3 #define autocvar_g_maplist cvar_string("g_maplist") 10 #define autocvar_g_maplist_votable cvar("g_maplist_votable") bool autocvar_g_maplist_votable_suggestions
float autocvar_g_maplist_votable_keeptwotime
void MapVote_SendPicture(entity to, int id)
float autocvar_sv_vote_gametype_timeout
string autocvar_g_maplist_mostrecent
bool autocvar_sv_vote_gametype_default_current
string autocvar_g_maplist_votable_screenshot_dir
int autocvar_g_maplist_index
string autocvar_sv_vote_gametype_options
bool autocvar_g_maplist_selectrandom
float GameTypeVote_Finished(float pos)
bool autocvar_g_maplist_votable_nodetail
float autocvar_g_maplist_votable_timeout
float GameTypeVote_Start()
bool autocvar_g_maplist_check_waypoints
bool autocvar_g_maplist_votable_suggestions_override_mostrecent
float autocvar_sv_vote_gametype_keeptwotime
bool autocvar_g_maplist_votable_abstain
float autocvar_g_maplist_shuffle
float mapvote_initialized
bool autocvar_g_maplist_ignore_sizes
bool autocvar_g_maplist_sizes_count_bots
bool autocvar_g_maplist_sizes_count_maxplayers
string GameTypeVote_MapInfo_FixName(string m)
int autocvar_g_maplist_mostrecent_count
bool autocvar_sv_vote_gametype
int autocvar_rescan_pending