Xonotic
input.qh
Go to the documentation of this file.
1 #pragma once
2 
3 COMPONENT(in);
5 .vector com_in_angles;
6 .bool com_in_jump;
bool com_in_jump
Definition: input.qh:6
vector com_in_move_prev
Definition: input.qh:4
COMPONENT(in)
bool com_in_crouch
Definition: input.qh:7
vector com_in_move
Definition: input.qh:4
vector com_in_angles
Definition: input.qh:5