_camera_transform(), WarpZone_PostTeleportPlayer_Callback(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceToss_ThroughZone(), and waypoint_spawnforteleporter_wz().
vector v_right |
Definition at line 31 of file csprogsdefs.qc.
Referenced by animdecide_setimplicitstate(), CSQCPlayer_ApplyBobbing(), CSQCPlayer_CalcRoll(), Drag_Begin(), Drag_Update(), FindConnectedComponent(), GrapplingHookThink(), havocbot_movetogoal(), IMPULSE(), kh_AttachedOrigin(), movelib_groundalign4point(), MUTATOR_HOOKFUNCTION(), PlayerDamage(), PM_jetpack(), Portal_Spawn(), Portal_TeleportPlayer(), Projectile_Draw(), steerlib_beamsteer(), steerlib_traceavoid(), steerlib_traceavoid_flat(), W_SetupShot_Dir_ProjectileSize_Range(), W_WeaponFrame(), WarpZone_camera_transform(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceToss_ThroughZone(), and waypoint_spawnforteleporter_wz().
vector v_up |
Definition at line 31 of file csprogsdefs.qc.
Referenced by CSQCPlayer_ApplyBobbing(), CSQCPlayer_ApplyChase(), Drag_Begin(), Drag_Update(), FindConnectedComponent(), FireGrapplingHook(), football_touch(), GrapplingHookThink(), havocbot_movetogoal(), kh_AttachedOrigin(), movelib_groundalign4point(), MUTATOR_HOOKFUNCTION(), Portal_ApplyTransformToPlayerAngle(), Portal_Spawn(), Portal_TeleportPlayer(), Projectile_Draw(), skel_set_boneabs(), skeleton_from_frames(), steerlib_traceavoid(), W_SetupShot_Dir_ProjectileSize_Range(), W_WeaponFrame(), WarpZone_camera_transform(), WarpZone_TraceBox_ThroughZone(), WarpZone_TraceToss_ThroughZone(), and waypoint_spawnforteleporter_wz().
const vector VEC_0 = '0 0 0' |
Definition at line 266 of file csprogsdefs.qc.
const vector VEC_1 = '1 1 1' |
Definition at line 265 of file csprogsdefs.qc.
vector VEC_HULL_MAX = '16 16 32' |
Definition at line 272 of file csprogsdefs.qc.
vector VEC_HULL_MIN = '-16 -16 -24' |
Definition at line 271 of file csprogsdefs.qc.
const vector VEC_M1 = '-1 -1 -1' |
Definition at line 267 of file csprogsdefs.qc.
vector velocity |
Definition at line 103 of file csprogsdefs.qc.
Referenced by _Movetype_FlyMove(), _Movetype_Physics_ClientFrame(), _Movetype_Physics_Frame(), _Movetype_Physics_Toss(), _Movetype_Physics_Walk(), _Movetype_PushMove(), basketball_touch(), bot_cmd_eval(), buff_Respawn(), CheatImpulse(), CopyBody(), CPM_PM_Aircontrol(), CreatureFrame_FallDamage(), CSQCModel_Effects_Apply(), CSQCPlayer_ApplyBobbing(), CSQCPlayer_CalcRoll(), CSQCPlayer_PredictTo(), CSQCPlayer_SavePrediction(), CSQCPlayer_Unpredict(), CSQCProjectile_SendEntity(), ctf_FlagThink(), door_reset(), Ent_RemoveProjectile(), football_touch(), formatmessage(), GENERIC_COMMAND(), GrapplingHook_Stop(), havocbot_aim(), havocbot_bunnyhop(), havocbot_movetogoal(), IMPULSE(), InterpolateOrigin_Do(), InterpolateOrigin_Note(), InterpolateOrigin_Undo(), ItemSend(), ka_RespawnBall(), ka_TouchEvent(), Monster_Attack_Leap(), Monster_Attack_Leap_Check(), Monster_CalculateVelocity(), Monster_Damage(), Monster_Dead(), Monster_Move(), Monster_Move_2D(), Monster_Reset(), Monster_Spawn(), Movetype_Physics_MatchTicrate(), navigation_poptouchedgoals(), NET_HANDLE(), PlayerDamage(), PlayerJump(), PM_Accelerate(), PM_AirAccelerate(), PM_dodging(), PM_dodging_checkpressedkeys(), PM_Footsteps(), PM_jetpack(), Projectile_Draw(), Projectile_DrawTrail(), PutObserverInServer(), PutPlayerInServer(), ResetBall(), respawn(), sandbox_ObjectFunction_Touch(), SpectateCopy(), SUB_CalcMove(), SUB_CalcMove_Bezier(), SUB_CalcMoveDone(), SUB_Friction(), SUB_NoImpactCheck(), SUB_Stop(), sys_phys_land(), sys_phys_postupdate(), sys_phys_pregame_hold(), sys_phys_simulate(), sys_phys_update(), turret_die(), turret_gibboom(), vehicles_damage(), vehicles_impact(), vehicles_painframe(), vehicles_projectile_damage(), vehicles_reset_colors(), vehicles_spawn(), vehicles_touch(), W_Nexball_Think(), W_Nexball_Touch(), and WantEventchase().
const float VF_ANGLES = 15 |
Definition at line 186 of file csprogsdefs.qc.
