Xonotic
dialog_hudpanel_score.qc
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2 
3 #include "checkbox.qh"
4 #include "textlabel.qh"
5 #include "radiobutton.qh"
6 
8 {
9  entity e;
10  string panelname = "score";
11 
12  dialog_hudpanel_main_checkbox(me, panelname);
13 
14  dialog_hudpanel_main_settings(me, panelname);
15 
16  me.TR(me);
17  me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Score:")));
18  me.TR(me);
19  me.TDempty(me, 0.2);
20  me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Rankings:")));
21  me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "0", _("Off")));
22  me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "1", _("And me")));
23  me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "2", _("Pure")));
24 }
entity makeXonoticRadioButton(float theGroup, string theCvar, string theValue, string theText)
Definition: radiobutton.qc:10
entity() spawn
entity makeXonoticTextLabel(float theAlign, string theText)
Definition: textlabel.qc:3
void XonoticHUDScoreDialog_fill(entity me)