- d -
- DAMAGE_AIM
: progsdefs.qc
- damage_blurpostprocess
: view.qc
- damage_flags
: turret.qh
- DAMAGE_NO
: progsdefs.qc
- DAMAGE_YES
: progsdefs.qc
- damagedbycontents
: damage.qh
- damagedbytriggers
: damage.qh
- damageextraradius
: damage.qh
- damageforcescale
: damage.qh
- damagepush_speedfactor
: main.qh
- DB_BUCKETS
: map.qh
- DEAD_DEAD
: progsdefs.qc
- DEAD_DYING
: progsdefs.qc
- DEAD_NO
: progsdefs.qc
- DEAD_RESPAWNABLE
: progsdefs.qc
- DEAD_RESPAWNING
: progsdefs.qc
- deadflag
: progsdefs.qc
- DEATH_HITTYPEMASK
: all.qh
- death_msgextra
: all.qh
- death_msgmurder
: all.qh
- death_msgself
: all.qh
- death_origin
: damage.qh
- death_team
: all.inc
- death_time
: csqcmodel_hooks.qc
, player.qh
- DEATH_WEAPONMASK
: all.qh
- deathmatch
: progsdefs.qc
- deathmessage
: damage.qh
- DEBUG_NODE_FAIL
: navigation.qh
- DEBUG_NODE_SUCCESS
: navigation.qh
- DEBUG_NODE_WARNING
: navigation.qh
- debuglastnode
: navigation.qh
- DEC_FACTOR
: ent_cs.qc
- default_bool
: cvar.qh
- default_float
: cvar.qh
- default_int
: cvar.qh
- default_player_alpha
: world.qh
- default_solid
: models.qh
- default_string
: cvar.qh
- default_vector
: cvar.qh
- default_weapon_alpha
: world.qh
- defrag_ents
: race.qc
- defragcpexists
: race.qc
- DEG2RAD
: csprogsdefs.qc
, dpextensions.qc
- delay
: subs.qh
, quake3.qc
, round_handler.qh
- demo_angle
: strafehud.qc
- demo_direction
: strafehud.qc
- demo_time
: strafehud.qc
- demolist
: demolist.qh
- dent_net_armor
: sv_damagetext.qc
- dent_net_deathtype
: sv_damagetext.qc
- dent_net_flags
: sv_damagetext.qc
- dent_net_health
: sv_damagetext.qc
- dent_net_potential
: sv_damagetext.qc
- descriptor
: minigames.qh
- dest
: jumppads.qh
, triggers.qh
- dest1
: subs.qh
- dest2
: subs.qh
- destvec
: subs.qh
- destvec2
: subs.qh
- DIGITS
: string.qh
- dir
: impulse.qc
- direction
: strafehud.qc
- disableclientprediction
: dpextensions.qc
, physics.qc
- disabled
: colorpicker_string.qc
, maplist.qc
, util.qc
, weaponslist.qc
- discardabledemo
: dpextensions.qc
- discrete_acceleration
: physics.qc
- discrete_speed
: physics.qc
- DistributeEvenly_amount
: random.qc
- DistributeEvenly_totalweight
: random.qc
- dmg
: platforms.qh
, damage.qh
- dmg_edge
: damage.qh
- dmg_force
: damage.qh
- dmg_inflictor
: progsdefs.qc
- dmg_radius
: damage.qh
- dmg_save
: progsdefs.qc
- dmg_take
: view.qh
, progsdefs.qc
- dmg_team
: damage.qh
- dmgtime
: platforms.qh
- dmgtime2
: platforms.qh
- DMO_PLAY
: dialog_multiplayer_media_demo.qc
- DMO_TIME
: dialog_multiplayer_media_demo.qc
- dodging_action
: sv_dodging.qc
- dodging_direction
: sv_dodging.qc
- dodging_force_remaining
: sv_dodging.qc
- dodging_force_total
: sv_dodging.qc
- dodging_single_action
: sv_dodging.qc
- domination_roundbased
: sv_domination.qh
- domination_teams
