Xonotic
all.qc
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1 #include "all.qh"
2 
3 string M_Model(string m_mdl)
4 {
5  string output = strcat("models/monsters/", m_mdl);
6 #ifdef SVQC
7  MUTATOR_CALLHOOK(MonsterModel, m_mdl, output);
8  return M_ARGV(1, string);
9 #else
10  return output;
11 #endif
12 }
string M_Model(string m_mdl)
Definition: all.qc:3
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 strcat(_("Level %s: "), "^BG%s\3\, _("^BGPress ^F2%s^BG to enter the game"))
#define M_ARGV(x, type)
Definition: events.qh:17
#define MUTATOR_CALLHOOK(id,...)
Definition: base.qh:140