Here is a list of all file members with links to the files they belong to:
- i -
- ICE_MAX_ALPHA
: sv_freezetag.qh
- ICE_MIN_ALPHA
: sv_freezetag.qh
- Ice_Think()
: damage.qh
, damage.qc
- iceblock
: damage.qh
- icon_realmodel
: cl_controlpoint.qc
- ideal_yaw
: progsdefs.qc
- idealpitch
: dpextensions.qc
, progsdefs.qc
- IDENTITY
: functional.qh
- idle_aim
: sv_turrets.qh
- if()
: impulse.qc
- IF
: functional.qh
- IFLAG_ANGLES
: interpolate.qh
- IFLAG_AUTOANGLES
: interpolate.qh
- IFLAG_AUTOVELOCITY
: interpolate.qh
- IFLAG_INTERNALMASK
: interpolate.qh
- IFLAG_ORIGIN
: interpolate.qh
- IFLAG_PREVALID
: interpolate.qh
- IFLAG_TELEPORTED
: interpolate.qh
- IFLAG_V_ANGLE
: interpolate.qh
- IFLAG_V_ANGLE_X
: interpolate.qh
- IFLAG_VALID
: interpolate.qh
- IFLAG_VELOCITY
: interpolate.qh
- iflags
: interpolate.qh
- iforward1
: interpolate.qc
- iforward2
: interpolate.qc
- ignoregoal
: api.qh
, havocbot.qh
- ignoregoaltime
: api.qh
, havocbot.qh
- IL_CEIL
: intrusivelist.qh
- IL_CLEAR
: intrusivelist.qh
- IL_CONTAINS()
: intrusivelist.qh
- IL_DELETE
: intrusivelist.qh
- IL_DTOR()
: intrusivelist.qh
- IL_EACH
: intrusivelist.qh
- IL_EMPTY
: intrusivelist.qh
- IL_ENDFRAME()
: intrusivelist.qh
- IL_FIRST
: intrusivelist.qh
- IL_FLOOR
: intrusivelist.qh
- il_id
: intrusivelist.qh
- IL_INIT()
: intrusivelist.qh
- IL_LAST
: intrusivelist.qh
- il_links
: intrusivelist.qh
- il_links_flds
: intrusivelist.qh
- il_links_ptr
: intrusivelist.qh
- il_listmask
: intrusivelist.qh
- il_lists
: intrusivelist.qh
- IL_LISTS_PER_BIT
: intrusivelist.qh
- IL_MAX
: intrusivelist.qh
- IL_NEW
: intrusivelist.qh
- IL_PEEK
: intrusivelist.qh
- IL_POP()
: intrusivelist.qh
- IL_PUSH()
: intrusivelist.qh
- IL_REMOVE()
: intrusivelist.qh
- IL_SHIFT()
: intrusivelist.qh
- IL_UNSHIFT()
: intrusivelist.qh
- ilogb()
: mathlib.qc
, mathlib.qh
- Image_configureImage()
: image.qc
- Image_drag()
: image.qc
- Image_drag_setStartPos()
: image.qc
- Image_draw()
: image.qc
- Image_initZoom()
: image.qc
- Image_resizeNotify()
: image.qc
- Image_setZoom()
: image.qc
- Image_toString()
: image.qc
- Image_updateAspect()
: image.qc
- IMG_COUNT
: infomessages.qc
- img_cur_msg
: infomessages.qc
- img_fade
: infomessages.qc
- img_select()
: infomessages.qc
- img_time
: infomessages.qc
- imp
: impulse.qc
- impressive_hits
: damage.qh
- impulse
: progsdefs.qc
- IMPULSE
: impulse.qc
- IMPULSE_ALIAS
: all.qh
- IMPULSE_DEFAULT_ACCEL_STRENGTH
: impulse.qh
- IMPULSE_DEFAULT_DIRECTIONAL_STRENGTH
: impulse.qh
- IMPULSE_DEFAULT_RADIAL_STRENGTH
: impulse.qh
- IMPULSE_DIRECTIONAL_MAX_ACCEL_FACTOR
: impulse.qh
- IMPULSE_DIRECTIONAL_SPEEDTARGET
: impulse.qh
- IMPULSE_MAX_PUSHDELTATIME
: impulse.qh
