Xonotic
crosshairpicker.qh
Go to the documentation of this file.
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#pragma once
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#include "
picker.qh
"
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CLASS
(
XonoticCrosshairPicker
,
XonoticPicker
)
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METHOD
(
XonoticCrosshairPicker
, configureXonoticCrosshairPicker,
void
(
entity
));
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ATTRIB
(
XonoticCrosshairPicker
, rows,
float
, 3);
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ATTRIB
(
XonoticCrosshairPicker
, columns,
float
, 12);
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METHOD
(
XonoticCrosshairPicker
, cellSelect,
void
(
entity
,
vector
));
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METHOD
(
XonoticCrosshairPicker
, cellIsValid,
bool
(
entity
,
vector
));
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METHOD
(
XonoticCrosshairPicker
, cellDraw,
void
(
entity
,
vector
,
vector
));
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ENDCLASS
(
XonoticCrosshairPicker
)
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entity
makeXonoticCrosshairPicker
();
CLASS
CLASS(Object) Object
Definition:
oo.qh:318
entity
entity() spawn
METHOD
#define METHOD(cname, name, prototype)
Definition:
oo.qh:257
XonoticPicker
Definition:
picker.qh:4
makeXonoticCrosshairPicker
entity makeXonoticCrosshairPicker()
Definition:
crosshairpicker.qc:18
picker.qh
XonoticCrosshairPicker
Definition:
crosshairpicker.qh:4
ATTRIB
#define ATTRIB(...)
Definition:
oo.qh:136
vector
vector(float skel, float bonenum) _skel_get_boneabs_hidden
ENDCLASS
#define ENDCLASS(cname)
Definition:
oo.qh:269
menu
xonotic
crosshairpicker.qh
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