Xonotic
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Go to the source code of this file.
Macros | |
#define | particleeffectnum(e) _particleeffectnum(e.eent_eff_name) |
Functions | |
entity | Create_Effect_Entity (string eff_name, bool eff_trail) |
Variables | |
string | eent_eff_name |
int | eent_eff_trail |
int | eent_net_count |
vector | eent_net_location |
vector | eent_net_velocity |
int | m_id |
#define particleeffectnum | ( | e | ) | _particleeffectnum(e.eent_eff_name) |
Definition at line 3 of file effect.qh.
Referenced by CSQCModel_Effects_Apply(), EFFECT_ROCKETMINSTA_LASER(), GameCommand_trace(), and Projectile_DrawTrail().
Definition at line 27 of file effect.qh.
References eent_eff_name, eent_eff_trail, entity(), and new_pure.
string eent_eff_name |
Definition at line 20 of file effect.qh.
Referenced by Create_Effect_Entity().
int eent_eff_trail |
Definition at line 21 of file effect.qh.
Referenced by Create_Effect_Entity().
int m_id |
Definition at line 19 of file effect.qh.
Referenced by buff_Inferno_CalculateTime(), NET_HANDLE(), turret_construct(), turret_die(), turret_draw2d(), and weaponorder_cmp().