- ImpulseCommands()
: impulse.qc
, impulse.qh
- IN_LAVA
: bot.qh
- IN_LIQUID
: bot.qh
- IN_REVIVING_RANGE
: sv_freezetag.qc
- inactive
: models.qh
- increaseZoom_Click()
: dialog_multiplayer_media_screenshot_viewer.qc
- INDEPENDENT_ATTACK_FINISHED
: weaponsystem.qh
- INDEPENDENT_PLAYERS
: client.qh
- independent_players
: client.qh
- info_autoscreenshot_findtarget()
: cheats.qc
- InfoMessage
: infomessages.qc
- InfoMessages_drawstring()
: infomessages.qc
- INGAME
: sv_rules.qh
- ingame
: sv_rules.qh
- INGAME_JOINED
: sv_rules.qh
- INGAME_JOINING
: sv_rules.qh
- INGAME_STATUS_CLEAR
: sv_rules.qh
- INGAME_STATUS_JOINED
: sv_rules.qh
- INGAME_STATUS_JOINING
: sv_rules.qh
- INGAME_STATUS_NONE
: sv_rules.qh
- INGAME_STATUS_SET
: sv_rules.qh
- INIT
: oo.qh
- InitBall()
: sv_nexball.qc
- InitGameplayMode()
: world.qc
- initialize_entity_first
: world.qh
- initialize_entity_next
: world.qh
- initialize_entity_order
: world.qh
- InitializeEntitiesRun()
: world.qc
, world.qh
- InitializeEntity()
: world.qc
, world.qh
- InitiateOvertime()
: world.qc
- InitiateSuddenDeath()
: world.qc
- input_angles
: csprogsdefs.qc
- input_buttons
: csprogsdefs.qc
- input_movevalues
: csprogsdefs.qc
- input_timelength
: csprogsdefs.qc
- InputBox_configureInputBox()
: inputbox.qc
- InputBox_draw()
: inputbox.qc
- InputBox_enterText()
: inputbox.qc
- InputBox_keyDown()
: inputbox.qc
- InputBox_mouseDrag()
: inputbox.qc
- InputBox_mouseMove()
: inputbox.qc
- InputBox_mouseRelease()
: inputbox.qc
- InputBox_resizeNotify()
: inputbox.qc
- InputBox_setText()
: inputbox.qc
- InputBox_showNotify()
: inputbox.qc
- InputContainer__changeFocusXY()
: inputcontainer.qc
- InputContainer_focusLeave()
: inputcontainer.qc
- InputContainer_keyDown()
: inputcontainer.qc
- InputContainer_mouseDrag()
: inputcontainer.qc
- InputContainer_mouseMove()
: inputcontainer.qc
- InputContainer_mouseRelease()
: inputcontainer.qc
- InputContainer_resizeNotify()
: inputcontainer.qc
- instagib_ammocheck()
: sv_instagib.qc
- instagib_countdown()
: sv_instagib.qc
- instagib_extralife()
: sv_instagib.qc
, sv_instagib.qh
- instagib_invisibility()
: sv_instagib.qc
, sv_instagib.qh
- instagib_needammo
: sv_instagib.qc
- instagib_nextthink
: sv_instagib.qc
- instagib_respawntime_ammo
: items.qh
- instagib_respawntimejitter_ammo
: items.qh
- instagib_speed()
: sv_instagib.qc
, sv_instagib.qh
- instagib_stop_countdown()
: sv_instagib.qc
- instanceOfVoiceMessage
: globalsound.qh
- InstantAction_LoadMap()
: dialog_singleplayer.qc
- int
: _all.inc
, minigames.qh
, dpextensions.qh
, menudefs.qh
- INTEGER_ONE
: unsafe.qh
- intermission
: csprogsdefs.qc
- intermission_exittime
: intermission.qh
- intermission_running
