Xonotic
steerlib.qh
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1 #pragma once
2 
3 .vector steerto;
4 
5 vector steerlib_arrive(entity this, vector point, float maximal_distance);
6 vector steerlib_attract2(entity this, vector point, float min_influense, float max_distance, float max_influense);
7 //vector steerlib_pull(entity this, vector point);
vector steerto
Definition: steerlib.qh:3
entity() spawn
vector steerlib_arrive(entity this, vector point, float maximal_distance)
Pull toward a point, The further away, the stronger the pull.
Definition: steerlib.qc:27
vector(float skel, float bonenum) _skel_get_boneabs_hidden
vector steerlib_attract2(entity this, vector point, float min_influense, float max_distance, float max_influense)
Definition: steerlib.qc:45