: sv_domination.qh
- DOOR_CRUSH
: door.qh
- DOOR_DONT_LINK
: door.qh
- door_finished
: door.qc
- DOOR_NONSOLID
: door.qh
- DOOR_ROTATING_BIDIR
: door_rotating.qh
- DOOR_ROTATING_BIDIR_IN_DOWN
: door_rotating.qh
- DOOR_ROTATING_XAXIS
: door_rotating.qh
- DOOR_ROTATING_YAXIS
: door_rotating.qh
- DOOR_SECRET_1ST_DOWN
: door_secret.qh
- DOOR_SECRET_1ST_LEFT
: door_secret.qh
- DOOR_SECRET_NO_SHOOT
: door_secret.qh
- DOOR_SECRET_OPEN_ONCE
: door_secret.qh
- DOOR_SECRET_YES_SHOOT
: door_secret.qh
- DOOR_START_OPEN
: door.qh
- DOOR_TOGGLE
: door.qh
- DPCONTENTS_BODY
: csprogsdefs.qc
, dpextensions.qc
- DPCONTENTS_BOTCLIP
: csprogsdefs.qc
, dpextensions.qc
- DPCONTENTS_CORPSE
: csprogsdefs.qc
, dpextensions.qc
- DPCONTENTS_DONOTENTER
: csprogsdefs.qc
, dpextensions.qc
- DPCONTENTS_LAVA
: csprogsdefs.qc
, dpextensions.qc
- DPCONTENTS_LIQUIDSMASK
: csprogsdefs.qc
, dpextensions.qc
- DPCONTENTS_MONSTERCLIP
: dpextensions.qc
, csprogsdefs.qc
- DPCONTENTS_NODROP
: csprogsdefs.qc
, dpextensions.qc
- DPCONTENTS_OPAQUE
: dpextensions.qc
, csprogsdefs.qc
- DPCONTENTS_PLAYERCLIP
: csprogsdefs.qc
, dpextensions.qc
- DPCONTENTS_SKY
: dpextensions.qc
, csprogsdefs.qc
- DPCONTENTS_SLIME
: dpextensions.qc
, csprogsdefs.qc
- DPCONTENTS_SOLID
: dpextensions.qc
, csprogsdefs.qc
- DPCONTENTS_WATER
: dpextensions.qc
, csprogsdefs.qc
- dphitcontentsmask
: dpextensions.qc
, csprogsdefs.qc
- drag_lastcnt
: cheats.qc
- dragdistance
: cheats.qc
- dragentity
: cheats.qc
- draggedby
: sv_monsters.qc
, havocbot.qh
, cheats.qc
- draggravity
: cheats.qc
- draglocalangle
: cheats.qc
- draglocalvector
: cheats.qc
- dragmovetype
: cheats.qc
- dragspeed
: cheats.qc
- draw_alpha
: draw.qh
- draw_clip
: draw.qc
- draw_currentSkin
: util.qh
- draw_mousepointer
: draw.qc
- draw_mousepointer_offset
: draw.qc
- draw_mousepointer_size
: draw.qc
- draw_scale
: draw.qh
- draw_shift
: draw.qh
- DRAWFLAG_2XMODULATE
: menudefs.qc
, csprogsdefs.qc
- DRAWFLAG_ADDITIVE
: menudefs.qc
, csprogsdefs.qc
- DRAWFLAG_MIPMAP
: csprogsdefs.qc
- DRAWFLAG_MODULATE
: menudefs.qc
, csprogsdefs.qc
- DRAWFLAG_NORMAL
: menudefs.qc
, csprogsdefs.qc
- DRAWFLAG_SCREEN
: csprogsdefs.qc
- drawfont
: menudefs.qc
, csprogsdefs.qc
- drawfontscale
: draw.qh
- drawframetime
: main.qh
- drawmask
: csprogsdefs.qc
- drawonlytoclient
: dpextensions.qc
- drawtime
: view.qh
- DROP_NORMAL
: sv_ctf.qh
- DROP_PASS
: sv_ctf.qh
- DROP_RESET
: sv_ctf.qh
- DROP_THROW
: sv_ctf.qh
- dropmark
: cl_vehicles.qh
- dropped_origin
: world.qh
- DT_FIRST
: all.qh
- DTFLAG_BIG_ARMOR
: damagetext.qh
- DTFLAG_BIG_HEALTH
: damagetext.qh
- DTFLAG_BIG_POTENTIAL
: damagetext.qh
- DTFLAG_NO_ARMOR
: damagetext.qh
- DTFLAG_NO_POTENTIAL
: damagetext.qh
- DTFLAG_SAMETEAM
: damagetext.qh
- dual_weapons
: selection.qh
- dualwielding_prev
: client.qc