: intermission.qh
- intermission_time
: view.qh
- IntermissionThink()
: intermission.qc
, intermission.qh
- internalteam
: weaponsystem.qh
- InterpolateOrigin_Do()
: interpolate.qc
, interpolate.qh
- InterpolateOrigin_Note()
: interpolate.qc
, interpolate.qh
- InterpolateOrigin_Reset()
: interpolate.qc
, interpolate.qh
- InterpolateOrigin_Undo()
: interpolate.qc
, interpolate.qh
- InterpretBoolean()
: bool.qh
- inv_endreached
: sv_invasion.qc
- inv_lastcheck
: sv_invasion.qh
- inv_maxcurrent
: sv_invasion.qh
- inv_maxrounds
: sv_invasion.qh
- inv_maxspawned
: sv_invasion.qh
- inv_monsters_perteam
: sv_invasion.qh
- inv_monsterskill
: sv_invasion.qh
- inv_numkilled
: sv_invasion.qh
- inv_numspawned
: sv_invasion.qh
- inv_roundcnt
: sv_invasion.qh
- INV_TYPE_HUNT
: sv_invasion.qh
- INV_TYPE_ROUND
: sv_invasion.qh
- INV_TYPE_STAGE
: sv_invasion.qh
- inv_warning_shown
: sv_invasion.qc
- Invasion_CheckPlayers()
: sv_invasion.qc
- Invasion_CheckWinner()
: sv_invasion.qc
- invasion_DelayedInit()
: sv_invasion.qc
- invasion_GetWaveEntity()
: sv_invasion.qc
- invasion_Initialize()
: sv_invasion.qc
, sv_invasion.qh
- invasion_PickMonster()
: sv_invasion.qc
- invasion_PickSpawn()
: sv_invasion.qc
- Invasion_RoundStart()
: sv_invasion.qc
- invasion_ScoreRules()
: sv_invasion.qc
- invasion_SpawnChosenMonster()
: sv_invasion.qc
- invasion_SpawnMonsters()
: sv_invasion.qc
- invasion_teams
: sv_invasion.qh
- Inventory_clear()
: state.qc
- Inventory_delete()
: state.qc
- Inventory_new()
: state.qc
- InventoryStorage_attach()
: state.qc
- InventoryStorage_delete()
: state.qc
- INVERT_TEAMS
: defs.qh
- invertLengthLog()
: util.qc
- invite_minigame()
: sv_minigames.qc
, sv_minigames.qh
- inwater
: pathlib.qh
- iorigin1
: interpolate.qc
- iorigin2
: projectile.qh
, interpolate.qc
- is_all_nans()
: vector.qh
- is_bool()
: _all.inc
- IS_BOT_CLIENT
: utils.qh
- IS_CHEAT
: cheats.qc
- IS_CLIENT
: utils.qh
- is_close_to_ground()
: sv_dodging.qc
- is_close_to_wall()
: sv_dodging.qc
- IS_CSQC
: _all.inc
- IS_DEAD
: utils.qh
- IS_DEAD_FRAME
: csqcmodel_hooks.qc
- IS_DECREASING
: scores.qh
- IS_DIGIT
: string.qh
- IS_DUCKED
: player.qh
- is_entity
: _all.inc
- IS_FAKE_CLIENT
: utils.qh
- is_float
: _all.inc
- IS_GAMETYPE
: mapinfo.qh
- IS_HEXDIGIT
: string.qh
- IS_INCREASING
: scores.qh
- IS_INDEPENDENT_PLAYER
: client.qh
- is_int()
: _all.inc
- is_item
: items.qh
- is_item_filtered()
: scoreboard.qc
- IS_JUMP_HELD
: player.qh
- IS_MONSTER
: utils.qh
- IS_MOVABLE
: utils.qh
- IS_NOT_A_CLIENT
: utils.qh
- IS_OBSERVER
: utils.qh
- IS_ONGROUND
: movetypes.qh
- IS_ONSLICK
: movetypes.qh
- is_path_node
: pathlib.qh
- IS_PLAYER
: utils.qh
- is_pure
: oo.qh
- IS_REAL_CLIENT
