Xonotic
dialog_quit.qc
Go to the documentation of this file.
1
#include "
dialog_quit.qh
"
2
3
#include "
textlabel.qh
"
4
#include "
commandbutton.qh
"
5
#include "
button.qh
"
6
7
void
XonoticQuitDialog_fill
(
entity
me)
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{
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entity
e;
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me.TR(me);
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me.TD(me, 1, 2,
makeXonoticTextLabel
(0.5, _(
"Are you sure you want to quit?"
)));
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me.TR(me);
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me.TR(me);
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me.TD(me, 1, 1, e =
makeXonoticCommandButton_T
(_(
"Yes"
),
'1 0 0'
,
"echo ]quit; quit"
, 0,
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_(
"Back to work..."
)));
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me.TD(me, 1, 1, e =
makeXonoticButton_T
(_(
"No"
),
'0 1 0'
,
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_(
"I got some more fragging to do!"
)));
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e.onClick =
Dialog_Close
;
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e.onClickEntity = me;
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}
XonoticQuitDialog_fill
void XonoticQuitDialog_fill(entity me)
Definition:
dialog_quit.qc:7
makeXonoticButton_T
entity makeXonoticButton_T(string theText, vector theColor, string theTooltip)
Definition:
button.qc:3
Dialog_Close
void Dialog_Close(entity button, entity me)
Definition:
dialog.qc:7
entity
entity() spawn
makeXonoticTextLabel
entity makeXonoticTextLabel(float theAlign, string theText)
Definition:
textlabel.qc:3
makeXonoticCommandButton_T
entity makeXonoticCommandButton_T(string theText, vector theColor, string theCommand, int theFlags, string theTooltip)
Definition:
commandbutton.qc:3
textlabel.qh
button.qh
commandbutton.qh
dialog_quit.qh
menu
xonotic
dialog_quit.qc
Generated on Thu Mar 17 2022 17:26:29 for Xonotic by
1.8.13