Xonotic
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#include <common/weapons/_all.qh>
Go to the source code of this file.
Macros | |
#define | autocvar_g_weaponarena cvar_string("g_weaponarena") |
#define | WARMUP_START_WEAPONS ((autocvar_g_warmup_allguns == 1) ? (warmup_start_weapons & (weaponsInMap | start_weapons)) : warmup_start_weapons) |
Functions | |
void | CheckRules_World () |
void | droptofloor (entity this) |
void | DumpStats (float final) |
void | InitializeEntitiesRun () |
void | InitializeEntity (entity e, void(entity this) func, int order) |
bool | MoveToRandomLocationWithinBounds (entity e, vector boundmin, vector boundmax, float goodcontents, float badcontents, float badsurfaceflags, int attempts, float maxaboveground, float minviewdistance) |
float | MoveToRandomMapLocation (entity e, float goodcontents, float badcontents, float badsurfaceflags, float attempts, float maxaboveground, float minviewdistance) |
void | readlevelcvars () |
void | readplayerstartcvars () |
void | ReadyRestart (bool forceWarmupEnd) |
float | RedirectionThink () |
void | SetWinners (.float field, float value) |
STATIC_INIT (g_moveables) | |
void (entity this) initialize_entity | |
float | want_weapon (entity weaponinfo, float allguns) |
float | WinningCondition_Scores (float limit, float leadlimit) |
#define autocvar_g_weaponarena cvar_string("g_weaponarena") |
Definition at line 11 of file world.qh.
Referenced by spawnfunc().
#define WARMUP_START_WEAPONS ((autocvar_g_warmup_allguns == 1) ? (warmup_start_weapons & (weaponsInMap | start_weapons)) : warmup_start_weapons) |
Definition at line 103 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and PutPlayerInServer().
void CheckRules_World | ( | ) |
Definition at line 1593 of file world.qc.
References autocvar__endmatch, bprint(), checkrules_overtimesadded, checkrules_suddendeathend, checkrules_suddendeathwarning, CheckRules_World(), ClearWinners(), FOREACH_CLIENT, g_race, g_race_qualifying, GameRules_scoring_add, InitiateOvertime(), InitiateSuddenDeath(), intermission_running, IS_PLAYER, M_ARGV, MapVote_Start(), MapVote_Think(), MUTATOR_CALLHOOK, NextLevel(), NULL, player_count, ReadyRestart(), SetDefaultAlpha(), time, VoteThink(), warmup_stage, WINNING_NEVER, WINNING_STARTSUDDENDEATHOVERTIME, WINNING_YES, WinningCondition_RanOutOfSpawns(), and WinningCondition_Scores().
Referenced by CheckRules_World(), and StartFrame().
Definition at line 2224 of file world.qc.
References DropToFloor_Handler(), and InitializeEntity().
Definition at line 1170 of file world.qc.
References autocvar_sv_eventlog, autocvar_sv_eventlog_console, autocvar_sv_logscores_bots, autocvar_sv_logscores_console, autocvar_sv_logscores_file, autocvar_sv_logscores_filename, CS(), fclose(), FILE_APPEND, fopen(), FOREACH_CLIENT, fputs(), ftos(), GameLogEcho(), GetGametype(), GetMapname(), GetPlayerScoreString(), GetTeamScoreString(), INGAME_JOINED, IS_BOT_CLIENT, IS_PLAYER, IS_REAL_CLIENT, jointime, LOG_HELP, NULL, rint(), strcat(), teamplay, and time.
Referenced by GameCommand_printstats(), and NextLevel().
void InitializeEntitiesRun | ( | ) |
Definition at line 2179 of file world.qc.
References backtrace, delete_fn(), entity(), eprint(), func_null(), initialize_entity_first, next, NULL, remove_except_protected(), remove_unsafely(), strcat(), and void.
Referenced by StartFrame().
Definition at line 2146 of file world.qc.
References entity(), initialize_entity_first, NULL, and prev.
