Xonotic
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#include "sv_status_effects.qh"
Go to the source code of this file.
Functions | |
MUTATOR_HOOKFUNCTION (status_effects, SV_StartFrame) | |
MUTATOR_HOOKFUNCTION (status_effects, PlayerDies) | |
MUTATOR_HOOKFUNCTION (status_effects, ClientDisconnect) | |
MUTATOR_HOOKFUNCTION (status_effects, MakePlayerObserver) | |
MUTATOR_HOOKFUNCTION (status_effects, reset_map_global) | |
MUTATOR_HOOKFUNCTION (status_effects, SpectateCopy) | |
MUTATOR_HOOKFUNCTION (status_effects, PutClientInServer) | |
MUTATOR_HOOKFUNCTION | ( | status_effects | , |
SV_StartFrame | |||
) |
Definition at line 53 of file sv_status_effects.qc.
References g_damagedbycontents, and IL_EACH.
MUTATOR_HOOKFUNCTION | ( | status_effects | , |
PlayerDies | |||
) |
Definition at line 66 of file sv_status_effects.qc.
References entity(), M_ARGV, and STATUSEFFECT_REMOVE_NORMAL.
MUTATOR_HOOKFUNCTION | ( | status_effects | , |
ClientDisconnect | |||
) |
Definition at line 73 of file sv_status_effects.qc.
References entity(), M_ARGV, and STATUSEFFECT_REMOVE_NORMAL.
MUTATOR_HOOKFUNCTION | ( | status_effects | , |
MakePlayerObserver | |||
) |
Definition at line 81 of file sv_status_effects.qc.
References entity(), M_ARGV, and STATUSEFFECT_REMOVE_NORMAL.
MUTATOR_HOOKFUNCTION | ( | status_effects | , |
reset_map_global | |||
) |
MUTATOR_HOOKFUNCTION | ( | status_effects | , |
SpectateCopy | |||
) |
Definition at line 105 of file sv_status_effects.qc.
References entity(), and M_ARGV.
MUTATOR_HOOKFUNCTION | ( | status_effects | , |
PutClientInServer | |||
) |
Definition at line 113 of file sv_status_effects.qc.
References entity(), M_ARGV, and NULL.