Referenced by CSQC_Demo_Camera(), CSQC_UpdateView(), CSQCPlayer_CalcRefdef(), TeleportPlayer(), View_EventChase(), View_Lock(), View_Ortho(), viewloc_PlayerPhysics(), and WarpZone_FixView().
const float VF_ANGLES_X = 16 |
Definition at line 187 of file csprogsdefs.qc.
const float VF_ANGLES_Y = 17 |
Definition at line 188 of file csprogsdefs.qc.
const float VF_ANGLES_Z = 18 |
Definition at line 189 of file csprogsdefs.qc.
const float VF_CL_VIEWANGLES = 33 |
Definition at line 194 of file csprogsdefs.qc.
Referenced by NET_HANDLE(), TeleportPlayer(), viewloc_PlayerPhysics(), W_Model(), and WarpZone_Teleport().
const float VF_CL_VIEWANGLES_X = 34 |
Definition at line 195 of file csprogsdefs.qc.
const float VF_CL_VIEWANGLES_Y = 35 |
Definition at line 196 of file csprogsdefs.qc.
const float VF_CL_VIEWANGLES_Z = 36 |
Definition at line 197 of file csprogsdefs.qc.
Referenced by WarpZone_FixView().
const float VF_DRAWCROSSHAIR = 21 |
Definition at line 192 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float VF_DRAWENGINESBAR = 20 |
Definition at line 191 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float VF_DRAWWORLD = 19 |
Definition at line 190 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float VF_FOV = 8 |
Definition at line 179 of file csprogsdefs.qc.
Referenced by View_UpdateFov().
const float VF_FOVX = 9 |
Definition at line 180 of file csprogsdefs.qc.
const float VF_FOVY = 10 |
Definition at line 181 of file csprogsdefs.qc.
const float VF_MAINVIEW = 400 |
Definition at line 899 of file csprogsdefs.qc.
const float VF_MIN = 1 |
Definition at line 172 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float VF_MIN_X = 2 |
Definition at line 173 of file csprogsdefs.qc.
const float VF_MIN_Y = 3 |
Definition at line 174 of file csprogsdefs.qc.
const float VF_MINFPS_QUALITY = 401 |
Definition at line 910 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float VF_ORIGIN = 11 |
Definition at line 182 of file csprogsdefs.qc.
Referenced by CSQC_Demo_Camera(), CSQC_UpdateView(), CSQCPlayer_CalcRefdef(), Item_PreDraw(), Spawn_Draw(), View_EventChase(), View_Lock(), View_Ortho(), viewloc_PlayerPhysics(), WarpZone_Fade_PreDraw(), and WarpZone_FixView().
const float VF_ORIGIN_X = 12 |
Definition at line 183 of file csprogsdefs.qc.
const float VF_ORIGIN_Y = 13 |
Definition at line 184 of file csprogsdefs.qc.
const float VF_ORIGIN_Z = 14 |
Definition at line 185 of file csprogsdefs.qc.
const float VF_PERSPECTIVE = 200 |
Definition at line 199 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float VF_SIZE = 4 |
Definition at line 175 of file csprogsdefs.qc.
Referenced by CSQC_UpdateView().
const float VF_SIZE_X = 6 |
Definition at line 177 of file csprogsdefs.qc.
const float VF_SIZE_Y = 5 |
Definition at line 176 of file csprogsdefs.qc.
const float VF_VIEWPORT = 7 |
Definition at line 178 of file csprogsdefs.qc.
vector view_angles |
Definition at line 150 of file csprogsdefs.qc.
Referenced by calc_followmodel_ofs(), CSQC_UpdateView(), CSQCPlayer_ApplyBobbing(), CSQCPlayer_ApplyChase(), CSQCPlayer_ApplyDeathTilt(), CSQCPlayer_ApplyIdleScaling(), CSQCPlayer_CalcRefdef(), CSQCPlayer_CalcRoll(), CSQCPlayer_Physics(), CSQCPlayer_PredictTo(), DamageText::DamageText_draw2d(), GetCurrentFov(), HUD_Radar(), HUD_Radar_GetAngle(), leanmodel_ofs(), LocalCommand_create_scrshot_ent(), LocalCommand_debugmodel(), and View_EventChase().
vector view_punchangle |
Definition at line 151 of file csprogsdefs.qc.
Referenced by CSQCPlayer_CalcRefdef().
vector view_punchvector |
Definition at line 152 of file csprogsdefs.qc.
Referenced by CSQCPlayer_CalcRefdef().
entity world |
Definition at line 15 of file csprogsdefs.qc.
Referenced by bot_execute_commands_once(), ClientConnect(), ClientInit_misc(), fireBullet_antilag(), GameCommand_bbox(), GameCommand_trace(), InitGameplayMode(), MoveToRandomMapLocation(), Spawn_Score(), and swapInPriorityList().