Referenced by _StartItem(), buffs_Initialize(), ctf_FlagSetup(), ctf_Initialize(), dom_Initialize(), door_reset(), droptofloor(), InitGameplayMode(), invasion_Initialize(), ka_SpawnBall(), MUTATOR_HOOKFUNCTION(), nb_Initialize(), ons_ControlPoint_Setup(), ons_GeneratorSetup(), ons_Initialize(), readplayerstartcvars(), relocate_spawnpoint(), spawnfunc(), SUB_CalcAngleMoveEnt(), target_checkpoint_setup(), target_give_init(), tdm_Initialize(), Teleport_Touch(), train_next(), and trigger_push_findtarget().
bool MoveToRandomLocationWithinBounds | ( | entity | e, |
vector | boundmin, | ||
vector | boundmax, | ||
float | goodcontents, | ||
float | badcontents, | ||
float | badsurfaceflags, | ||
int | attempts, | ||
float | maxaboveground, | ||
float | minviewdistance | ||
) |
Definition at line 1035 of file world.qc.
References checkpvs(), entity(), ftos(), g_items, g_spawnpoints, IL_EACH, LOG_DEBUG, MOVE_NORMAL, normalize(), NULL, Q3SURFACEFLAG_SKY, random(), setorigin(), trace_dphitcontents, trace_dphitq3surfaceflags, trace_dphittexturename, trace_endpos, trace_fraction, trace_startsolid, vectoangles(), vector(), and vlen().
Referenced by MoveToRandomMapLocation().
float MoveToRandomMapLocation | ( | entity | e, |
float | goodcontents, | ||
float | badcontents, | ||
float | badsurfaceflags, | ||
float | attempts, | ||
float | maxaboveground, | ||
float | minviewdistance | ||
) |
Definition at line 1157 of file world.qc.
References MoveToRandomLocationWithinBounds(), and world.
Referenced by buff_Respawn(), CheatImpulse(), invasion_SpawnChosenMonster(), and ka_RespawnBall().
void readlevelcvars | ( | ) |
Definition at line 2063 of file world.qc.
References cvar(), FOREACH, g_pickup_cells_max, g_pickup_fuel_max, g_pickup_nails_max, g_pickup_plasma_max, g_pickup_rockets_max, g_pickup_shells_max, g_pickup_weapons_anyway, g_weapon_stay, GetGametype(), MUTATOR_CALLHOOK, readplayerstartcvars(), SERVERFLAG_ALLOW_FULLBRIGHT, serverflags, strcat(), sv_ready_restart_after_countdown, time, and warmup_stage.
Referenced by spawnfunc().
void readplayerstartcvars | ( | ) |
Definition at line 1843 of file world.qc.
References argv(), autocvar_g_jetpack, autocvar_g_warmup_allguns, cvar(), cvar_string(), FOREACH, g_weapon_stay, g_weaponarena, g_weaponarena_list, g_weaponarena_weapons, GetResource(), InitializeEntity(), M_ARGV, Weapon::m_name, max(), MUTATOR_CALLHOOK, new_pure, NULL, random_start_ammo, random_start_weapons_count, SetResource(), start_ammo_cells, start_ammo_fuel, start_ammo_nails, start_ammo_plasma, start_ammo_rockets, start_ammo_shells, start_armorvalue, start_health, start_items, start_weapons, start_weapons_default, start_weapons_defaultmask, strcat(), strlen(), strzone(), substring(), tokenize_console, want_weapon(), warmup_start_ammo_cells, warmup_start_ammo_fuel, warmup_start_ammo_nails, warmup_start_ammo_plasma, warmup_start_ammo_rockets, warmup_start_ammo_shells, warmup_start_armorvalue, warmup_start_health, warmup_start_weapons, warmup_start_weapons_default, warmup_start_weapons_defaultmask, Weapon_from_name(), weaponarena_available_all_update(), weaponarena_available_devall_update(), weaponarena_available_most_update(), weapons_all(), weapons_devall(), and weapons_most().
Referenced by readlevelcvars().
Definition at line 484 of file vote.qc.
References cvar(), intermission_running, localcmd, MUTATOR_CALLHOOK, race_completing, ReadyRestart_force(), and warmup_stage.
Referenced by CheckRules_World(), GameCommand_allready(), GameCommand_resetmatch(), ReadyCount(), and StartFrame().
float RedirectionThink | ( | ) |
Definition at line 2349 of file world.qc.
