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| ATTRIB (Turret, netname, string) |
| short name More...
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| ATTRIB (Turret, mdl, string) |
| currently a copy of the model More...
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| ATTRIB (Turret, model, string) |
| full name of model More...
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| ATTRIB (Turret, head_model, string) |
| full name of tur_head model More...
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| ATTRIB (Turret, m_weapon, Weapon) |
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virtual void | Turret ::display () |
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virtual void | Turret ::tr_config () |
| (SERVER) dump turret cvars to config in data directory (see: sv_cmd dumpturrets) More...
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virtual void | Turret ::tr_death () |
| (SERVER) called when turret dies More...
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virtual void | Turret ::tr_precache () |
| (BOTH) precaches models/sounds used by this turret More...
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virtual void | Turret ::tr_setup () |
| (BOTH) setup turret data More...
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virtual void | Turret ::tr_think () |
| (SERVER) logic to run every frame More...
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Definition at line 7 of file walker.qh.
◆ ATTRIB() [1/5]
◆ ATTRIB() [2/5]
currently a copy of the model
◆ ATTRIB() [3/5]
◆ ATTRIB() [4/5]
full name of tur_head model
◆ ATTRIB() [5/5]
◆ Turret ::display()
virtual void Turret::Turret ::display |
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inlinevirtualinherited |
◆ Turret ::tr_config()
virtual void Turret::Turret ::tr_config |
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inlinevirtualinherited |
(SERVER) dump turret cvars to config in data directory (see: sv_cmd dumpturrets)
Definition at line 54 of file turret.qh.
References ENDCLASS.
◆ Turret ::tr_death()
virtual void Turret::Turret ::tr_death |
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inlinevirtualinherited |
(SERVER) called when turret dies
Definition at line 37 of file turret.qh.
◆ Turret ::tr_precache()
virtual void Turret::Turret ::tr_precache |
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inlinevirtualinherited |
◆ Turret ::tr_setup()
virtual void Turret::Turret ::tr_setup |
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inlinevirtualinherited |
(BOTH) setup turret data
Definition at line 29 of file turret.qh.
◆ Turret ::tr_think()
virtual void Turret::Turret ::tr_think |
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inlinevirtualinherited |
(SERVER) logic to run every frame
Definition at line 33 of file turret.qh.
◆ head_model
string WalkerTurret::head_model = strcat("models/turrets/", "walker_head_minigun.md3") |
◆ m_id
◆ m_maxs
vector WalkerTurret::m_maxs = '70 70 95' |
◆ m_mins
vector WalkerTurret::m_mins = '-70 -70 0' |
◆ m_weapon
Weapon WalkerTurret::m_weapon = WEP_WALKER |
◆ mdl
string WalkerTurret::mdl = "walker_body.md3" |
◆ model
string WalkerTurret::model = strcat("models/turrets/", this.mdl) |
◆ netname
string WalkerTurret::netname = "walker" |
◆ spawnflags
◆ turret_name
The documentation for this class was generated from the following file: