Here is a list of all file members with links to the files they belong to:
- t -
- t_length
: subs.qh
- t_width
: subs.qh
- tab_backward
: hud_config.qc
- tab_panel
: hud_config.qc
- tab_panel_pos
: hud_config.qc
- tab_panels
: hud_config.qc
- TabButton_Click()
: modalcontroller.qh
, modalcontroller.qc
- tabSelectingButton
: modalcontroller.qh
- tag_entity
: csqcmodel_hooks.qc
, crosshair.qc
, dpextensions.qc
- tag_entity_lastmodelindex
: csqcmodel_hooks.qc
- TAG_ENTITY_NAME
: csqcmodel_settings.qh
- TAG_ENTITY_TYPE
: csqcmodel_settings.qh
- tag_index
: csqcmodel_hooks.qc
, dpextensions.qc
- TAG_VIEWLOC_NAME
: csqcmodel_settings.qh
- TAG_VIEWLOC_TYPE
: csqcmodel_settings.qh
- takedamage
: progsdefs.qc
- TakeResource()
: cl_resources.qc
, cl_resources.qh
, sv_resources.qc
, sv_resources.qh
- TakeResourceWithLimit()
: cl_resources.qc
, cl_resources.qh
, sv_resources.qc
, sv_resources.qh
- tanh()
: mathlib.qc
, mathlib.qh
- target
: progsdefs.qc
- target2
: sv_onslaught.qh
, subs.qh
- target3
: subs.qh
- target4
: subs.qh
- target_assault_roundend_reset()
: sv_assault.qc
- target_assault_roundend_use()
: sv_assault.qc
- target_checkpoint_setup()
: race.qc
- target_give_init()
: quake3.qc
- target_init_use()
: quake3.qc
- target_init_verify()
: quake3.qc
- target_invasion_roundend_use()
: sv_invasion.qc
- target_items_use()
: items.qc
- target_objective_decrease_activate()
: sv_assault.qc
, sv_assault.qh
- target_objective_decrease_findtarget()
: sv_assault.qc
- target_objective_spawn_evalfunc()
: sv_assault.qc
- target_random
: subs.qh
- target_select_flags
: turret.qh
- target_select_time
: sv_turrets.qh
- target_validate_flags
: turret.qh
- target_validate_time
: sv_turrets.qh
- targetname
: progsdefs.qc
- taunt_soundtime
: damage.qh
- TC
: _all.inc
- TCR
: teams.qh
- tdm_DelayedInit()
: sv_tdm.qc
- tdm_Initialize()
: sv_tdm.qc
, sv_tdm.qh
- tdm_SpawnTeam()
: sv_tdm.qc
- TE_BLOOD
: dpextensions.qc
- TE_EXPLOSION
: csprogsdefs.qc
, progsdefs.qc
- TE_EXPLOSION2
: csprogsdefs.qc
- TE_EXPLOSIONQUAD
: csprogsdefs.qc
- TE_EXPLOSIONRGB
: csprogsdefs.qc
- TE_GUNSHOT
: csprogsdefs.qc
, progsdefs.qc
- TE_GUNSHOTQUAD
: csprogsdefs.qc
- TE_KNIGHTSPIKE
: csprogsdefs.qc
, progsdefs.qc
- TE_LAVASPLASH
: csprogsdefs.qc
, progsdefs.qc
- TE_LIGHTNING1
: csprogsdefs.qc
, progsdefs.qc
- TE_LIGHTNING2
: csprogsdefs.qc
, progsdefs.qc
- TE_LIGHTNING3
: csprogsdefs.qc
, progsdefs.qc
- TE_SPIKE
: csprogsdefs.qc
, progsdefs.qc
- TE_SPIKEQUAD
