Definition at line 104 of file item.qh.
◆ ATTRIB() [1/4]
the canonical spawnfunc name
◆ ATTRIB() [2/4]
◆ ATTRIB() [3/4]
◆ ATTRIB() [4/4]
◆ GameItem ::display()
virtual void GameItem::GameItem ::display |
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◆ GameItem ::m_spawnfunc_hookreplace()
virtual void GameItem::GameItem ::m_spawnfunc_hookreplace |
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inlinevirtual |
◆ GameItem ::show()
virtual void GameItem::GameItem ::show |
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inlinevirtual |
◆ ITEM_HANDLE()
◆ m_color
vector GameItem::m_color = '1 1 1' |
◆ m_id
◆ m_waypointblink
int GameItem::m_waypointblink = 1 |
The documentation for this class was generated from the following file: