Xonotic
portals.qh
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1 #pragma once
2 
5 
6 .float portal_id;
8 
9 void Portal_ClearAll(entity own);
11 float Portal_SpawnOutPortalAtTrace(entity own, vector dir, float id);
12 float Portal_SpawnInPortalAtTrace(entity own, vector dir, float id);
13 void Portal_ClearWithID(entity own, float id);
14 
17 
18 void Portal_Think(entity this);
void Portal_ClearAllLater(entity own)
Definition: portals.qc:610
entity() spawn
float autocvar_g_balance_portal_health
Definition: portals.qh:3
vector Portal_ApplyTransformToPlayerAngle(vector transform, vector vangle)
Definition: portals.qc:47
float Portal_SpawnOutPortalAtTrace(entity own, vector dir, float id)
Definition: portals.qc:690
void Portal_ClearAll_PortalsOnly(entity own)
Definition: portals.qc:580
void Portal_Think(entity this)
Definition: portals.qc:466
vector(float skel, float bonenum) _skel_get_boneabs_hidden
float portal_id
Definition: portals.qh:6
entity portal_out
Definition: portals.qh:7
entity portal_in
Definition: portals.qh:7
float autocvar_g_balance_portal_lifetime
Definition: portals.qh:4
void Portal_ClearWithID(entity own, float id)
Definition: portals.qc:615
void Portal_ClearAll(entity own)
Definition: portals.qc:587
int dir
Definition: impulse.qc:89
float Portal_SpawnInPortalAtTrace(entity own, vector dir, float id)
Definition: portals.qc:670