: csprogsdefs.qc
- TE_SUPERSPIKE
: csprogsdefs.qc
, progsdefs.qc
- TE_SUPERSPIKEQUAD
: csprogsdefs.qc
- TE_TAREXPLOSION
: csprogsdefs.qc
, progsdefs.qc
- TE_TEI_G3
: effectinfo.inc
- TE_TELEPORT
: csprogsdefs.qc
, progsdefs.qc
- TE_WIZSPIKE
: csprogsdefs.qc
, progsdefs.qc
- team
: main.qh
, progsdefs.qc
, client.qc
- TEAM_BALANCE_TEAM_COUNTS_FILLED
: teamplay.qc
- TEAM_BALANCE_TEAMS_CHECKED
: teamplay.qc
- TEAM_BALANCE_UNINITIALIZED
: teamplay.qc
- TEAM_CHANGE_AUTO
: teamplay.qh
- TEAM_CHANGE_MANUAL
: teamplay.qh
- TEAM_CHANGE_SPECTATOR
: teamplay.qh
- Team_ColorCode()
: teams.qh
- Team_ColoredFullName
: teams.qh
- Team_ColorName()
: teams.qh
- Team_ColorName_Lower
: teams.qh
- Team_ColorName_Upper
: teams.qh
- Team_ColorRGB()
: teams.qh
- Team_ColorToTeam()
: teams.qh
- team_count
: main.qh
- TEAM_FORCE_DEFAULT
: teamplay.qh
- TEAM_FORCE_SPECTATOR
: teamplay.qh
- team_forced
: teamplay.qh
- Team_FullName
: teams.qh
- Team_GetNumberOfAlivePlayers()
: teamplay.qc
, teamplay.qh
- Team_GetNumberOfAliveTeams()
: teamplay.qc
, teamplay.qh
- Team_GetNumberOfOwnedItems()
: teamplay.qc
, teamplay.qh
- Team_GetNumberOfTeamsWithOwnedItems()
: teamplay.qc
, teamplay.qh
- Team_GetTeam()
: teamplay.qc
, teamplay.qh
- Team_GetTeamFromIndex()
: teamplay.qc
, teamplay.qh
- Team_GetTeamScore()
: teamplay.qc
, teamplay.qh
- Team_GetWinnerAliveTeam()
: teamplay.qc
, teamplay.qh
- Team_GetWinnerTeam_WithOwnedItems()
: teamplay.qc
, teamplay.qh
- Team_IndexToBit()
: teams.qh
- Team_IndexToColoredFullName
: teams.qh
- Team_IndexToFullName
: teams.qh
- Team_IndexToTeam()
: teams.qh
- Team_InitTeams()
: teamplay.qc
, teamplay.qh
- Team_IsValidIndex()
: teams.qh
- Team_IsValidTeam()
: teams.qh
- TEAM_NOT_ALLOWED
: teamplay.qc
- team_saved
: vote.qh
- team_selected
: client.qc
, cmd.qc
- Team_SetNumberOfAlivePlayers()
: teamplay.qc
, teamplay.qh
- Team_SetNumberOfOwnedItems()
: teamplay.qc
, teamplay.qh
- Team_SetTeamScore()
: teamplay.qc
, teamplay.qh
- team_size
: main.qh
- Team_TeamToBit()
: teams.qh
- Team_TeamToIndex()
: teams.qh
- TeamBalance_AutoBalanceBots()
: teamplay.qc
, teamplay.qh
- TeamBalance_BanTeamsExcept()
: teamplay.qc
, teamplay.qh
- TeamBalance_CheckAllowedTeams()
: teamplay.qc
, teamplay.qh
- TeamBalance_CompareTeams()
: teamplay.qc
, teamplay.qh
- TeamBalance_CompareTeamsInternal()
: teamplay.qc
, teamplay.qh
- TeamBalance_Destroy()
: teamplay.qc
, teamplay.qh
- TeamBalance_FindBestTeam()
: teamplay.qc
, teamplay.qh