References autocvar_quit_and_redirect_timer, bprint(), cvar_set(), FOREACH_CLIENT, ftos(), IS_REAL_CLIENT, localcmd, LOG_INFO, redirection_target, strcat(), stuffcmd, and time.
Referenced by StartFrame().
Definition at line 1407 of file world.qc.
References FOREACH_CLIENT, INGAME, and IS_PLAYER.
Referenced by WinningCondition_Assault(), WinningCondition_Invasion(), WinningCondition_LMS(), and WinningCondition_Scores().
STATIC_INIT | ( | g_moveables | ) |
void | ( | entity | this | ) |
Definition at line 1725 of file world.qc.
References boolean, M_ARGV, MUTATOR_CALLHOOK, WEP_FLAG_HIDDEN, WEP_FLAG_MUTATORBLOCKED, WEP_FLAG_NORMAL, and WEP_FLAG_SPECIALATTACK.
Referenced by readplayerstartcvars(), and weapons_start().
Definition at line 1428 of file world.qc.
References autocvar_leadlimit_and_fraglimit, checkrules_suddendeathend, ClearWinners(), FLOAT_MAX, fragsleft_last, GetWinningCode(), max(), min(), MUTATOR_CALLHOOK, NULL, SetWinners(), team, Team_GetTeamFromIndex(), Team_IndexToTeam(), Team_SetTeamScore(), teamplay, TeamScore_GetCompareValue(), time, WinningConditionHelper(), WinningConditionHelper_equality, WinningConditionHelper_lowerisbetter, WinningConditionHelper_secondscore, WinningConditionHelper_topscore, WinningConditionHelper_winner, WinningConditionHelper_winnerteam, and WinningConditionHelper_zeroisworst.
Referenced by CheckRules_World(), WinningCondition_QualifyingThenRace(), and WinningCondition_Race().
bool autocvar__endmatch |
Definition at line 6 of file world.qh.
Referenced by CheckRules_World().
bool autocvar__sv_init |
Definition at line 5 of file world.qh.
Referenced by GotoFirstMap().
bool autocvar_g_jetpack |
Definition at line 8 of file world.qh.
Referenced by getwelcomemessage(), and readplayerstartcvars().
string autocvar_g_random_start_weapons |
Holds a list of possible random start weapons.
Definition at line 94 of file world.qh.
Referenced by PutPlayerInServer().
bool autocvar_g_use_ammunition |
Definition at line 7 of file world.qh.
Referenced by spawnfunc().
bool autocvar_g_warmup_allguns |
Definition at line 9 of file world.qh.
Referenced by readplayerstartcvars().
bool autocvar_g_warmup_allow_timeout |
Definition at line 10 of file world.qh.
Referenced by CommonCommand_timeout().
string autocvar_quit_and_redirect |
Definition at line 12 of file world.qh.
Referenced by DoNextMapOverride().
float autocvar_quit_and_redirect_timer |
Definition at line 13 of file world.qh.
Referenced by RedirectionThink().
bool autocvar_quit_when_empty |
Definition at line 14 of file world.qh.
Referenced by DoNextMapOverride().
string autocvar_sessionid |
Definition at line 15 of file world.qh.
Referenced by RestoreGame(), Shutdown(), and spawnfunc().
bool autocvar_sv_curl_serverpackages_auto |
Definition at line 16 of file world.qh.
Referenced by spawnfunc().
bool autocvar_sv_db_saveasdump |
Definition at line 17 of file world.qh.
Referenced by Shutdown().
bool autocvar_sv_logscores_bots |
Definition at line 18 of file world.qh.
Referenced by DumpStats().
bool autocvar_sv_logscores_console |
Definition at line 19 of file world.qh.
Referenced by DumpStats().
bool autocvar_sv_logscores_file |
Definition at line 20 of file world.qh.
Referenced by DumpStats().
string autocvar_sv_logscores_filename |
Definition at line 21 of file world.qh.
Referenced by DumpStats().
float autocvar_sv_mapchange_delay |
Definition at line 22 of file world.qh.
