Xonotic
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Go to the source code of this file.
Macros | |
#define | A__NEVER 0 |
#define | A_ALWAYS 2 |
#define | A_WARMUP 1 |
#define | BOLD(translatable_msg) strcat(BOLD_OPERATOR, translatable_msg) |
#define | MULTITEAM_ANNCE(prefix, defaultvalue, sound, channel, volume, position) |
#define | MULTITEAM_CENTER(prefix, defaultvalue, strnum, flnum, args, cpid, durcnt, normal, gentle, type) |
#define | MULTITEAM_CHOICE(prefix, defaultvalue, challow, chtype, optiona, optionb) |
#define | MULTITEAM_INFO(prefix, defaultvalue, strnum, flnum, args, hudargs, icon, normal, gentle, type) |
#define | MULTITEAM_MULTI(prefix, defaultvalue, anncepre, infopre, centerpre) |
#define | MURDER_FRAG BOLD(_("^K3%sYou fragged ^BG%s")) |
#define | MURDER_FRAG2 BOLD(_("^K3%sYou scored against ^BG%s")) |
#define | MURDER_FRAG_FIRE BOLD(_("^K3%sYou burned ^BG%s")) |
#define | MURDER_FRAG_FIRE2 BOLD(_("^K3%sYou scored against ^BG%s")) |
#define | MURDER_FRAG_FREEZE BOLD(_("^K3%sYou froze ^BG%s")) |
#define | MURDER_FRAG_FREEZE2 BOLD(_("^K3%sYou scored against ^BG%s")) |
#define | MURDER_FRAGGED BOLD(_("^K1%sYou were fragged by ^BG%s")) |
#define | MURDER_FRAGGED2 BOLD(_("^K1%sYou were scored against by ^BG%s")) |
#define | MURDER_FRAGGED_FIRE BOLD(_("^K1%sYou were burned by ^BG%s")) |
#define | MURDER_FRAGGED_FIRE2 BOLD(_("^K1%sYou were scored against by ^BG%s")) |
#define | MURDER_FRAGGED_FREEZE BOLD(_("^K1%sYou were frozen by ^BG%s")) |
#define | MURDER_FRAGGED_FREEZE2 BOLD(_("^K1%sYou were scored against by ^BG%s")) |
#define | MURDER_TYPEFRAG BOLD(_("^K1%sYou typefragged ^BG%s")) |
#define | MURDER_TYPEFRAG2 BOLD(_("^K1%sYou scored against ^BG%s^K1 while they were typing")) |
#define | MURDER_TYPEFRAGGED BOLD(_("^K1%sYou were typefragged by ^BG%s")) |
#define | MURDER_TYPEFRAGGED2 BOLD(_("^K1%sYou were scored against by ^BG%s^K1 while typing")) |
#define | N___NEVER 0 |
#define | N__ALWAYS 2 |
#define | N__NORMAL 1 |
#define | N_CHATCON 2 |
#define | N_CONSOLE 1 |
#define | N_DISABL 0 |
#define | N_DISABL 0 |
#define | N_DISABLE 0 |
#define | N_DISABLE 0 |
#define | N_ENABLE 1 |
#define | N_ENABLE 1 |
#define | N_GNTLOFF 1 |
#define | N_VERBOSE 2 |
#define | VERBOSE_MURDER(type) strcat(MURDER_##type, "^BG%s") |
Functions | |
BOLD (_("^BGYou got the ^TC^TT^BG flag!")) | |
FLAG | BOLD (_("^BGYou got your %steam^BG's flag, return it!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^BGYou have been moved into a different team\ou are now on: %s")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1Die camper!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1Reconsider your tactics, camper!"))) MSG_CENTER_NOTIF(DEATH_SELF_CHEAT |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You unfairly eliminated yourself!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You couldn't catch your breath!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You got a little bit too crispy!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You felt a little too hot!"))) MSG_CENTER_NOTIF(DEATH_SELF_GENERIC |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You fragged yourself!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You need to be more careful!"))) MSG_CENTER_NOTIF(DEATH_SELF_LAVA |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You couldn't stand the heat!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You forgot to put the pin back in!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1Tastes like chicken!"))) MSG_CENTER_NOTIF(DEATH_SELF_NADE_NAPALM |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1Hanging around a napalm explosion is bad!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1Your Healing Nade is a bit defective")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You grew too old without taking your medicine")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You need to preserve your health"))) MSG_CENTER_NOTIF(DEATH_SELF_SHOOTING_STAR |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You became a shooting star!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You committed suicide!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You ended it all!"))) MSG_CENTER_NOTIF(DEATH_SELF_SWAMP |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You got stuck in a swamp!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You died in an accident!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You were fragged by an eWheel turret!