- TeamBalance_FindBestTeams()
: teamplay.qc
, teamplay.qh
- TeamBalance_GetAllowedTeams()
: teamplay.qc
, teamplay.qh
- TeamBalance_GetLargestTeamIndex()
: teamplay.qc
, teamplay.qh
- TeamBalance_GetNumberOfPlayers()
: teamplay.qc
, teamplay.qh
- TeamBalance_GetPlayerForTeamSwitch()
: teamplay.qc
, teamplay.qh
- TeamBalance_GetTeam()
: teamplay.qc
, teamplay.qh
- TeamBalance_GetTeamCounts()
: teamplay.qc
, teamplay.qh
- TeamBalance_GetTeamFromIndex()
: teamplay.qc
, teamplay.qh
- TeamBalance_IsTeamAllowed()
: teamplay.qc
, teamplay.qh
- TeamBalance_IsTeamAllowedInternal()
: teamplay.qc
, teamplay.qh
- TeamBalance_JoinBestTeam()
: teamplay.qc
, teamplay.qh
- TeamBalanceTeam_GetNumberOfBots()
: teamplay.qc
, teamplay.qh
- TeamBalanceTeam_GetNumberOfPlayers()
: teamplay.qc
, teamplay.qh
- TeamBalanceTeam_IsAllowed()
: teamplay.qc
, teamplay.qh
- TeamByColor
: teams.qh
- teamkill_complain
: damage.qh
- teamkill_soundsource
: damage.qh
- teamkill_soundtime
: damage.qh
- teamnagger
: hud.qh
- teamplay
: progsdefs.qc
- teamradar_2dcoord_to_texcoord()
: teamradar.qc
, teamradar.qh
- teamradar_3dcoord_to_texcoord()
: teamradar.qc
, teamradar.qh
- teamradar_angle
: teamradar.qh
- teamradar_extraclip_maxs
: teamradar.qh
- teamradar_extraclip_mins
: teamradar.qh
- teamradar_loadcvars()
: teamradar.qc
, teamradar.qh
- teamradar_origin2d
: teamradar.qh
- teamradar_origin3d_in_texcoord
: teamradar.qh
- teamradar_size
: teamradar.qh
- teamradar_size2d
: teamradar.qh
- teamradar_texcoord_to_2dcoord()
: teamradar.qc
, teamradar.qh
- teamradar_texcoord_to_3dcoord()
: teamradar.qc
, teamradar.qh
- teams
: main.qh
- TEAMS_COMPARE_EQUAL
: teamplay.qh
- TEAMS_COMPARE_GREATER
: teamplay.qh
- TEAMS_COMPARE_INVALID
: teamplay.qh
- TEAMS_COMPARE_LESS
: teamplay.qh
- TeamScore_Add()
: scores.qc
, scores.qh
- TeamScore_AddToTeam()
: scores.qc
, scores.qh
- TeamScore_Compare()
: scores.qc
- TeamScore_GetCompareValue()
: scores.qc
, scores.qh
- TeamScore_SendEntity()
: scores.qc
- TeamScore_Spawn()
: scores.qc
- teamscorekeepers
: scores.qc
- teamscores
: scores.qh
- teamscores_entities_count
: scores.qc
- teamscores_flags
: scores.qh
- teamscores_flags_primary
: scores.qc
- teamscores_label
: scores.qh
- teamscores_primary
: scores.qc
- teamslots
: main.qh
- Teleport_Active()
: teleport.qc
- teleport_antispam
: sv_onslaught.qh
- Teleport_Find()
: teleporters.qc
, teleporters.qh
- teleport_findtarget()
: teleporters.qc
, teleporters.qh
