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Xonotic
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Include dependency graph for globalsound.qc:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Functions | |
| string | _GetPlayerSoundSampleField (string type, bool voice) |
| void | ClearPlayerSounds (entity this) |
| entity | GetPlayerSound (string type) |
| string | GetPlayerSoundSampleField (string type) |
| entity | GetVoiceMessage (string type) |
| string | GetVoiceMessageSampleField (string type) |
| float | GlobalSound_pitch (float _pitch) |
| string | GlobalSound_sample (string pair, float r) |
| bool | LoadPlayerSounds (entity this, string f, bool strict) |
| void | PrecacheGlobalSound (string sample) |
| void | PrecachePlayerSounds (string f) |
| void | UpdatePlayerSounds (entity this) |
Variables | |
| bool | autocvar_g_debug_defaultsounds |
| string | model_for_playersound |
| int | skin_for_playersound |
Definition at line 208 of file globalsound.qc.
References entity(), GetPlayerSound(), GetPlayerSoundSampleField_notFound, and GetVoiceMessage().
Referenced by GetPlayerSoundSampleField(), and GetVoiceMessageSampleField().
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Here is the caller graph for this function:Definition at line 252 of file globalsound.qc.
References FOREACH, and strfree.
Referenced by UpdatePlayerSounds().
Here is the caller graph for this function:Definition at line 202 of file globalsound.qc.
Referenced by _GetPlayerSoundSampleField().
Here is the caller graph for this function:Definition at line 247 of file globalsound.qc.
References _GetPlayerSoundSampleField().
Referenced by LoadPlayerSounds().
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Here is the caller graph for this function:Definition at line 196 of file globalsound.qc.
Referenced by _GetPlayerSoundSampleField(), and ClientCommand_voice().
Here is the caller graph for this function:Definition at line 217 of file globalsound.qc.
References _GetPlayerSoundSampleField().
Referenced by LoadPlayerSounds().
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Here is the caller graph for this function:Definition at line 164 of file globalsound.qc.
Referenced by UpdatePlayerSounds().
Here is the caller graph for this function:Definition at line 150 of file globalsound.qc.
References car(), cdr(), floor(), and stof().
Referenced by Monster_Sound(), and UpdatePlayerSounds().
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Here is the caller graph for this function:Definition at line 263 of file globalsound.qc.
References argv(), fclose(), fgets(), FILE_READ, fopen(), GetPlayerSoundSampleField(), GetPlayerSoundSampleField_notFound, GetVoiceMessageSampleField(), LOG_TRACEF, LOG_WARNF, strcat(), strcpy, and tokenize_console.
Referenced by UpdatePlayerSounds().
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Here is the caller graph for this function:Definition at line 176 of file globalsound.qc.
References car(), cdr(), precache_sound(), and stof().
Referenced by Monster_Sound_Precache(), PRECACHE(), PrecachePlayerSounds(), and STATIC_INIT().
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Here is the caller graph for this function:Definition at line 222 of file globalsound.qc.
References argv(), fclose(), fgets(), FILE_READ, fopen(), LOG_WARNF, PrecacheGlobalSound(), strcat(), and tokenize_console.
Referenced by PRECACHE(), and precache_playermodel().
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Here is the caller graph for this function:Definition at line 300 of file globalsound.qc.
References ANIMACTION_TAUNT, animdecide_setaction(), ATTEN_MIN, ATTEN_NONE, ATTEN_NORM, backtrace, classname, ClearPlayerSounds(), CS_CVAR, entity(), FOREACH_CLIENT, get_model_datafilename(), GlobalSound_pitch(), GlobalSound_sample(), IS_DEAD, IS_PLAYER, IS_REAL_CLIENT, LoadPlayerSounds(), model, model_for_playersound, MSG_ALL, MSG_BROADCAST, msg_entity, MSG_ONE, NULL, pusher, random(), SAME_TEAM, scale, skin, skin_for_playersound, strcpy, VOICETYPE_AUTOTAUNT, VOICETYPE_LASTATTACKER, VOICETYPE_LASTATTACKER_ONLY, VOICETYPE_PLAYERSOUND, VOICETYPE_TAUNT, VOICETYPE_TEAMRADIO, VOL_BASE, and X.
Referenced by FixPlayermodel(), and setplayermodel().
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Here is the caller graph for this function:| bool autocvar_g_debug_defaultsounds |
Definition at line 298 of file globalsound.qc.
| string model_for_playersound |
Definition at line 295 of file globalsound.qc.
Referenced by UpdatePlayerSounds().
| int skin_for_playersound |
Definition at line 296 of file globalsound.qc.
Referenced by UpdatePlayerSounds().