Definition at line 40 of file all.inc.
◆ ATTRIB() [1/2]
◆ ATTRIB() [2/2]
◆ Buff ::display()
| virtual void Buff::Buff ::display |
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inlinevirtualinherited |
◆ StatusEffects ::display()
| virtual void StatusEffects::StatusEffects ::display |
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inlinevirtualinherited |
◆ m_color
| vector MedicBuff::m_color = '1 0.12 0' |
◆ m_hidden
Whether the effect is displayed in the HUD.
Definition at line 36 of file all.qh.
◆ m_icon
| string MedicBuff::m_icon = "buff_medic" |
◆ m_id
| int StatusEffects::m_id = 0 |
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inherited |
◆ m_lifetime
| float Buff::m_lifetime = 60 |
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inherited |
◆ m_name
| string MedicBuff::m_name = _("Medic") |
◆ m_skin
| int MedicBuff::m_skin = 1 |
◆ m_sprite
◆ netname
| string MedicBuff::netname = "medic" |
The documentation for this class was generated from the following file:
- common/mutators/mutator/buffs/all.inc