Xonotic
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Go to the source code of this file.
Classes | |
class | Model |
Macros | |
#define | setmodel(this, m) |
#define setmodel | ( | this, | |
m | |||
) |
Definition at line 26 of file model.qh.
Referenced by _StartItem(), buff_Init(), buff_Think(), buffs_BuffModel_Spawn(), CheatCommand(), CL_SpawnWeaponentity(), cpicon_construct(), cpicon_damage(), ctf_CaptureShield_Spawn(), DragBox_Think(), Freeze(), generator_construct(), generator_damage(), ka_SpawnBall(), kh_Initialize(), KillIndicator_Think(), Monster_Dead_Fade(), Monster_Spawn(), ons_CaptureShield_Spawn(), ons_ControlPoint_Icon_BuildThink(), ons_ControlPoint_Icon_Damage(), ons_ControlPoint_Reset(), ons_ControlPoint_Setup(), ons_generator_ray_spawn(), Portal_Spawn(), PutObserverInServer(), turret_die(), UpdateChatBubble(), vehicle_addplayerslot(), vehicle_initialize(), vehicles_damage(), W_Model(), WarpZone_Teleport(), and waypoint_setupmodel().