Xonotic
healtharmor.qh
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1 #pragma once
2 #include "../panel.qh"
3 
23 
bool autocvar_hud_panel_healtharmor_dynamichud
Definition: healtharmor.qh:7
bool autocvar_hud_panel_healtharmor_combined
Definition: healtharmor.qh:6
vector autocvar_hud_progressbar_armor_color
Definition: healtharmor.qh:24
bool autocvar_hud_panel_healtharmor_flip
Definition: healtharmor.qh:8
vector autocvar_hud_progressbar_oxygen_color
Definition: healtharmor.qh:27
float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth
Definition: healtharmor.qh:21
bool autocvar_hud_panel_healtharmor_progressbar_gfx
Definition: healtharmor.qh:18
int autocvar_hud_panel_healtharmor_baralign
Definition: healtharmor.qh:5
float autocvar_hud_panel_healtharmor_progressbar_gfx_lowhealth
Definition: healtharmor.qh:20
int autocvar_hud_panel_healtharmor_iconalign
Definition: healtharmor.qh:10
float autocvar_hud_panel_healtharmor_fuelbar_startalpha
Definition: healtharmor.qh:13
float autocvar_hud_panel_healtharmor_oxygenbar_startalpha
Definition: healtharmor.qh:14
vector autocvar_hud_progressbar_fuel_color
Definition: healtharmor.qh:25
vector autocvar_hud_progressbar_health_color
Definition: healtharmor.qh:26
float autocvar_hud_panel_healtharmor_progressbar_gfx_damage
Definition: healtharmor.qh:19
string autocvar_hud_panel_healtharmor_progressbar_armor
Definition: healtharmor.qh:16
int autocvar_hud_panel_healtharmor_maxhealth
Definition: healtharmor.qh:12
vector(float skel, float bonenum) _skel_get_boneabs_hidden
bool autocvar_hud_panel_healtharmor_progressbar
Definition: healtharmor.qh:15
int autocvar_hud_panel_healtharmor_maxarmor
Definition: healtharmor.qh:11
string autocvar_hud_panel_healtharmor_progressbar_health
Definition: healtharmor.qh:17
bool autocvar_hud_panel_healtharmor
Definition: healtharmor.qh:4
bool autocvar_hud_panel_healtharmor_hide_ondeath
Definition: healtharmor.qh:9
int autocvar_hud_panel_healtharmor_text
Definition: healtharmor.qh:22