Xonotic
dialog_multiplayer_media_demo_startconfirm.qc
Go to the documentation of this file.
1
#include "
dialog_multiplayer_media_demo_startconfirm.qh
"
2
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#include "
demolist.qh
"
4
#include "
textlabel.qh
"
5
#include "
button.qh
"
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void
Handle_StartDemo_Click
(
entity
unused,
entity
me) {
demolist
.startDemo(
demolist
); }
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void
XonoticDemoStartConfirmDialog_fill
(
entity
me)
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{
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entity
e;
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me.TR(me);
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me.TD(me, 1, 2, e =
makeXonoticTextLabel
(0.5, _(
"Playing a demo will disconnect you from the current match."
)));
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me.TR(me);
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me.TD(me, 1, 2, e =
makeXonoticTextLabel
(0.5, _(
"Do you really wish to disconnect now?"
)));
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me.TR(me);
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me.TR(me);
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me.TD(me, 1, 1, e =
makeXonoticButton
(_(
"Yes"
),
'1 0 0'
));
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e.onClick =
Handle_StartDemo_Click
;
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e.onClickEntity =
demolist
;
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me.TD(me, 1, 1, e =
makeXonoticButton
(_(
"No"
),
'0 1 0'
));
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e.onClick =
Dialog_Close
;
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e.onClickEntity = me;
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}
Handle_StartDemo_Click
void Handle_StartDemo_Click(entity unused, entity me)
Definition:
dialog_multiplayer_media_demo_startconfirm.qc:7
makeXonoticButton
entity makeXonoticButton(string theText, vector theColor)
Definition:
button.qc:10
Dialog_Close
void Dialog_Close(entity button, entity me)
Definition:
dialog.qc:7
entity
entity() spawn
makeXonoticTextLabel
entity makeXonoticTextLabel(float theAlign, string theText)
Definition:
textlabel.qc:3
demolist.qh
textlabel.qh
button.qh
XonoticDemoStartConfirmDialog_fill
void XonoticDemoStartConfirmDialog_fill(entity me)
Definition:
dialog_multiplayer_media_demo_startconfirm.qc:8
dialog_multiplayer_media_demo_startconfirm.qh
demolist
entity demolist
Definition:
demolist.qh:30
menu
xonotic
dialog_multiplayer_media_demo_startconfirm.qc
Generated on Thu Mar 17 2022 17:26:29 for Xonotic by
1.8.13