- TELEPORT_FLAG_FORCE_TDEATH
: teleporters.qh
- TELEPORT_FLAG_PARTICLES
: teleporters.qh
- TELEPORT_FLAG_SOUND
: teleporters.qh
- TELEPORT_FLAG_TDEATH
: teleporters.qh
- TELEPORT_FLAGS_PORTAL
: teleporters.qh
- TELEPORT_FLAGS_TELEPORTER
: teleporters.qh
- TELEPORT_FLAGS_WARPZONE
: teleporters.qh
- TELEPORT_NORMAL
: teleporters.qh
- TELEPORT_SIMPLE
: teleporters.qh
- teleport_time
: progsdefs.qc
, player.qh
- Teleport_Touch()
: teleporters.qh
, teleport.qc
- TELEPORT_USED
: navigation.qh
- teleportable
: teleporters.qh
- TeleportPlayer()
: teleporters.qc
, teleporters.qh
- tempdb
: main.qh
- TemporaryDB
: world.qh
- termsofservice_url
: dialog_termsofservice.qh
- TEST
: test.qh
, json.qc
, markdown.qh
, yenc.qh
, slider_decibels.qc
, tests.qc
- TEST_failed
: test.qh
- TEST_fatal
: test.qh
- TEST_ok
: test.qh
- TEST_Run()
: test.qc
, test.qh
- TEST_RunAll_accumulated()
: test.qc
- test_weapons_hurt()
: tests.qc
- testspawn_checked
: spawnpoints.qc
- testspawn_point
: spawnpoints.qc
- texmemsize()
: slider_picmip.qc
- textLengthUpToLength()
: util.qc
, util.qh
- textLengthUpToLength_lenFunction_t
: util.qh
- textLengthUpToWidth()
: util.qc
, util.qh
- textLengthUpToWidth_widthFunction_t
: util.qh
- textShortenToLength()
: util.qc
, util.qh
- textShortenToWidth()
: util.qc
, util.qh
- TextSlider_addValue()
: textslider.qc
- TextSlider_clearValues()
: textslider.qc
- TextSlider_configureTextSliderValues()
: textslider.qc
- TextSlider_getIdentifier()
: textslider.qc
- TextSlider_insertValue()
: textslider.qc
- TextSlider_setValueFromIdentifier()
: textslider.qc
- TextSlider_setValueFromIdentifier_allowAnim()
: textslider.qc
- TextSlider_setValueFromIdentifier_noAnim()
: textslider.qc
- TextSlider_valueToIdentifier()
: textslider.qc
- TextSlider_valueToText()
: textslider.qc
- TFL_AIM_LEAD
: turret.qh
- TFL_AIM_NO
: turret.qh
- TFL_AIM_SHOTTIMECOMPENSATE
: turret.qh
- TFL_AIM_SIMPLE
: turret.qh
- TFL_AIM_SPLASH
: turret.qh
- TFL_AIM_ZPREDICT
: turret.qh
- TFL_AMMO_BULLETS
: turret.qh
- TFL_AMMO_ENERGY
: turret.qh
- TFL_AMMO_NONE
: turret.qh
- TFL_AMMO_RECHARGE
: turret.qh
- TFL_AMMO_RECIEVE
: turret.qh
- TFL_AMMO_ROCKETS
: turret.qh
- TFL_DMG_AIMSHAKE
: turret.qh
- TFL_DMG_DEATH_NORESPAWN
: turret.qh
- TFL_DMG_HEADSHAKE
: turret.qh
- TFL_DMG_NO
: turret.qh
- TFL_DMG_RETALIATE
: turret.qh
- TFL_DMG_RETALIATE_TEAM
: turret.qh
- TFL_DMG_TARGETLOSS
: turret.qh
- TFL_DMG_TEAM
: turret.qh
- TFL_DMG_YES
: turret.qh
- TFL_FIRECHECK_AFF