Referenced by NextLevel().
string autocvar_sv_termsofservice_url |
Definition at line 51 of file world.qh.
Referenced by spawnfunc().
float autocvar_timelimit_decrement |
Definition at line 24 of file world.qh.
Referenced by GameCommand_reducematchtime().
float autocvar_timelimit_increment |
Definition at line 23 of file world.qh.
Referenced by GameCommand_extendmatchtime().
float autocvar_timelimit_max |
Definition at line 26 of file world.qh.
Referenced by GameCommand_extendmatchtime(), GameCommand_reducematchtime(), and VoteCommand_parse().
float autocvar_timelimit_min |
Definition at line 25 of file world.qh.
Referenced by GameCommand_extendmatchtime(), GameCommand_reducematchtime(), and VoteCommand_parse().
float autocvar_timelimit_overtime |
Definition at line 27 of file world.qh.
Referenced by InitiateOvertime(), InitiateSuddenDeath(), and ReadyRestart_force().
int autocvar_timelimit_overtimes |
Definition at line 28 of file world.qh.
Referenced by InitiateSuddenDeath().
float autocvar_timelimit_suddendeath |
Definition at line 29 of file world.qh.
Referenced by InitiateSuddenDeath(), and Onslaught_CheckWinner().
string cache_lastmutatormsg |
Definition at line 64 of file world.qh.
Referenced by getwelcomemessage(), and InitGameplayMode().
string cache_mutatormsg |
Definition at line 63 of file world.qh.
Referenced by getwelcomemessage(), and InitGameplayMode().
float checkrules_equality |
Definition at line 31 of file world.qh.
Referenced by CampaignPreIntermission(), and WinningCondition_RanOutOfSpawns().
int checkrules_overtimesadded |
Definition at line 34 of file world.qh.
Referenced by CheckRules_World(), InitiateOvertime(), InitiateSuddenDeath(), and ReadyRestart_force().
float checkrules_suddendeathend |
Definition at line 33 of file world.qh.
Referenced by CheckRules_World(), InitiateSuddenDeath(), ReadyRestart_force(), and WinningCondition_Scores().
float checkrules_suddendeathwarning |
Definition at line 32 of file world.qh.
Referenced by CheckRules_World(), and ReadyRestart_force().
string clientstuff |
Definition at line 55 of file world.qh.
Referenced by ClientConnect(), InitGameplayMode(), and spawnfunc().
string cvar_changes |
Definition at line 41 of file world.qh.
Referenced by CommonCommand_cvar_changes(), and cvar_changes_init().
string cvar_purechanges |
Definition at line 42 of file world.qh.
Referenced by CommonCommand_cvar_purechanges(), cvar_changes_init(), and WeaponStats_ready().
float cvar_purechanges_count |
Definition at line 43 of file world.qh.
Referenced by cvar_changes_init(), WeaponStats_ready(), and WinningConditionHelper().
float default_player_alpha |
Definition at line 66 of file world.qh.
Referenced by CL_ExteriorWeaponentity_Think(), CL_Weaponentity_Think(), MUTATOR_HOOKFUNCTION(), PlayerDamage(), PutPlayerInServer(), SetDefaultAlpha(), and vehicles_exit().
float default_weapon_alpha |
Definition at line 67 of file world.qh.
Referenced by CL_ExteriorWeaponentity_Think(), CL_Weaponentity_Think(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and SetDefaultAlpha().
vector dropped_origin |
Definition at line 157 of file world.qh.
Referenced by DropToFloor_Handler().
float g_grappling_hook |
Definition at line 116 of file world.qh.
Referenced by PRECACHE().
IntrusiveList g_moveables |
Definition at line 160 of file world.qh.
Referenced by Physics_Frame().
float g_pickup_cells_max |
Definition at line 72 of file world.qh.
Referenced by ammo_pickupevalfunc(), GetResourceLimit(), Item_GiveTo(), and readlevelcvars().
float g_pickup_fuel_max |
Definition at line 74 of file world.qh.
Referenced by ammo_pickupevalfunc(), Item_GiveTo(), and readlevelcvars().
float g_pickup_nails_max |
Definition at line 70 of file world.qh.