: utils.qh
- IS_SMALL
: items.qc
- IS_SPEC
: utils.qh
- is_string
: _all.inc
- IS_SVQC
: _all.inc
- IS_TURRET
: utils.qh
- is_vector
: _all.inc
- IS_VEHICLE
: utils.qh
- isbot
: api.qh
, bot.qh
- iscachedpic()
: menudefs.qc
- iscaptured
: cl_controlpoint.qc
, sv_onslaught.qh
, sv_controlpoint.qc
- isCaretEscaped()
: string.qh
- isConnectedFunction_t
: util.qh
- iscreature
: main.qh
- isdemo()
: menudefs.qc
- IsFavorite
: serverlist.qc
- isfinite()
: mathlib.qc
, mathlib.qh
- IsFlying()
: player.qc
, player.qh
, damage.qh
- isfunction()
: menudefs.qc
- ISGAMETYPE
: main.qh
- isGametypeInFilter()
: util.qc
, util.qh
- isgreater()
: mathlib.qh
, mathlib.qc
- isgreaterequal()
: mathlib.qc
, mathlib.qh
- isinf()
: mathlib.qh
, mathlib.qc
- isInvisibleString()
: string.qh
- isless()
: mathlib.qc
, mathlib.qh
- islessequal()
: mathlib.qc
, mathlib.qh
- islessgreater()
: mathlib.qc
, mathlib.qh
- islinked
: sv_onslaught.qh
- IsMoveInDirection()
: player.qc
- isnan()
: mathlib.qc
, mathlib.qh
- isnormal()
: mathlib.qc
, mathlib.qh
- isnt_bool()
: _all.inc
- isnt_entity
: _all.inc
- isnt_float
: _all.inc
- isnt_int()
: _all.inc
- isnt_string
: _all.inc
- isnt_vector
: _all.inc
- ISPLAYER_CLIENT
: common.qh
- ISPLAYER_LOCAL
: common.qh
- ISPLAYER_MODEL
: common.qh
- ISPLAYER_PLAYER
: common.qh
- isplayermodel
: csqcmodel_hooks.qh
- IsPromoted
: serverlist.qc
- isPushable()
: triggers.qc
- IsRecommended
: serverlist.qc
- isserver()
: menudefs.qc
- IsServerInList()
: serverlist.qc
, serverlist.qh
- isshielded
: sv_onslaught.qh
- IsTeamAvailable()
: scores_rules.qh
, scores_rules.qc
- istypefrag
: damage.qh
, jumppads.qh
, player.qh
- isunordered()
: mathlib.qh
, mathlib.qc
- isValidColorCodeValue()
: string.qh
- IT_ARMOR1
: progsdefs.qc
, sys-pre.qh
- IT_ARMOR2
: sys-pre.qh
, progsdefs.qc
- IT_ARMOR3
: progsdefs.qc
, sys-pre.qh
- IT_AXE
: sys-pre.qh
, progsdefs.qc
- IT_CELLS
: progsdefs.qc
, sys-pre.qh
- IT_EXTRA_WEAPON
: sys-pre.qh
, progsdefs.qc
- IT_GRENADE_LAUNCHER
: sys-pre.qh
, progsdefs.qc
- IT_INVISIBILITY
: sys-pre.qh
, progsdefs.qc
- IT_INVULNERABILITY
: progsdefs.qc
, sys-pre.qh
- IT_KEY1
: sys-pre.qh
, progsdefs.qc
- IT_KEY2
: progsdefs.qc
, sys-pre.qh
- IT_LIGHTNING
: sys-pre.qh
, progsdefs.qc
- IT_NAILGUN
: progsdefs.qc
, sys-pre.qh
- IT_NAILS
: sys-pre.qh
, progsdefs.qc
- IT_QUAD
: sys-pre.qh
, progsdefs.qc
- IT_ROCKET_LAUNCHER
: sys-pre.qh
, progsdefs.qc
- IT_ROCKETS
: progsdefs.qc
, sys-pre.qh
- IT_SHELLS
: sys-pre.qh
, progsdefs.qc
- IT_SHOTGUN
: sys-pre.qh
, progsdefs.qc
- IT_SUIT
: sys-pre.qh
, progsdefs.qc
- IT_SUPER_NAILGUN
: sys-pre.qh
, progsdefs.qc
- IT_SUPER_SHOTGUN
: sys-pre.qh
, progsdefs.qc
- IT_SUPERHEALTH
: sys-pre.qh