: turret.qh
- TFL_FIRECHECK_AIMDIST
: turret.qh
- TFL_FIRECHECK_AMMO_OTHER
: turret.qh
- TFL_FIRECHECK_AMMO_OWN
: turret.qh
- TFL_FIRECHECK_ANGLEDIST
: turret.qh
- TFL_FIRECHECK_DEAD
: turret.qh
- TFL_FIRECHECK_DISTANCES
: turret.qh
- TFL_FIRECHECK_LOS
: turret.qh
- TFL_FIRECHECK_NO
: turret.qh
- TFL_FIRECHECK_REALDIST
: turret.qh
- TFL_FIRECHECK_REFIRE
: turret.qh
- TFL_FIRECHECK_TEAMCHECK
: turret.qh
- TFL_SHOOT_CLEARTARGET
: turret.qh
- TFL_SHOOT_CUSTOM
: turret.qh
- TFL_SHOOT_HITALLVALID
: turret.qh
- TFL_SHOOT_NO
: turret.qh
- TFL_SHOOT_VOLLY
: turret.qh
- TFL_SHOOT_VOLLYALWAYS
: turret.qh
- TFL_TARGETSELECT_ANGLELIMITS
: turret.qh
- TFL_TARGETSELECT_FOV
: turret.qh
- TFL_TARGETSELECT_LOS
: turret.qh
- TFL_TARGETSELECT_MISSILES
: turret.qh
- TFL_TARGETSELECT_MISSILESONLY
: turret.qh
- TFL_TARGETSELECT_NO
: turret.qh
- TFL_TARGETSELECT_NOBUILTIN
: turret.qh
- TFL_TARGETSELECT_NOTURRETS
: turret.qh
- TFL_TARGETSELECT_OWNTEAM
: turret.qh
- TFL_TARGETSELECT_PLAYERS
: turret.qh
- TFL_TARGETSELECT_RANGELIMITS
: turret.qh
- TFL_TARGETSELECT_TEAMCHECK
: turret.qh
- TFL_TARGETSELECT_TRIGGERTARGET
: turret.qh
- TFL_TARGETSELECT_VEHICLES
: turret.qh
- TFL_TRACK_NO
: turret.qh
- TFL_TRACK_PITCH
: turret.qh
- TFL_TRACK_ROTATE
: turret.qh
- TFL_TRACKTYPE_FLUIDINERTIA
: sv_turrets.qh
- TFL_TRACKTYPE_FLUIDPRECISE
: sv_turrets.qh
- TFL_TRACKTYPE_STEPMOTOR
: sv_turrets.qh
- tgamma()
: mathlib.qh
, mathlib.qc
- this
: self.qh
- throw_antispam
: sv_ctf.qh
- throw_count
: sv_ctf.qh
- throw_prevtime
: sv_ctf.qh
- thrown_wep_think()
: throwing.qc
, throwing.qh
- tic_angles
: movetypes.qc
- tic_avelocity
: movetypes.qc
- tic_flags
: movetypes.qc
- tic_origin
: movetypes.qc
- tic_saved_angles
: movetypes.qc
- tic_saved_avelocity
: movetypes.qc
- tic_saved_flags
: movetypes.qc
- tic_saved_origin
: movetypes.qc
- tic_saved_velocity
: movetypes.qc
- tic_velocity
: movetypes.qc
- ticrate
: main.qh
, sv_turrets.qh
- tile_check()
: pathlib.qh
- tile_check_cross()
: pathlib.qh
, utility.qc
- tile_check_down
: pathlib.qh
- tile_check_plus()
: pathlib.qh
, utility.qc
- tile_check_plus2()
: utility.qc
, utility.qh
- tile_check_size
: pathlib.qh
- tile_check_star()
: pathlib.qh
, utility.qc
- tile_check_up
: pathlib.qh
- time
: progsdefs.qc
, csprogsdefs.qc
, menu.qh
- TIME_DECIMALS
: util.qh
- TIME_DECODE
: util.qh
- TIME_ENCODE
: util.qh
- TIME_ENCODED_TOSTRING
: util.qh
- TIME_FACTOR
: util.qh
- TIME_TO_NTHS
: util.qh
- TIMEOUT_ACTIVE