Referenced by ammo_pickupevalfunc(), GetResourceLimit(), Item_GiveTo(), and readlevelcvars().
float g_pickup_plasma_max |
Definition at line 73 of file world.qh.
Referenced by ammo_pickupevalfunc(), GetResourceLimit(), Item_GiveTo(), and readlevelcvars().
float g_pickup_rockets_max |
Definition at line 71 of file world.qh.
Referenced by ammo_pickupevalfunc(), GetResourceLimit(), Item_GiveTo(), and readlevelcvars().
float g_pickup_shells_max |
Definition at line 69 of file world.qh.
Referenced by ammo_pickupevalfunc(), GetResourceLimit(), Item_GiveTo(), and readlevelcvars().
float g_pickup_weapons_anyway |
Definition at line 75 of file world.qh.
Referenced by readlevelcvars(), and weapon_defaultspawnfunc().
float g_weapon_stay |
Definition at line 112 of file world.qh.
Referenced by getwelcomemessage(), Item_GiveAmmoTo(), Item_Show(), readlevelcvars(), readplayerstartcvars(), and W_ThrowNewWeapon().
float g_weaponarena |
Definition at line 76 of file world.qh.
Referenced by getwelcomemessage(), GiveItems(), have_pickup_item(), MUTATOR_HOOKFUNCTION(), NIX_CanChooseWeapon(), readplayerstartcvars(), and W_IsWeaponThrowable().
string g_weaponarena_list |
Definition at line 79 of file world.qh.
Referenced by getwelcomemessage(), and readplayerstartcvars().
float g_weaponarena_random |
Definition at line 78 of file world.qh.
Referenced by getwelcomemessage(), and MUTATOR_HOOKFUNCTION().
WepSet g_weaponarena_weapons |
Definition at line 77 of file world.qh.
Referenced by ClientConnect(), havocbot_chooseweapon(), NIX_CanChooseWeapon(), readplayerstartcvars(), weaponarena_available_all_update(), weaponarena_available_devall_update(), and weaponarena_available_most_update().
string gamemode_name |
Definition at line 47 of file world.qh.
Referenced by getwelcomemessage(), and InitGameplayMode().
entity initialize_entity_first |
Definition at line 124 of file world.qh.
Referenced by InitializeEntitiesRun(), InitializeEntity(), and make_safe_for_remove().
string matchid |
Definition at line 57 of file world.qh.
Referenced by spawnfunc(), and W_HitPlotOpen().
string modname |
Definition at line 45 of file world.qh.
Referenced by spawnfunc(), WinningConditionHelper(), XonoticServerInfoDialog_loadServerInfo(), and XonoticServerList_drawListBoxItem().
entity random_start_ammo |
Entity that contains amount of ammo to give with random start weapons.
Definition at line 97 of file world.qh.
Referenced by PutPlayerInServer(), and readplayerstartcvars().
int random_start_weapons_count |
Number of random start weapons to give to players.
Definition at line 92 of file world.qh.
Referenced by PutPlayerInServer(), and readplayerstartcvars().
string record_type |
Definition at line 49 of file world.qh.
Referenced by ctf_Initialize(), cts_Initialize(), race_deleteTime(), race_readName(), race_readTime(), race_readUID(), race_SendAll(), race_SpeedAwardFrame(), race_writeTime(), rc_SetLimits(), and spawnfunc().
string redirection_target |
Definition at line 61 of file world.qh.
Referenced by DoNextMapOverride(), and RedirectionThink().
bool server_is_dedicated |
Definition at line 37 of file world.qh.
Referenced by Create_Notification_Entity_InfoCenter(), dedicated_print(), Local_Notification_WOVA(), Maplist_Init(), PlayerPostThink(), spawnfunc(), StartFrame(), and SV_PausedTic().
float ServerProgsDB |
Definition at line 131 of file world.qh.