, progsdefs.qc
- Item_Create()
: spawning.qc
, spawning.qh
- Item_CreateLoot()
: spawning.qc
, spawning.qh
- Item_Damage()
: items.qc
- ITEM_DAMAGE_NEEDKILL
: items.qh
- Item_DefinitionFromInternalName()
: spawning.qc
, spawning.qh
- Item_FindDefinition()
: spawning.qc
, spawning.qh
- Item_FindTeam()
: items.qc
, items.qh
- ITEM_FLAG_MUTATORBLOCKED
: item.qh
- ITEM_FLAG_NORMAL
: item.qh
- ITEM_FLAG_RESOURCE
: item.qh
- Item_GiveAmmoTo()
: items.qh
, items.qc
- Item_GiveTo()
: items.qh
, items.qc
- item_glowmod
: items.qc
- item_group
: items.qh
- item_group_count
: items.qh
- ITEM_HANDLE
: item.qh
- Item_Initialize()
: spawning.qc
, spawning.qh
- Item_InitializeLoot()
: spawning.qc
, spawning.qh
- Item_IsAllowed()
: spawning.qh
, spawning.qc
- Item_IsDefinitionAllowed()
: spawning.qc
, spawning.qh
- Item_IsExpiring()
: spawning.qc
, spawning.qh
- Item_IsLoot()
: spawning.qh
, spawning.qc
- Item_ItemsTime_Allow()
: items.qc
, itemstime.qc
- Item_ItemsTime_SetTime()
: items.qc
- Item_ItemsTime_SetTimesForAllPlayers()
: items.qc
- Item_ItemsTime_SpectatorOnly()
: items.qc
, itemstime.qc
- Item_ItemsTime_UpdateTime()
: items.qc
- ITEM_KEY_BIT
: keys.qh
- ITEM_KEY_MAX
: keys.qh
- Item_Model()
: all.qc
- item_model_ent
: items.qh
- item_pickupsound
: items.qh
- item_pickupsound_ent
: items.qh
- Item_PreDraw()
: items.qc
- Item_Reset()
: items.qc
, items.qh
- Item_Respawn()
: items.qh
, items.qc
- ITEM_RESPAWN_TICKS
: items.qh
- Item_RespawnCountdown()
: items.qh
, items.qc
- item_respawncounter
: items.qh
- Item_RespawnThink()
: items.qc
- Item_ScheduleInitialRespawn()
: items.qh
, items.qc
- Item_ScheduleRespawn()
: items.qh
, items.qc
- Item_ScheduleRespawnIn()
: items.qh
, items.qc
- Item_SetAlpha()
: items.qc
- Item_SetExpiring()
: spawning.qh
, spawning.qc
- Item_SetLoot()
: spawning.qc
, spawning.qh
- Item_ShouldKeepPosition()
: spawning.qc
, spawning.qh
- Item_Show()
: items.qh
, items.qc
- item_simple
: items.qc
- Item_Sound()
: all.inc
, all.qc
- item_spawnshieldtime
: items.qh
- Item_Think()
: items.qc
- Item_Touch()
: items.qc
, items.qh
- ITEM_TOUCH_NEEDKILL
: items.qh
- item_use()
: items.qc
- itemdef
: items.qh
- ItemDraw()
: items.qc
, items.qh
- itemkeys
: subs.qh
- ItemRemove()
: items.qc
- items
: progsdefs.qc
- ITEMS_STAT
: player.qh
- ItemSend()
: items.qc
, items.qh
- ItemUpdate()
: items.qc
, items.qh
- ITER_CONST
: iter.qh
- itime1
: interpolate.qc
- itime2
: interpolate.qc
- ITOF
: unsafe.qh
- itos
: int.qh
- iup1
: interpolate.qc
- iup2
: interpolate.qc
- ivelocity1
: interpolate.qc
- ivelocity2
: interpolate.qc
- ivforward1
: interpolate.qc
- ivforward2
: interpolate.qc
- ivup1
: interpolate.qc
- ivup2
: interpolate.qc