35 void trigger_secret_reset(
entity this)
38 settouch(
this, trigger_secret_touch);
64 this.
message =
"You found a secret!";
72 case 1: this.
noise =
"misc/secret.wav";
break;
74 case 3: this.
noise =
"misc/trigger1.wav";
break;
85 settouch(
this, trigger_secret_touch);
88 this.reset = trigger_secret_reset;
#define EXACTTRIGGER_INIT
#define EXACTTRIGGER_TOUCH(e, t)
void SUB_UseTargets(entity this, entity actor, entity trigger)
spawnfunc(info_player_attacker)