Xonotic
dialog_hudsetup_exit.qh
Go to the documentation of this file.
1 #pragma once
2 
3 #include "rootdialog.qh"
5  METHOD(XonoticHUDExitDialog, fill, void(entity));
6  ATTRIB(XonoticHUDExitDialog, title, string, _("Panel HUD Setup"));
7  ATTRIB(XonoticHUDExitDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
8  ATTRIB(XonoticHUDExitDialog, intendedWidth, float, 0.8);
9  ATTRIB(XonoticHUDExitDialog, rows, float, 18);
10  ATTRIB(XonoticHUDExitDialog, columns, float, 8.2);
11  ATTRIB(XonoticHUDExitDialog, name, string, "HUDExit");
12  ATTRIB(XonoticHUDExitDialog, requiresConnection, float, true);
vector color
CLASS(Object) Object
Definition: oo.qh:318
entity() spawn
#define METHOD(cname, name, prototype)
Definition: oo.qh:257
#define ATTRIB(...)
Definition: oo.qh:136
vector(float skel, float bonenum) _skel_get_boneabs_hidden
#define ENDCLASS(cname)
Definition: oo.qh:269