7 me.configureXonoticWeaponarenaCheckBox(me, theWeapon, theText);
12 me.netname = theWeapon;
15 me.configureCheckBox(me, theText, me.fontSize, me.image);
19 me.checked = !me.checked;
25 for (
int i = 0; i < n; i++)
27 if(
argv(i) == me.netname)
38 localcmd(
strcat(
"\nmenu_cmd addtolist menu_weaponarena ", me.netname,
"\n"));
40 localcmd(
strcat(
"\nmenu_cmd removefromlist menu_weaponarena ", me.netname,
"\n"));
41 localcmd(
"\ng_weaponarena \"$menu_weaponarena\"\n");
void XonoticWeaponarenaCheckBox_loadCvars(entity me)
entity makeXonoticWeaponarenaCheckBox(string theWeapon, string theText)
void XonoticWeaponarenaCheckBox_saveCvars(entity me)
void XonoticWeaponarenaCheckBox_configureXonoticWeaponarenaCheckBox(entity me, string theWeapon, string theText)
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 strcat(_("Level %s: "), "^BG%s\3\, _("^BGPress ^F2%s^BG to enter the game"))
void XonoticWeaponarenaCheckBox_setChecked(entity me, float foo)