Xonotic
bigcommandbutton.qc
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1 #include "bigcommandbutton.qh"
2 
3 entity makeXonoticBigCommandButton_T(string theText, vector theColor, string theCommand, int theFlags, string theTooltip)
4 {
5  entity me;
7  me.configureXonoticBigCommandButton(me, theText, theColor, theCommand, theFlags, theTooltip);
8  return me;
9 }
10 entity makeXonoticBigCommandButton(string theText, vector theColor, string theCommand, int theFlags)
11 {
12  return makeXonoticBigCommandButton_T(theText, theColor, theCommand, theFlags, string_null);
13 }
14 
15 void XonoticBigCommandButton_configureXonoticBigCommandButton(entity me, string theText, vector theColor, string theCommand, int theFlags, string theTooltip)
16 {
17  me.configureXonoticCommandButton(me, theText, theColor, theCommand, theFlags, theTooltip);
18 }
string string_null
Definition: nil.qh:9
#define NEW(cname,...)
Definition: oo.qh:105
entity() spawn
entity makeXonoticBigCommandButton_T(string theText, vector theColor, string theCommand, int theFlags, string theTooltip)
void XonoticBigCommandButton_configureXonoticBigCommandButton(entity me, string theText, vector theColor, string theCommand, int theFlags, string theTooltip)
entity makeXonoticBigCommandButton(string theText, vector theColor, string theCommand, int theFlags)
vector(float skel, float bonenum) _skel_get_boneabs_hidden