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You had an unfortunate run in with an eWheel turret!"))) MSG_CENTER_NOTIF(DEATH_SELF_TURRET_WALK |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You had an unfortunate run in with a Walker turret!"))) MSG_CENTER_NOTIF(DEATH_SELF_VH_BUMB_DEATH |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You were fragged by a Walker turret!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You got caught in the blast of a Bumblebee explosion!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You were caught in a Raptor cluster bomb!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You got caught in the blast of a Spiderbot explosion!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You got caught in the blast of a Racer explosion!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1Watch your step!")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You were team killed by ^BG%s")) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1You were betrayed by team mate ^BG%s"))) MSG_CENTER_NOTIF(DISCONNECT_IDLING |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | BOLD (_("^K1Stop idling!\BGDisconnecting in ^COUNT...")) |
MSG_CENTER_NOTIF (CTF_CAPTURESHIELD_SHIELDED, N_ENABLE, 0, 0, "", CPID_CTF_CAPSHIELD, "0 0", _("^BGYou are now ^F1shielded^BG from the flag(s)\BGfor ^F2too many unsuccessful attempts^BG to capture.\BGMake some defensive scores before trying again."), "") MULTITEAM_CENTER(CTF_PICKUP | |
FLAG | MSG_CENTER_NOTIF (CTF_PICKUP_NEUTRAL, N_ENABLE, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", BOLD(_("^BGYou got the flag!")), "") MSG_CENTER_NOTIF(CTF_PICKUP_RETURN |
FLAG | MSG_CENTER_NOTIF (CTF_PICKUP_RETURN_ENEMY, N_ENABLE, 1, 0, "s1", CPID_CTF_LOWPRIO, "0 0", BOLD(_("^BGYou got the %senemy^BG's flag, return it!")), "") MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_VERBOSE |
FLAG s1 s2 | MSG_CENTER_NOTIF (CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE, N_ENABLE, 2, 0, "s1 s2 s1", CPID_CTF_LOWPRIO, "0 0", _("^BGThe %senemy (^BG%s%s)^BG got the flag! Retrieve it!"), "") MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM_VERBOSE |
MSG_CENTER_NOTIF (DEATH_MURDER_FRAGGED_VERBOSE, N_ENABLE, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", VERBOSE_MURDER(FRAGGED), VERBOSE_MURDER(FRAGGED2)) MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_VERBOSE | |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_BETRAYAL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were punished for attacking your team mates!")), "") MSG_CENTER_NOTIF(DEATH_SELF_CAMP |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_CUSTOM, N_ENABLE, 2, 0, "s2", CPID_Null, "0 0", BOLD(_("^K1You were %s")), "") MSG_CENTER_NOTIF(DEATH_SELF_DROWN |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_FALL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You hit the ground with a crunch!")), "") MSG_CENTER_NOTIF(DEATH_SELF_FIRE |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_MONSTER, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were killed by a monster!")), BOLD(_("^K1You need to watch out for monsters!"))) MSG_CENTER_NOTIF(DEATH_SELF_NADE |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_NADE_ICE_FREEZE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got a little bit too cold!")), BOLD(_("^K1You felt a little chilly!"))) MSG_CENTER_NOTIF(DEATH_SELF_NADE_HEAL |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_NOAMMO, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were killed for running out of ammo...")), BOLD(_("^K1You are respawning for running out of ammo..."))) MSG_CENTER_NOTIF(DEATH_SELF_ROT |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_SLIME, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You melted away in slime!")), "") MSG_CENTER_NOTIF(DEATH_SELF_SUICIDE |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_TEAMCHANGE, N_ENABLE, 0, 1, "death_team", CPID_Null, "0 0", BOLD(_("^BGYou are now on: %s")), "") MSG_CENTER_NOTIF(DEATH_SELF_TOUCHEXPLODE |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_TURRET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were fragged by a turret!")), BOLD(_("^K1You had an unfortunate run in with a turret!"))) MSG_CENTER_NOTIF(DEATH_SELF_TURRET_EWHEEL |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_VH_CRUSH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were crushed by a vehicle!")), "") MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_BOMB |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_VH_RAPT_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got caught in the blast of a Raptor explosion!")), "") MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_DEATH |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_VH_SPID_ROCKET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were blasted to bits by a Spiderbot rocket!")), "") MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_DEATH |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_SELF_VH_WAKI_ROCKET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You couldn't find shelter from a Racer rocket!")), "") MSG_CENTER_NOTIF(DEATH_SELF_VOID |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (DEATH_TEAMKILL_FRAG, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", BOLD(_("^K1Traitor! You team killed ^BG%s")), BOLD(_("^K1Traitor! You betrayed team mate ^BG%s"))) MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAGGED |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (MOVETOSPEC_IDLING, N_ENABLE, 0, 1, "", CPID_IDLING, "1 f1", BOLD(_("^K1Stop idling!\BGMoving to spectators in ^COUNT...")), "") MSG_CENTER_NOTIF(MISSING_PLAYERS |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | MSG_CENTER_NOTIF (INSTAGIB_FINDAMMO_FIRST, N_ENABLE, 0, 0, "", CPID_INSTAGIB_FINDAMMO, "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("^BGGet some ammo! ^F4^COUNT^BG left!")) MSG_CENTER_NOTIF(CAMPAIGN_MESSAGE |
MSG_INFO_NOTIF (DEATH_MURDER_BUFF, N_CONSOLE, 3, 3, "spree_inf s1 s2 f3buffname s3loc spree_end", "s2 s1", "notify_death", _("^BG%s%s^K1 was killed by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"), _("^BG%s%s^K1 was scored against by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s")) MSG_INFO_NOTIF(DEATH_MURDER_FIRE | |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1 f1points | MULTIICON_INFO (MINIGAME_INVITE, N_CONSOLE, 2, 0, "s2 minigame1_name s1", "s2", "minigame1_d", "minigames/%s/icon_notif", _("^F4You have been invited by ^BG%s^F4 to join their game of ^F2%s^F4 (^F1%s^F4)"), "") MSG_INFO_NOTIF(VERSION_BETA |
FLAG s1 s2 s1 s2 | MULTITEAM_CENTER (CTF_PICKUP_TEAM_VERBOSE, N_ENABLE, 2, 0, "s1 s2 s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYour %steam mate (^BG%s%s)^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG) MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_VERBOSE_NEUTRAL |
string | multiteam_info_sprintf (string input, string teamname) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 | strcat (_("Level %s: "), "^BG%s\3\, _("^BGPress ^F2%s^BG to enter the game")) |
spree_cen s1 | VERBOSE_MURDER (FRAG2)) MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FIRE_VERBOSE |
spree_cen s1 | VERBOSE_MURDER (FRAG) |
spree_cen s1 spree_cen s1 | VERBOSE_MURDER (FRAGGED_FIRE2)) MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE_VERBOSE |
spree_cen s1 spree_cen s1 | VERBOSE_MURDER (FRAGGED_FIRE) |
spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (FRAG_FIRE2)) MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FREEZE_VERBOSE |
spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (FRAG_FIRE) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (FRAGGED_FREEZE) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (FRAGGED_FREEZE2)) MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE_VERBOSE |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (FRAG_FREEZE2)) MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (FRAG_FREEZE) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (TYPEFRAGGED2)) MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (TYPEFRAGGED) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (TYPEFRAG) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | VERBOSE_MURDER (TYPEFRAG2)) MSG_CENTER_NOTIF(DEATH_SELF_AUTOTEAMCHANGE |
Variables | |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 | CPID_CAMPAIGN_MESSAGE |
CPID_CTF_LOWPRIO | |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | CPID_IDLING |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | CPID_MISSING_PLAYERS |
spree_cen s1 | CPID_Null |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | death_team |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 | f1 |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1 f1points | f2 |
spree_cen s1 | frag_ping |
spree_cen s1 spree_cen s1 | frag_stats |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 | join_key |
N_CONSOLE | |
N_ENABLE | |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc | nade_ice |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 | nade_napalm |