: common.qh
- timeout_caller
: common.qh
- timeout_handler
: common.qh
- timeout_handler_reset()
: common.qc
, common.qh
- timeout_handler_think()
: common.qc
, common.qh
- TIMEOUT_INACTIVE
: common.qh
- timeout_leadtime
: common.qh
- TIMEOUT_LEADTIME
: common.qh
- TIMEOUT_SLOWMO_VALUE
: common.qh
- timeout_time
: common.qh
- timepoints_counter
: sv_keepaway.qc
- TNSF_ANG
: turret.qh
- TNSF_ANIM
: turret.qh
- TNSF_AVEL
: turret.qh
- TNSF_FULL_UPDATE
: turret.qh
- TNSF_MOVE
: turret.qh
- TNSF_SETUP
: turret.qh
- TNSF_STATUS
: turret.qh
- TNSF_UPDATE
: turret.qh
- to
: self.qh
- to_execute_next_frame
: util.qc
- toDecibelOfSquare()
: slider_decibels.qc
- toggleSlideShow_Click()
: dialog_multiplayer_media_screenshot_viewer.qc
- tokenize()
: menudefs.qc
- tokenize_console
: dpextensions.qh
- tokenizebyseparator
: dpextensions.qh
- top_scores
: getreplies.qh
- top_speed
: physics.qc
- top_speed_time
: physics.qc
- top_uids
: getreplies.qh
- total_control_points
: sv_domination.qc
- total_generators
: sv_onslaught.qc
- total_monsters
: progsdefs.qc
- total_players
: sv_rules.qh
- total_pps
: sv_domination.qh
- total_secrets
: progsdefs.qc
- totalfrags
: damage.qh
- totalfrags_lastcheck
: bot.qh
- totalspawned
: sv_monsters.qh
- touch_timer
: sv_sandbox.qc
- toucheffect
: sv_ctf.qh
- touchexplode_time
: sv_touchexplode.qc
- TR_CONFIG
: all.qh
- TR_CONFIG_BEGIN
: all.qh
- TR_CONFIG_END
: all.qh
- TR_PROPS
: all.qh
- TR_PROPS_COMMON
: all.qh
- trace_allsolid
: progsdefs.qc
, csprogsdefs.qc
- trace_dphitcontents
: dpextensions.qc
, csprogsdefs.qc
- trace_dphitq3surfaceflags
: dpextensions.qc
, csprogsdefs.qc
- trace_dphittexturename
: csprogsdefs.qc
, dpextensions.qc
- trace_dpstartcontents
: dpextensions.qc
, csprogsdefs.qc
- trace_endpos
: csprogsdefs.qc
, progsdefs.qc
- trace_ent
: csprogsdefs.qc
, progsdefs.qc
- trace_fraction
: progsdefs.qc
, csprogsdefs.qc
- trace_inopen
: progsdefs.qc
, csprogsdefs.qc
- trace_inwater
: csprogsdefs.qc
, progsdefs.qc
- trace_networkentity
: csprogsdefs.qc
- trace_plane_dist
: csprogsdefs.qc
, progsdefs.qc
- trace_plane_normal
: csprogsdefs.qc
, progsdefs.qc
- trace_startsolid
: progsdefs.qc
, csprogsdefs.qc
- tracebox_antilag()
: antilag.qc
, antilag.qh
- tracebox_antilag_force_wz()
: antilag.qc
, antilag.qh
- traceline_antilag()
: antilag.qc
, tracing.qh
, antilag.qh
- traceline_antilag_force()
: antilag.qh
, antilag.qc
- traceoff()
: menudefs.qc
- traceon()
: menudefs.qc
- tracetossent
: aim.qh
- tracetossfaketarget
: aim.qh
- tracewalk()
: navigation.qh
, navigation.qc
, api.qh
- tracewalk_dest
: navigation.qh
- tracewalk_dest_height
: navigation.qh
- track_flags
: turret.qh
- traileffectnum
: dpextensions.qc
- trailparticles
: csprogsdefs.qh
, dpextensions.qh
- TRAIN_CURVE
: train.qh
- TRAIN_NEEDACTIVATION
: train.qh
- train_next()
: train.qc
- train_next_find()
: train.qc
- TRAIN_TURN
: train.qh
- train_wait()
: train.qc
- train_wait_turning
: train.qc
- translate_key()
: util.qh
, util.qc
- TranslateScoresLabel()
: scoreboard.qc
- TRANSMUTE()
: client.qc
- transmute
: oo.qh
- TRANSMUTE
: oo.qh
- transparent_offset
: csprogsdefs.qc
- trigger_impulse_touch_accel()
: impulse.qc
- trigger_impulse_touch_directional()
: impulse.qc
- trigger_impulse_touch_radial()
: impulse.qc
- trigger_keylock_kill()
: keylock.qc
- trigger_keylock_touch()
: keylock.qc
- trigger_keylock_trigger()
: keylock.qc
- trigger_push_calculatevelocity()
: jumppads.qc
, sv_weapon.qc
, jumppads.qh
- trigger_push_findtarget()
: jumppads.qc
, jumppads.qh
- trigger_push_get_push_time()
: waypoints.qc
- trigger_push_test()
: jumppads.qh
, jumppads.qc
- trigger_push_touch()
: jumppads.qc
, jumppads.qh
- trigger_race_checkpoint_spawn_evalfunc()
: race.qc
- trigger_race_checkpoint_verify()
: race.qc
- trigger_reverse
: subs.qh
- TRUE
: progsdefs.qh
- true
: csprogsdefs.qc
, bool.qh
, menudefs.qc
- TRUE
: menudefs.qh
- true
: progsdefs.qh
- TRUE
: menudefs.qc
- true
: menudefs.qh
- TRUE
: progsdefs.qc
, csprogsdefs.qc
- true
: csprogsdefs.qh
- TRUE
: csprogsdefs.qh
- true
: ent_cs.qc
- trueaim
: crosshair.qc
- TrueAim_Init()
: crosshair.qc
, crosshair.qh
- trueaim_rifle
: crosshair.qc
- TrueAimCheck()
: crosshair.qc
- trunc()
: mathlib.qc
, mathlib.qh
- tryext
: items.qc
, sound.qh
- ts_primary
: hud.qh
- ts_secondary
: hud.qh
- TSF_NO_AMMO_REGEN
: turret.qh
- TSF_NO_PATHBREAK
: turret.qh
- TSF_SUSPENDED
: turret.qh
- TSF_TERRAINBASE
: turret.qh
- TSL_NO_RESPAWN
: turret.qh
- TSL_ROAM
: turret.qh
- TSPEED_END
: subs.qh
- TSPEED_LINEAR
: subs.qh
- TSPEED_START
: subs.qh
- TSPEED_TIME
: subs.qh
- ttt_ai
: ttt.qc
- ttt_find_piece()
: ttt.qc
- TTT_LET_CNT
: ttt.qc
- ttt_move()
: ttt.qc
- ttt_next_match()
: ttt.qc
- ttt_nexteam
: ttt.qc
- ttt_npieces
: ttt.qc
- TTT_NUM_CNT
: ttt.qc
- TTT_SF_PLAYERSCORE
: ttt.qc
- TTT_SF_SINGLEPLAYER
: ttt.qc
- TTT_SPECTATOR_TEAM
: ttt.qc
- TTT_TILE_SIZE
: ttt.qc
- TTT_TURN_DRAW
: ttt.qc