Referenced by ctf_CaptureRecord(), ctf_Initialize(), GameCommand_database(), getladder(), MUTATOR_HOOKFUNCTION(), race_checkAndWriteName(), race_deleteTime(), race_readName(), race_readTime(), race_readUID(), race_SendAll(), race_SpeedAwardFrame(), race_writeTime(), RestoreGame(), Shutdown(), spawnfunc(), and uid2name().
float start_ammo_cells |
Definition at line 88 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
float start_ammo_fuel |
Definition at line 90 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
float start_ammo_nails |
Definition at line 86 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
float start_ammo_plasma |
Definition at line 89 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
float start_ammo_rockets |
Definition at line 87 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
float start_ammo_shells |
Definition at line 85 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
float start_armorvalue |
Definition at line 99 of file world.qh.
Referenced by ctf_FlagcarrierWaypoints(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), and target_init_use().
float start_health |
Definition at line 98 of file world.qh.
Referenced by ctf_FlagcarrierWaypoints(), Freeze(), MUTATOR_HOOKFUNCTION(), PlayerPreThink(), PutPlayerInServer(), readplayerstartcvars(), smneg_multiplier(), target_init_use(), and Unfreeze().
int start_items |
Definition at line 84 of file world.qh.
Referenced by buff_Available(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
WepSet start_weapons |
Definition at line 81 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), target_init_use(), weaponarena_available_all_update(), weaponarena_available_devall_update(), and weaponarena_available_most_update().
WepSet start_weapons_default |
Definition at line 82 of file world.qh.
Referenced by readplayerstartcvars().
WepSet start_weapons_defaultmask |
Definition at line 83 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
bool sv_ready_restart_after_countdown |
Definition at line 119 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readlevelcvars(), ReadyRestart_force(), and weaponLocked().
string sv_termsofservice_url_escaped |
Definition at line 53 of file world.qh.
Referenced by Shutdown(), spawnfunc(), and WinningConditionHelper().
float TemporaryDB |
Definition at line 132 of file world.qh.
Referenced by getladder(), Shutdown(), and spawnfunc().
float warmup_start_ammo_cells |
Definition at line 107 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
float warmup_start_ammo_fuel |
Definition at line 109 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
float warmup_start_ammo_nails |
Definition at line 105 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
float warmup_start_ammo_plasma |
Definition at line 108 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
float warmup_start_ammo_rockets |
Definition at line 106 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
float warmup_start_ammo_shells |
Definition at line 104 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
float warmup_start_armorvalue |
Definition at line 111 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
float warmup_start_health |
Definition at line 110 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and readplayerstartcvars().
WepSet warmup_start_weapons |
Definition at line 100 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), readplayerstartcvars(), weaponarena_available_all_update(), weaponarena_available_devall_update(), and weaponarena_available_most_update().
WepSet warmup_start_weapons_default |
Definition at line 101 of file world.qh.
Referenced by readplayerstartcvars().
WepSet warmup_start_weapons_defaultmask |
Definition at line 102 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
float winning |
Definition at line 134 of file world.qh.
Referenced by assault_new_round(), spawnfunc(), target_assault_roundend_reset(), target_assault_roundend_use(), target_invasion_roundend_use(), and WinningCondition_LMS().
const int WINNING_NEVER = 2 |
Definition at line 137 of file world.qh.
Referenced by CheckRules_World(), GetWinningCode(), WinningCondition_LMS(), and WinningCondition_Race().
const int WINNING_NO = 0 |
Definition at line 135 of file world.qh.
Referenced by GetWinningCode(), WinningCondition_Assault(), WinningCondition_Invasion(), WinningCondition_LMS(), and WinningCondition_RanOutOfSpawns().
const int WINNING_STARTSUDDENDEATHOVERTIME = 3 |
Definition at line 138 of file world.qh.
Referenced by CheckRules_World(), GetWinningCode(), WinningCondition_QualifyingThenRace(), and WinningCondition_Race().
const int WINNING_YES = 1 |
Definition at line 136 of file world.qh.
Referenced by CheckRules_World(), GetWinningCode(), WinningCondition_Assault(), WinningCondition_Invasion(), WinningCondition_LMS(), WinningCondition_QualifyingThenRace(), WinningCondition_Race(), and WinningCondition_RanOutOfSpawns().
int world_initialized |
Definition at line 39 of file world.qh.
Referenced by GameCommand_gametype(), GameCommand_gotomap(), Shutdown(), and spawnfunc().