spree_inf s1 s2 s3loc s2 | notify_death |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc | notify_fall |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc | notify_lava |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc | notify_outofammo |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 | notify_telefrag |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc | notify_water |
spree_inf s1 s2 s3loc s2 | s1 |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1 f1points s1 | s2 |
spree_inf s1 s2 s3loc | spree_end |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc | spree_lost |
#define A__NEVER 0 |
#define A_ALWAYS 2 |
#define A_WARMUP 1 |
#define BOLD | ( | translatable_msg | ) | strcat(BOLD_OPERATOR, translatable_msg) |
#define MULTITEAM_CENTER | ( | prefix, | |
defaultvalue, | |||
strnum, | |||
flnum, | |||
args, | |||
cpid, | |||
durcnt, | |||
normal, | |||
gentle, | |||
type | |||
) |
#define MULTITEAM_CHOICE | ( | prefix, | |
defaultvalue, | |||
challow, | |||
chtype, | |||
optiona, | |||
optionb | |||
) |
#define MULTITEAM_INFO | ( | prefix, | |
defaultvalue, | |||
strnum, | |||
flnum, | |||
args, | |||
hudargs, | |||
icon, | |||
normal, | |||
gentle, | |||
type | |||
) |
#define MULTITEAM_MULTI | ( | prefix, | |
defaultvalue, | |||
anncepre, | |||
infopre, | |||
centerpre | |||
) |
#define MURDER_FRAG2 BOLD(_("^K3%sYou scored against ^BG%s")) |
#define MURDER_FRAG_FIRE BOLD(_("^K3%sYou burned ^BG%s")) |
#define MURDER_FRAG_FIRE2 BOLD(_("^K3%sYou scored against ^BG%s")) |
#define MURDER_FRAG_FREEZE BOLD(_("^K3%sYou froze ^BG%s")) |
#define MURDER_FRAG_FREEZE2 BOLD(_("^K3%sYou scored against ^BG%s")) |
#define MURDER_FRAGGED BOLD(_("^K1%sYou were fragged by ^BG%s")) |
#define MURDER_FRAGGED2 BOLD(_("^K1%sYou were scored against by ^BG%s")) |
#define MURDER_FRAGGED_FIRE BOLD(_("^K1%sYou were burned by ^BG%s")) |
#define MURDER_FRAGGED_FIRE2 BOLD(_("^K1%sYou were scored against by ^BG%s")) |
#define MURDER_FRAGGED_FREEZE BOLD(_("^K1%sYou were frozen by ^BG%s")) |
#define MURDER_FRAGGED_FREEZE2 BOLD(_("^K1%sYou were scored against by ^BG%s")) |
#define MURDER_TYPEFRAG BOLD(_("^K1%sYou typefragged ^BG%s")) |
#define MURDER_TYPEFRAG2 BOLD(_("^K1%sYou scored against ^BG%s^K1 while they were typing")) |
#define MURDER_TYPEFRAGGED BOLD(_("^K1%sYou were typefragged by ^BG%s")) |
#define MURDER_TYPEFRAGGED2 BOLD(_("^K1%sYou were scored against by ^BG%s^K1 while typing")) |
#define N__NORMAL 1 |
#define N_VERBOSE 2 |
#define VERBOSE_MURDER | ( | type | ) | strcat(MURDER_##type, "^BG%s") |
BOLD | ( | _("^BGYou got the ^TC^TT^BG flag!") | ) |
FLAG BOLD | ( | _("^BGYou got your %steam^BG's flag, return it!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^BGYou have been moved into a different team\You are now on: %s") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1Die camper!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1Reconsider your tactics, camper!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You unfairly eliminated yourself!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You couldn't catch your breath!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You got a little bit too crispy!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You felt a little too hot!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You fragged yourself!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You need to be more careful!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You couldn't stand the heat!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You forgot to put the pin back in!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1Tastes like chicken!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1Hanging around a napalm explosion is bad!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1Your Healing Nade is a bit defective") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You grew too old without taking your medicine") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You need to preserve your health") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You became a shooting star!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You committed suicide!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You ended it all!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You got stuck in a swamp!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You died in an accident!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You were fragged by an eWheel turret!