Xonotic
pointparticles.qh
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1
#pragma once
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// spawnflags
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const
int
PARTICLES_IMPULSE
=
BIT
(1);
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const
int
PARTICLES_VISCULLING
=
BIT
(2);
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// sendflags
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const
int
SF_POINTPARTICLES_IMPULSE
=
BIT
(4);
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const
int
SF_POINTPARTICLES_MOVING
=
BIT
(5);
// Send velocity and movedir
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const
int
SF_POINTPARTICLES_JITTER_AND_COUNT
=
BIT
(6);
// Send waterlevel (=jitter) and count
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const
int
SF_POINTPARTICLES_BOUNDS
=
BIT
(7);
// Send min and max of the brush
SF_POINTPARTICLES_JITTER_AND_COUNT
const int SF_POINTPARTICLES_JITTER_AND_COUNT
Definition:
pointparticles.qh:10
SF_POINTPARTICLES_BOUNDS
const int SF_POINTPARTICLES_BOUNDS
Definition:
pointparticles.qh:11
BIT
#define BIT(n)
Only ever assign into the first 24 bits in QC (so max is BIT(23)).
Definition:
bits.qh:8
PARTICLES_IMPULSE
const int PARTICLES_IMPULSE
Definition:
pointparticles.qh:4
SF_POINTPARTICLES_MOVING
const int SF_POINTPARTICLES_MOVING
Definition:
pointparticles.qh:9
PARTICLES_VISCULLING
const int PARTICLES_VISCULLING
Definition:
pointparticles.qh:5
SF_POINTPARTICLES_IMPULSE
const int SF_POINTPARTICLES_IMPULSE
Definition:
pointparticles.qh:8
common
mapobjects
func
pointparticles.qh
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