36 #define weapon2mode STAT(VEHICLESTAT_W2MODE) const string vCROSS_BURST
bool autocvar_cl_vehicles_crosshair_colorize
float autocvar_cl_vehicles_hudscale
bool autocvar_cl_vehicles_alarm
bool autocvar_cl_vehicles_hud_tactical
entity AuxiliaryXhair[MAX_AXH]
bool autocvar__vehicles_shownchasemessage
vector autocvar_hud_progressbar_vehicles_ammo1_color
vector(float skel, float bonenum) _skel_get_boneabs_hidden
float autocvar_cl_vehicles_notify_time
vector autocvar_hud_progressbar_vehicles_ammo2_color
const string vCROSS_GUIDE
float autocvar_cl_vehicles_crosshair_size