Xonotic
dialog.qh
Go to the documentation of this file.
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#pragma once
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// Note: this class is called Dialog, but it can also handle a tab under the following conditions:
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// - isTabRoot is 0
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// - backgroundImage is the tab's background
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// - closable is 0
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// - rootDialog is 0
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// - title is ""
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// - marginTop is
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// - intendedHeight ends up to be the tab's actual height, or at least close
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// - titleFontSize is 0
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// - marginTop cancels out as much of titleHeight as needed (that is, it should be actualMarginTop - titleHeight)
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// To ensure the latter, you best create all tabs FIRST and insert the tabbed
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// control to your dialog THEN - with the right height
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//
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// a subclass may help with using this as a tab
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#include "
inputcontainer.qh
"
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CLASS
(
Dialog
,
InputContainer
)
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METHOD
(
Dialog
, configureDialog,
void
(
entity
));
// no runtime configuration, all parameters are given in the code!
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METHOD
(
Dialog
, fill,
void
(
entity
));
// to be overridden by user to fill the dialog with controls
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METHOD
(
Dialog
, keyDown,
float
(
entity
,
float
,
float
,
float
));
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METHOD
(
Dialog
, close,
void
(
entity
));
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METHOD
(
Dialog
, addItemSimple,
void
(
entity
,
float
,
float
,
float
,
float
,
entity
,
vector
));
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METHOD
(
Dialog
, TD,
void
(
entity
,
float
,
float
,
entity
));
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METHOD
(
Dialog
, TDNoMargin,
void
(
entity
,
float
,
float
,
entity
,
vector
));
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METHOD
(
Dialog
, TDempty,
void
(
entity
,
float
));
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METHOD
(
Dialog
, setFirstColumn,
void
(
entity
,
float
));
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METHOD
(
Dialog
, TR,
void
(
entity
));
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METHOD
(
Dialog
, gotoRC,
void
(
entity
,
float
,
float
));
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ATTRIB
(
Dialog
, isTabRoot,
float
, 1);
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ATTRIB
(
Dialog
, closeButton,
entity
);
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ATTRIB
(
Dialog
, intendedHeight,
float
, 0);
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ATTRIB
(
Dialog
, itemOrigin,
vector
,
'0 0 0'
);
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ATTRIB
(
Dialog
, itemSize,
vector
,
'0 0 0'
);
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ATTRIB
(
Dialog
, itemSpacing,
vector
,
'0 0 0'
);
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ATTRIB
(
Dialog
, currentRow,
float
, 0);
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ATTRIB
(
Dialog
, currentColumn,
float
, 0);
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ATTRIB
(
Dialog
, firstColumn,
float
, 0);
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// to be customized
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ATTRIB
(
Dialog
, closable,
float
, 1);
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ATTRIB
(
Dialog
, title,
string
,
"Form1"
);
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ATTRIB
(
Dialog
,
name
,
string
,
""
);
// if set to a string without spaces this dialog can be opened via menu_cmd directmenu
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ATTRIB
(
Dialog
,
color
,
vector
,
'1 0.5 1'
);
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ATTRIB
(
Dialog
, intendedWidth,
float
, 0);
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ATTRIB
(
Dialog
, rows,
float
, 3);
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ATTRIB
(
Dialog
, columns,
float
, 2);
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ATTRIB
(
Dialog
, marginTop,
float
, 0);
// pixels
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ATTRIB
(
Dialog
, marginBottom,
float
, 0);
// pixels
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ATTRIB
(
Dialog
, marginLeft,
float
, 0);
// pixels
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ATTRIB
(
Dialog
, marginRight,
float
, 0);
// pixels
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ATTRIB
(
Dialog
, columnSpacing,
float
, 0);
// pixels
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ATTRIB
(
Dialog
, rowSpacing,
float
, 0);
// pixels
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ATTRIB
(
Dialog
, rowHeight,
float
, 0);
// pixels
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ATTRIB
(
Dialog
, titleHeight,
float
, 0);
// pixels
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ATTRIB
(
Dialog
, titleFontSize,
float
, 0);
// pixels; if 0, title causes no margin
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ATTRIB
(
Dialog
, zoomedOutTitleBarPosition,
float
, 0);
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ATTRIB
(
Dialog
, zoomedOutTitleBar,
float
, 0);
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ATTRIB
(
Dialog
, requiresConnection,
float
, 0);
// set to true if the dialog requires a connection to be opened
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ATTRIB
(
Dialog
, backgroundImage,
string
);
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ATTRIB
(
Dialog
, borderLines,
float
, 1);
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ATTRIB
(
Dialog
, closeButtonImage,
string
);
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ATTRIB
(
Dialog
, hideMenuOnClose,
bool
,
false
);
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ATTRIB
(
Dialog
,
frame
,
entity
);
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ENDCLASS
(
Dialog
)
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void
Dialog_Close
(
entity
button,
entity
me);
color
vector color
Definition:
dpextensions.qc:2415
Dialog
Definition:
dialog.qh:19
CLASS
CLASS(Object) Object
Definition:
oo.qh:318
InputContainer
Definition:
inputcontainer.qh:4
entity
entity() spawn
inputcontainer.qh
METHOD
#define METHOD(cname, name, prototype)
Definition:
oo.qh:257
ATTRIB
#define ATTRIB(...)
Definition:
oo.qh:136
Dialog_Close
void Dialog_Close(entity button, entity me)
Definition:
dialog.qc:7
vector
vector(float skel, float bonenum) _skel_get_boneabs_hidden
ENDCLASS
#define ENDCLASS(cname)
Definition:
oo.qh:269
frame
float frame
primary framegroup animation (strength = 1 - lerpfrac - lerpfrac3 - lerpfrac4)
Definition:
anim.qh:6
name
string name
Definition:
menu.qh:30
menu
item
dialog.qh
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