10 REPLICATE(cvar_cl_buffs_autoreplace,
bool,
"cl_buffs_autoreplace");
#define REGISTRY_GET(id, i)
REPLICATE(cvar_cl_casings, bool, "cl_casings")
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 strcat(_("Level %s: "), "^BG%s\3\, _("^BGPress ^F2%s^BG to enter the game"))
ERASEABLE string rgb_to_hexcolor(vector rgb)