Xonotic
pointparticles.qh
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1 #pragma once
2 
3 // spawnflags
4 const int PARTICLES_IMPULSE = BIT(1);
5 const int PARTICLES_VISCULLING = BIT(2);
6 
7 // sendflags
9 const int SF_POINTPARTICLES_MOVING = BIT(5); // Send velocity and movedir
10 const int SF_POINTPARTICLES_JITTER_AND_COUNT = BIT(6); // Send waterlevel (=jitter) and count
11 const int SF_POINTPARTICLES_BOUNDS = BIT(7); // Send min and max of the brush
const int SF_POINTPARTICLES_JITTER_AND_COUNT
const int SF_POINTPARTICLES_BOUNDS
#define BIT(n)
Only ever assign into the first 24 bits in QC (so max is BIT(23)).
Definition: bits.qh:8
const int PARTICLES_IMPULSE
const int SF_POINTPARTICLES_MOVING
const int PARTICLES_VISCULLING
const int SF_POINTPARTICLES_IMPULSE