- i -
- Ice_Think()
: damage.qc
, damage.qh
- if()
: impulse.qc
- IL_CONTAINS()
: intrusivelist.qh
- IL_DTOR()
: intrusivelist.qh
- IL_ENDFRAME()
: intrusivelist.qh
- IL_INIT()
: intrusivelist.qh
- IL_POP()
: intrusivelist.qh
- IL_PUSH()
: intrusivelist.qh
- IL_REMOVE()
: intrusivelist.qh
- IL_SHIFT()
: intrusivelist.qh
- IL_UNSHIFT()
: intrusivelist.qh
- ilogb()
: mathlib.qh
, mathlib.qc
- Image_configureImage()
: image.qc
- Image_drag()
: image.qc
- Image_drag_setStartPos()
: image.qc
- Image_draw()
: image.qc
- Image_initZoom()
: image.qc
- Image_resizeNotify()
: image.qc
- Image_setZoom()
: image.qc
- Image_toString()
: image.qc
- Image_updateAspect()
: image.qc
- img_select()
: infomessages.qc
- IMPULSE()
: impulse.qc
- ImpulseCommands()
: impulse.qc
, impulse.qh
- increaseZoom_Click()
: dialog_multiplayer_media_screenshot_viewer.qc
- info_autoscreenshot_findtarget()
: cheats.qc
- InfoMessages_drawstring()
: infomessages.qc
- InitBall()
: sv_nexball.qc
- InitGameplayMode()
: world.qc
- InitializeEntitiesRun()
: world.qc
, world.qh
- InitializeEntity()
: world.qc
, world.qh
- InitiateOvertime()
: world.qc
- InitiateSuddenDeath()
: world.qc
- InputBox_configureInputBox()
: inputbox.qc
- InputBox_draw()
: inputbox.qc
- InputBox_enterText()
: inputbox.qc
- InputBox_keyDown()
: inputbox.qc
- InputBox_mouseDrag()
: inputbox.qc
- InputBox_mouseMove()
: inputbox.qc
- InputBox_mouseRelease()
: inputbox.qc
- InputBox_resizeNotify()
: inputbox.qc
- InputBox_setText()
: inputbox.qc
- InputBox_showNotify()
: inputbox.qc
- InputContainer__changeFocusXY()
: inputcontainer.qc
- InputContainer_focusLeave()
: inputcontainer.qc
- InputContainer_keyDown()
: inputcontainer.qc
- InputContainer_mouseDrag()
: inputcontainer.qc
- InputContainer_mouseMove()
: inputcontainer.qc
- InputContainer_mouseRelease()
: inputcontainer.qc
- InputContainer_resizeNotify()
: inputcontainer.qc
- instagib_ammocheck()
: sv_instagib.qc
- instagib_countdown()
: sv_instagib.qc
- instagib_extralife()
: sv_instagib.qc
, sv_instagib.qh
- instagib_invisibility()
: sv_instagib.qc
, sv_instagib.qh
- instagib_speed()
: sv_instagib.qc
, sv_instagib.qh
- instagib_stop_countdown()
: sv_instagib.qc
- InstantAction_LoadMap()
: dialog_singleplayer.qc
- int()
: minigames.qh
, dpextensions.qh
, menudefs.qh
- IntermissionThink()
: intermission.qc
, intermission.qh
- InterpolateOrigin_Do()
: interpolate.qc
, interpolate.qh
- InterpolateOrigin_Note()
: interpolate.qc
, interpolate.qh
- InterpolateOrigin_Reset()
: interpolate.qc
, interpolate.qh
- InterpolateOrigin_Undo()
: interpolate.qc
, interpolate.qh
- InterpretBoolean()
: bool.qh
- Invasion_CheckPlayers()
: sv_invasion.qc
- Invasion_CheckWinner()
: sv_invasion.qc
- invasion_DelayedInit()
: sv_invasion.qc
- invasion_GetWaveEntity()
: sv_invasion.qc
- invasion_Initialize()
: sv_invasion.qc
, sv_invasion.qh
- invasion_PickMonster()
: sv_invasion.qc
- invasion_PickSpawn()
: sv_invasion.qc
- Invasion_RoundStart()
: sv_invasion.qc
- invasion_ScoreRules()
: sv_invasion.qc
- invasion_SpawnChosenMonster()
: sv_invasion.qc
- invasion_SpawnMonsters()