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You had an unfortunate run in with an eWheel turret!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You had an unfortunate run in with a Walker turret!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You were fragged by a Walker turret!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You got caught in the blast of a Bumblebee explosion!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You were caught in a Raptor cluster bomb!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You got caught in the blast of a Spiderbot explosion!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You got caught in the blast of a Racer explosion!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1Watch your step!") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You were team killed by ^BG%s") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1You were betrayed by team mate ^BG%s") | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 BOLD | ( | _("^K1Stop idling!\^BGDisconnecting in ^COUNT...") | ) |
MSG_CENTER_NOTIF | ( | CTF_CAPTURESHIELD_SHIELDED | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_CTF_CAPSHIELD | , | ||
"0 0" | , | ||
_("^BGYou are now ^F1shielded^BG from the flag(s)\^BGfor ^F2too many unsuccessful attempts^BG to capture.\^BGMake some defensive scores before trying again.") | , | ||
"" | |||
) |
FLAG MSG_CENTER_NOTIF | ( | CTF_PICKUP_NEUTRAL | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_CTF_LOWPRIO | , | ||
"0 0" | , | ||
BOLD(_("^BGYou got the flag!")) | , | ||
"" | |||
) |
FLAG MSG_CENTER_NOTIF | ( | CTF_PICKUP_RETURN_ENEMY | , |
N_ENABLE | , | ||
1 | , | ||
0 | , | ||
"s1" | , | ||
CPID_CTF_LOWPRIO | , | ||
"0 0" | , | ||
BOLD(_("^BGYou got the %senemy^BG's flag, return it!")) | , | ||
"" | |||
) |
FLAG s1 s2 MSG_CENTER_NOTIF | ( | CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE | , |
N_ENABLE | , | ||
2 | , | ||
0 | , | ||
"s1 s2 s1" | , | ||
CPID_CTF_LOWPRIO | , | ||
"0 0" | , | ||
_("^BGThe %senemy (^BG%s%s)^BG got the flag! Retrieve it!") | , | ||
"" | |||
) |
MSG_CENTER_NOTIF | ( | DEATH_MURDER_FRAGGED_VERBOSE | , |
N_ENABLE | , | ||
1 | , | ||
4 | , | ||
"spree_cen s1 frag_stats" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
VERBOSE_MURDER(FRAGGED) | , | ||
VERBOSE_MURDER(FRAGGED2) | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_BETRAYAL | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You were punished for attacking your team mates!")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_CUSTOM | , |
N_ENABLE | , | ||
2 | , | ||
0 | , | ||
"s2" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You were %s")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_FALL | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You hit the ground with a crunch!")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_MONSTER | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You were killed by a monster!")) | , | ||
BOLD(_("^K1You need to watch out for monsters!")) | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_NADE_ICE_FREEZE | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You got a little bit too cold!")) | , | ||
BOLD(_("^K1You felt a little chilly!")) | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_NOAMMO | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You were killed for running out of ammo...")) | , | ||
BOLD(_("^K1You are respawning for running out of ammo...")) | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_SLIME | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You melted away in slime!")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_TEAMCHANGE | , |
N_ENABLE | , | ||
0 | , | ||
1 | , | ||
"death_team" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^BGYou are now on: %s")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_TURRET | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You were fragged by a turret!")) | , | ||
BOLD(_("^K1You had an unfortunate run in with a turret!")) | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_VH_CRUSH | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You were crushed by a vehicle!")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_VH_RAPT_DEATH | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You got caught in the blast of a Raptor explosion!")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_VH_SPID_ROCKET | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You were blasted to bits by a Spiderbot rocket!")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_SELF_VH_WAKI_ROCKET | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1You couldn't find shelter from a Racer rocket!")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | DEATH_TEAMKILL_FRAG | , |
