21 void trigger_common_write(
entity this,
bool withtarget);
23 string trigger_magicear_processmessage_forallears(
entity source,
float teamsay,
entity privatesay,
string msgin);
25 void target_voicescript_next(
entity pl);
26 void target_voicescript_clear(
entity pl);
37 void generic_setactive(
entity this,
int act);
39 void generic_netlinked_reset(
entity this);
40 void generic_netlinked_setactive(
entity this,
int act);
52 void trigger_common_read(
entity this,
bool withtarget);
53 void trigger_remove_generic(
entity this);
void SUB_UseTargets_PreventReuse(entity this, entity actor, entity trigger)
void SUB_UseTargets_SkipTargets(entity this, entity actor, entity trigger, int skiptargets)
void SUB_UseTargets(entity this, entity actor, entity trigger)
void SUB_DontUseTargets(entity this, entity actor, entity trigger)