: sv_invasion.qc
- Inventory_clear()
: state.qc
- Inventory_delete()
: state.qc
- Inventory_new()
: state.qc
- InventoryStorage_attach()
: state.qc
- InventoryStorage_delete()
: state.qc
- invertLengthLog()
: util.qc
- invite_minigame()
: sv_minigames.qc
, sv_minigames.qh
- is_all_nans()
: vector.qh
- is_bool()
: _all.inc
- is_close_to_ground()
: sv_dodging.qc
- is_close_to_wall()
: sv_dodging.qc
- is_int()
: _all.inc
- is_item_filtered()
: scoreboard.qc
- iscachedpic()
: menudefs.qc
- isCaretEscaped()
: string.qh
- isdemo()
: menudefs.qc
- isfinite()
: mathlib.qc
, mathlib.qh
- IsFlying()
: player.qh
, damage.qh
, player.qc
- isfunction()
: menudefs.qc
- isGametypeInFilter()
: util.qc
, util.qh
- isgreater()
: mathlib.qc
, mathlib.qh
- isgreaterequal()
: mathlib.qh
, mathlib.qc
- isinf()
: mathlib.qc
, mathlib.qh
- isInvisibleString()
: string.qh
- isless()
: mathlib.qc
, mathlib.qh
- islessequal()
: mathlib.qc
, mathlib.qh
- islessgreater()
: mathlib.qc
, mathlib.qh
- IsMoveInDirection()
: player.qc
- isnan()
: mathlib.qc
, mathlib.qh
- isnormal()
: mathlib.qc
, mathlib.qh
- isnt_bool()
: _all.inc
- isnt_int()
: _all.inc
- isPushable()
: triggers.qc
- isserver()
: menudefs.qc
- IsServerInList()
: serverlist.qh
, serverlist.qc
- IsTeamAvailable()
: scores_rules.qh
, scores_rules.qc
- isunordered()
: mathlib.qh
, mathlib.qc
- isValidColorCodeValue()
: string.qh
- Item_Create()
: spawning.qc
, spawning.qh
- Item_CreateLoot()
: spawning.qh
, spawning.qc
- Item_Damage()
: items.qc
- Item_DefinitionFromInternalName()
: spawning.qh
, spawning.qc
- Item_FindDefinition()
: spawning.qh
, spawning.qc
- Item_FindTeam()
: items.qh
, items.qc
- Item_GiveAmmoTo()
: items.qc
, items.qh
- Item_GiveTo()
: items.qh
, items.qc
- Item_Initialize()
: spawning.qh
, spawning.qc
- Item_InitializeLoot()
: spawning.qh
, spawning.qc
- Item_IsAllowed()
: spawning.qc
, spawning.qh
- Item_IsDefinitionAllowed()
: spawning.qh
, spawning.qc
- Item_IsExpiring()
: spawning.qh
, spawning.qc
- Item_IsLoot()
: spawning.qh
, spawning.qc
- Item_ItemsTime_Allow()
: items.qc
, itemstime.qc
- Item_ItemsTime_SetTime()
: items.qc
- Item_ItemsTime_SetTimesForAllPlayers()
: items.qc
- Item_ItemsTime_SpectatorOnly()
: items.qc
, itemstime.qc
- Item_ItemsTime_UpdateTime()
: items.qc
- Item_Model()
: all.qc
- Item_PreDraw()
: items.qc
- Item_Reset()
: items.qc
, items.qh
- Item_Respawn()
: items.qc
, items.qh
- Item_RespawnCountdown()
: items.qh
, items.qc
- Item_RespawnThink()
: items.qc
- Item_ScheduleInitialRespawn()
: items.qc
, items.qh
- Item_ScheduleRespawn()
: items.qh
, items.qc
- Item_ScheduleRespawnIn()
: items.qh
, items.qc
- Item_SetAlpha()
: items.qc
- Item_SetExpiring()
: spawning.qh
, spawning.qc
- Item_SetLoot()
: spawning.qc
, spawning.qh
- Item_ShouldKeepPosition()
: spawning.qc
, spawning.qh
- Item_Show()
: items.qh
, items.qc
- Item_Sound()
: all.qc
, all.inc
- Item_Think()
: items.qc
- Item_Touch()
: items.qc
, items.qh
- item_use()
: items.qc
- ItemDraw()
: items.qc
, items.qh
- ItemRemove()
: items.qc
- ItemSend()
: items.qh
, items.qc
- ItemUpdate()
: items.qh
, items.qc