- TTT_TURN_NEXT
: ttt.qc
- TTT_TURN_PLACE
: ttt.qc
- TTT_TURN_TEAM
: ttt.qc
- TTT_TURN_TEAM1
: ttt.qc
- TTT_TURN_TEAM2
: ttt.qc
- TTT_TURN_TYPE
: ttt.qc
- TTT_TURN_WIN
: ttt.qc
- ttt_valid_tile()
: ttt.qc
- ttt_winning_piece()
: ttt.qc
- tuba_instrument
: wepent.qh
- tuba_note
: scripting.qc
- tur_aimpos
: sv_turrets.qh
- tur_defend
: sv_turrets.qh
- tur_dist_aimpos
: sv_turrets.qh
- tur_dist_enemy
: sv_turrets.qh
- tur_dist_impact_to_aimpos
: sv_turrets.qh
- TUR_FIRST
: all.qh
- TUR_FLAG_AMMOSOURCE
: turret.qh
- TUR_FLAG_FASTPROJ
: turret.qh
- TUR_FLAG_GUIDED
: turret.qh
- TUR_FLAG_HITSCAN
: turret.qh
- TUR_FLAG_ISTURRET
: turret.qh
- TUR_FLAG_MEDPROJ
: turret.qh
- TUR_FLAG_MISSILE
: turret.qh
- TUR_FLAG_MOVE
: turret.qh
- TUR_FLAG_MULTIGUN
: turret.qh
- TUR_FLAG_NONE
: turret.qh
- TUR_FLAG_PLAYER
: turret.qh
- TUR_FLAG_RECIEVETARGETS
: turret.qh
- TUR_FLAG_ROAM
: turret.qh
- TUR_FLAG_SLOWPROJ
: turret.qh
- TUR_FLAG_SNIPER
: turret.qh
- TUR_FLAG_SPLASH
: turret.qh
- TUR_FLAG_SUPPORT
: turret.qh
- tur_head
: vehicle.qh
, sv_turrets.qh
, turret.qh
- tur_impactent
: sv_turrets.qh
- tur_impacttime
: sv_turrets.qh
- TUR_LAST
: all.qh
- tur_shotdir_updated
: sv_turrets.qh
- tur_shotorg
: sv_turrets.qh
- turn
: strafehud.qc
- turnangle
: strafehud.qc
- turret_changeteam()
: cl_turrets.qc
- turret_closetotarget()
: sv_turrets.qh
- turret_construct()
: cl_turrets.qc
- turret_count
: sv_turrets.qh
- turret_die()
: cl_turrets.qc
- turret_do_updates()
: sv_turrets.qh
- turret_draw()
: cl_turrets.qc
- turret_draw2d()
: cl_turrets.qc
- turret_firecheck()
: sv_turrets.qh
- turret_flags
: turret.qh
- turret_gib_draw()
: cl_turrets.qc
- turret_gibboom()
: cl_turrets.qc
- turret_gibtoss()
: cl_turrets.qc
- turret_head_draw()
: cl_turrets.qc
- turret_initialize()
: sv_turrets.qh
- turret_projectile()
: sv_turrets.qh
- turret_projectile_explode()
: sv_turrets.qh
- turret_remove()
: cl_turrets.qc
- turret_respawn()
: sv_turrets.qh
- turret_scale_aim
: sv_turrets.qh
- turret_scale_ammo
: sv_turrets.qh
- turret_scale_damage
: sv_turrets.qh
- turret_scale_health
: sv_turrets.qh
- turret_scale_range
: sv_turrets.qh
- turret_scale_refire
: sv_turrets.qh
- turret_scale_respawn
: sv_turrets.qh
- turret_select_target()
: sv_turrets.qh
- turret_validate_target()
: sv_turrets.qh
- turrets_setframe()
: sv_turrets.qh
- tvt_dist
: sv_turrets.qh
- tvt_tadv
: sv_turrets.qh
- tvt_thadf
: sv_turrets.qh
- tvt_thadv
: sv_turrets.qh
- typehitsound
: damage.qh