21 void wepent_link(
entity wep);
25 .Weapon m_switchweapon;
27 .Weapon m_switchingweapon;
35 .Weapon switchingweapon;
43 .bool angles_held_status;
#define REGISTER_NET_LINKED(id)
float oknex_chargepool_ammo
#define REGISTER_NET_TEMP(id)
float vortex_chargepool_ammo