N_ENABLE | , | ||
1 | , | ||
0 | , | ||
"s1" | , | ||
CPID_Null | , | ||
"0 0" | , | ||
BOLD(_("^K1Traitor! You team killed ^BG%s")) | , | ||
BOLD(_("^K1Traitor! You betrayed team mate ^BG%s")) | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | MOVETOSPEC_IDLING | , |
N_ENABLE | , | ||
0 | , | ||
1 | , | ||
"" | , | ||
CPID_IDLING | , | ||
"1 f1" | , | ||
BOLD(_("^K1Stop idling!\^BGMoving to spectators in ^COUNT...")) | , | ||
"" | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 MSG_CENTER_NOTIF | ( | INSTAGIB_FINDAMMO_FIRST | , |
N_ENABLE | , | ||
0 | , | ||
0 | , | ||
"" | , | ||
CPID_INSTAGIB_FINDAMMO | , | ||
"1 10" | , | ||
_("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!") | , | ||
_("^BGGet some ammo! ^F4^COUNT^BG left!") | |||
) |
MSG_INFO_NOTIF | ( | DEATH_MURDER_BUFF | , |
N_CONSOLE | , | ||
3 | , | ||
3 | , | ||
"spree_inf s1 s2 f3buffname s3loc spree_end" | , | ||
"s2 s1" | , | ||
"notify_death" | , | ||
_("^BG%s%s^K1 was killed by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s") | , | ||
_("^BG%s%s^K1 was scored against by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s") | |||
) |
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1 f1points MULTIICON_INFO | ( | MINIGAME_INVITE | , |
N_CONSOLE | , | ||
2 | , | ||
0 | , | ||
"s2 minigame1_name s1" | , | ||
"s2" | , | ||
"minigame1_d" | , | ||
"minigames/%s/icon_notif" | , | ||
_("^F4You have been invited by ^BG%s^F4 to join their game of ^F2%s^F4 (^F1%s^F4)") | , | ||
"" | |||
) |
FLAG s1 s2 s1 s2 MULTITEAM_CENTER | ( | CTF_PICKUP_TEAM_VERBOSE | , |
N_ENABLE | , | ||
2 | , | ||
0 | , | ||
"s1 s2 s1" | , | ||
CPID_CTF_LOWPRIO | , | ||
"0 0" | , | ||
_("^BGYour %steam mate (^BG%s%s)^BG got the ^TC^TT^BG flag! Protect them!") | , | ||
"" | , | ||
FLAG | |||
) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 strcat | ( | _("Level %s: ") | , |
"^BG%s\3\ | , | ||
_("^BGPress ^F2%s^BG to enter the game") | |||
) |
Referenced by _dumptree_open(), _getcommandkey(), _json_parse_array(), _json_parse_float(), _json_parse_int(), _json_parse_pair(), _json_parse_string(), _MapInfo_Generate(), _MapInfo_Map_ApplyGametypeEx(), _MapInfo_Parse_Settemp(), _Sound_fixpath(), ACCUMULATE_call(), Accuracy_LoadColors(), AdditionalServerInfo_OnGet(), anticheat_display(), anticheat_register_to_playerstats(), anticheat_report_to_eventlog(), anticheat_report_to_playerstats(), AppendItemcodes(), AuditLists(), autoskill(), Ban_Enforce(), Ban_GetClientIP(), Ban_KickBanClient(), Ban_SaveBans(), Ban_View(), bd_load_level(), bd_save_controller_piece(), bd_save_level(), bd_save_piece(), BGMScript_Init(), BGMScript_InitEntity(), bot_execute_commands_once(), bot_getplace(), bot_setnameandstuff(), buf_save(), Buff::Buff ::display(), buff_Available(), BUFF_NAME(), Button_draw(), c4_move(), Campaign_GetMessage(), Campaign_Invalid(), CampaignFile_Load(), CampaignPreInit(), CampaignPreIntermission(), CampaignSaveCvar(), CategoryForEntry(), CheatCommand(), CheckBox_toString(), checkpoint_passed(), CL_ExteriorWeaponentity_Think(), ClientCommand_autoswitch(), ClientCommand_minigame(), ClientCommand_physics(), ClientCommand_sentcvar(), ClientCommand_suggestmap(), ClientCommand_tell(), ClientConnect(), ClientDisconnect(), clockedtime_tostring(), Cmd_Scoreboard_SetFields(), ColorTranslateRGB(), CommonCommand_cvar_changes(), CommonCommand_cvar_purechanges(), CommonCommand_editmob(), CommonCommand_info(), CommonCommand_ladder(), CommonCommand_lsmaps(), CommonCommand_printmaplist(), CommonCommand_rankings(), CommonCommand_records(), CommonCommand_teamstatus(), CommonCommand_time(), CommonCommand_timein(), CommonCommand_timeout(), CommonCommand_who(), cons(), cons_mid(), credits_add_line(), CSQC_Init(), CSQCPlayer_LOD_Apply(), ctf_CaptureRecord(), ctf_Initialize(), cts_EventLog(), cvar_changes_init(), CvarList_Revert_Click(), CvarList_Value_Change(), DamageText::DamageText_update(), db_dump(), db_save(), DemoList_Filter_Change(), dialog_hudpanel_main_checkbox(), dom_EventLog(), draw_cursor(), draw_teamradar_icon(), draw_UseSkinFor(), drawBackground(), DrawDomItem(), DumpStats(), end_minigame(), FindConnectedComponent(), FixPlayermodel(), fixPriorityList(), formatmessage(), fstrunzone(), GameCommand(), GameCommand_adminmsg(), GameCommand_allspec(), GameCommand_bot_cmd(), GameCommand_cointoss(), GameCommand_defer_clear_all(), GameCommand_gettaginfo(), GameCommand_moveplayer(), GameCommand_nospectators(), GameCommand_stuffto(), GameLogEcho(), Gametype::Gametype ::display(), GameType_GetIcon(), GameTypeVote_AvailabilityStatus(), GameTypeVote_ReadOption(), GameTypeVote_SendOption(), GameTypeVote_Type_FromString(), GENERIC_COMMAND(), GenericCommand(), GenericCommand_maplist(), GenericCommand_markup(), GenericCommand_rpn(), get_model_datafilename(), get_model_parameters(), get_monster_model_datafilename(), getAllHUDSkins(), GetAmmoConsumptionQ3(), GetClientErrorString_color(), GetClientVersionMessage(), GetCvars_handleFloat(), GetCvars_handleFloatOnce(), GetCvars_handleString(), getDemos_for_ext(), getHUDSkinFiles(), getladder(), GetLengthUnit(), GetPlayerScoreString(), getrankings(), GetScoreLogLabel(), getScreenshots_for_ext(), GetSpeedUnit(), GetTeamScoreString(), gettooltip(), getwelcomemessage(), getWrappedLine(), getWrappedLineLen(), GoalTouch(), HUD_Chat(), HUD_Crosshair(), HUD_Main(), HUD_Minigame_InputEvent(), HUD_MinigameMenu_ClickCreate(), HUD_MinigameMenu_ClickJoin(), HUD_Mod_Race(), HUD_mouse_over(), HUD_Panel_DrawHighlight(), HUD_Panel_DrawProgressBar(), HUD_Panel_ExportCfg(), HUD_Panel_FirstInDrawQ(), HUD_Panel_InputEvent(), HUD_Panel_LoadCvars(), HUD_Panel_SetPos(), HUD_Panel_SetPosSize(), HUD_Physics(), HUD_Quickmenu_DrawEntry(), HUD_Quickmenu_PlayerListEntries(), HUD_RaceTimer(), HUD_Radar(), HUD_Radar_InputEvent(), HUD_Score(), HUD_StrafeHUD(), HUD_Weapons(), HUDSkinList_Filter_Change(), InitializeEntitiesRun(), InputBox_draw(), InputBox_enterText(), InputBox_keyDown(), InstantAction_LoadMap(), invite_minigame(), isGametypeInFilter(), Item_Model(), Item_Sound(), json_parse(), ka_EventLog(), KeyBinder_Bind_Edit(), kh_Scores_Event(), kh_WinnerTeam(), language_filename(), ListBox_draw(), LoadMenuSkinValues(), LoadPlayerSounds(), Local_Notification_sprintf(), LocalCommand_create_scrshot_ent(), LocalCommand_handlevote(), LogDeath(), LogNB(), m_init_delayed(), M_Model(), MakeRaceString(), Map_Filename(), MapHasRightSize(), MapInfo_Get_ByName_NoFallbacks(), MapInfo_ListAllAllowedMaps(), MapInfo_ListAllowedMaps(), MapInfo_LoadMap(), MapList_Add_All(), MaplistMethod_Shuffle(), mapPriorityList(), MapVote_AddVotable(), MapVote_CheckPK3(), MapVote_CheckRules_2(), MapVote_Finished(), MapVote_InputEvent(), MapVote_ReadOption(), MapVote_SendChoice(), MapVote_SendPicture(), MapVote_Suggest(), markdown(), minigame_addplayer(), minigame_cmd_workaround(), minigame_getWrappedLine(), minigame_rmplayer(), minigame_tile_buildname(), Monster_Sound_Precache(), Monster_Sounds_Load(), Monster_Sounds_Precache(), MUTATOR_HOOKFUNCTION(), MX_Handle(), MX_Messages_(), MX_Sync(), MX_Sync_(), nmm_in_mill(), nmm_tile_build_hmill(), nmm_tile_build_vmill(), nt_GetReplacement(), Obituary(), OnlineBanList_SendBan(), OnlineBanList_SendUnban(), OnlineBanList_Think(), OnlineBanList_URI_Get_Callback(), PlayerPreThink(), PlayerScore_Add(), PlayerScore_PlayerStats(), PlayerScore_TeamStats(), pp_next_match(), prandom(), precache_playermodel(), PrecachePlayerSounds(), PreviewExists(), print_available_commands_to(), print_to(), PrintToChat(), PrintToChatAll(), PrintToChatTeam(), Process_Notif_Line(), process_time(), PutPlayerInServer(), queue_to_execute_next_frame(), QuickMenu_ActionForNumber(), QuickMenu_Open(), race_checkAndWriteName(), race_deleteTime(), race_EventLog(), race_readName(), race_readTime(), race_readUID(), race_SendAll(), race_SpeedAwardFrame(), race_writeTime(), readlevelcvars(), readplayerstartcvars(), RedirectionThink(), RestoreGame(), rewrapCampaign(), rgb_to_hexcolor(), sandbox_Database_Load(), sandbox_Database_Save(), sandbox_ObjectFunction_Touch(), sandbox_ObjectPort_Save(), Say(), Score_NicePrint_Player(), Score_NicePrint_Spectator(), Score_NicePrint_Team(), Scoreboard_AddPlayerId(), Scoreboard_Draw(), ScoreInfo_SetLabel_PlayerScore(), ScoreInfo_SetLabel_TeamScore(), ScreenshotList_Filter_Change(), ServerList_TypeSort_Click(), Shutdown(), Slider_draw(), SpawnBall(), spawnfunc(), start_minigame(), STATIC_INIT(), StrafeHUD_CenterPanel(), strftime_s(), superspec_msg(), SV_ParseClientCommand(), swapInPriorityList(), swapwords(), sys_phys_fixspeed(), TEST_Run(), textShortenToLength(), textShortenToWidth(), trigger_race_checkpoint_verify(), ttt_next_match(), turret_gibboom(), uid2name(), unescape(), ValidateMap(), Vehicles_drawHUD(), View_CheckButtonStatus(), View_DemoCamera(), View_PostProcessing(), VoteAccept(), VoteCommand(), VoteCommand_abstain(), VoteCommand_call(), VoteCommand_checkargs(), VoteCommand_checkinlist(), VoteCommand_macro_help(), VoteCommand_master(), VoteCommand_no(), VoteCommand_parse(), VoteCommand_status(), VoteCommand_stop(), VoteCommand_yes(), VoteSpam(), VoteStop(), W_FixWeaponOrder_BuildImpulseList(), W_FixWeaponOrder_BuildImpulseList_cmp(), W_HitPlotAnalysis(), W_HitPlotOpen(), W_Model(), W_Reload(), W_Sound(), waypoint_getSymmetricalAxis_cmd(), waypoint_getSymmetricalOrigin_cmd(), waypoint_load_hardwiredlinks(), waypoint_load_links(), waypoint_loadall(), waypoint_remove_fromeditor(), waypoint_save_hardwiredlinks(), waypoint_save_links(), waypoint_saveall(), waypoint_spawn_fromeditor(), weapon_defaultspawnfunc(), WeaponStats_ready(), WinningConditionHelper(), wordwrap(), wordwrap_buffer_put(), write_recordmarker(), xencode(), XonoticCampaignList_campaignGo(), XonoticCampaignList_drawListBoxItem(), XonoticCampaignList_loadCvars(), XonoticColorpicker_draw(), XonoticColorpicker_mouseDrag(), XonoticColorpickerString_draw(), XonoticColorpickerString_loadCvars(), XonoticColorpickerString_saveCvars(), XonoticCrosshairPicker_cellDraw(), XonoticCrosshairPreview_configureXonoticCrosshairPreview(), XonoticCrosshairPreview_draw(), XonoticCvarList_updateCvarType(), XonoticHUDSkinList_drawListBoxItem(), XonoticHUDSkinList_setHUDSkin(), XonoticKeyBinder_drawListBoxItem(), XonoticKeyBinder_editUserbind(), XonoticMapInfoDialog_loadMapInfo(), XonoticMapList_drawListBoxItem(), XonoticMapList_g_maplistCacheToggle(), XonoticMapList_keyDown(), XonoticMapList_refilter(), XonoticPlayerModelSelector_loadModels(), XonoticPlayList_addToPlayList(), XonoticPlayList_removeSelectedFromPlayList(), XonoticResolutionSlider_addResolution(), XonoticResolutionSlider_loadCvars(), XonoticScreenshotList_goScreenshot(), XonoticScreenshotList_previewScreenshot(), XonoticScreenshotList_startScreenshot(), XonoticServerList_drawListBoxItem(), XonoticServerList_refreshServerList(), XonoticSoundList_getSounds(), XonoticTextBox_resizeNotify(), XonoticTextSlider_loadCvars(), XonoticTextSlider_saveCvars(), XonoticToS_OnGet(), XonoticWeaponarenaCheckBox_saveCvars(), XonoticWeaponsList_drawListBoxItem(), and XonoticWeaponsList_toString().
spree_cen s1 VERBOSE_MURDER | ( | FRAG2 | ) |
spree_cen s1 VERBOSE_MURDER | ( | FRAG | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 VERBOSE_MURDER | ( | TYPEFRAGGED2 | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 VERBOSE_MURDER | ( | TYPEFRAGGED | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 VERBOSE_MURDER | ( | TYPEFRAG | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 VERBOSE_MURDER | ( | TYPEFRAG2 | ) |
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 CPID_CAMPAIGN_MESSAGE |
Definition at line 715 of file all.inc.
Referenced by PrintWelcomeMessage().
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 CPID_IDLING |
Definition at line 654 of file all.inc.
Referenced by PlayerPostThink(), and SetPlayerTeam().
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 CPID_Null |
Definition at line 583 of file all.inc.
Referenced by Create_Notification_Entity_InfoCenter(), Destroy_All_Notifications(), Local_Notification_WOVA(), and NextLevel().
Definition at line 654 of file all.inc.
Referenced by GameCommand_animbench(), GENERIC_COMMAND(), havocbot_ctf_calculate_middlepoint(), lag_additem(), lerp3ratio(), lerpv3ratio(), and Local_Notification_sprintf().
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1 f1points f2 |
Definition at line 348 of file all.inc.
Referenced by GameCommand_animbench(), GENERIC_COMMAND(), GenericCommand_rpn(), havocbot_ctf_calculate_middlepoint(), lag_additem(), Local_Notification_sprintf(), and sys_phys_simulate().
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 s1 |
Definition at line 265 of file all.inc.
Referenced by GENERIC_COMMAND(), Local_Notification_sprintf(), ons_ControlPoint_UpdateSprite(), ons_Generator_UpdateSprite(), swapwords(), vercmp_recursive(), and XonoticGametypeList_drawListBoxItem().
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1 f1points s1 s2 |
Definition at line 438 of file all.inc.
Referenced by bot_getplace(), ctf_CaptureShield_CheckStatus(), GENERIC_COMMAND(), GenericCommand(), GenericCommand_rpn(), Local_Notification_sprintf(), Score_NicePrint_Team(), swapwords(), vercmp_recursive(), XonoticGametypeList_drawListBoxItem(), and XonoticHUDSkinList_drawListBoxItem().