Xonotic
dialog_settings_game_weapons.qh
Go to the documentation of this file.
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#pragma once
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3
#include "
tab.qh
"
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CLASS
(
XonoticGameWeaponsSettingsTab
,
XonoticTab
)
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METHOD
(
XonoticGameWeaponsSettingsTab
, fill,
void
(
entity
));
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METHOD
(
XonoticGameWeaponsSettingsTab
, showNotify,
void
(
entity
));
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ATTRIB
(
XonoticGameWeaponsSettingsTab
, title,
string
, _(
"Weapons"
));
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ATTRIB
(
XonoticGameWeaponsSettingsTab
, intendedWidth,
float
, 0.9);
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ATTRIB
(
XonoticGameWeaponsSettingsTab
, rows,
float
, 15.5);
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ATTRIB
(
XonoticGameWeaponsSettingsTab
, columns,
float
, 6);
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ATTRIB
(
XonoticGameWeaponsSettingsTab
, weaponsList,
entity
);
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ENDCLASS
(
XonoticGameWeaponsSettingsTab
)
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entity
makeXonoticGameWeaponsSettingsTab
();
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#include "../gamesettings.qh"
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REGISTER_SETTINGS
(Weapons,
makeXonoticGameWeaponsSettingsTab
());
CLASS
CLASS(Object) Object
Definition:
oo.qh:318
XonoticTab
Definition:
tab.qh:4
entity
entity() spawn
makeXonoticGameWeaponsSettingsTab
entity makeXonoticGameWeaponsSettingsTab()
Definition:
dialog_settings_game_weapons.qc:15
METHOD
#define METHOD(cname, name, prototype)
Definition:
oo.qh:257
XonoticGameWeaponsSettingsTab
Definition:
dialog_settings_game_weapons.qh:4
ATTRIB
#define ATTRIB(...)
Definition:
oo.qh:136
REGISTER_SETTINGS
REGISTER_SETTINGS(Weapons, makeXonoticGameWeaponsSettingsTab())
ENDCLASS
#define ENDCLASS(cname)
Definition:
oo.qh:269
tab.qh
menu
xonotic
dialog_settings_game_weapons.qh
Generated on Thu Mar 17 2022 17:26:29 for Xonotic by
1.8.13