Xonotic
dialog_hudpanel_weapons.qh
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1
#pragma once
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3
#include "
rootdialog.qh
"
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CLASS
(
XonoticHUDWeaponsDialog
,
XonoticRootDialog
)
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METHOD
(
XonoticHUDWeaponsDialog
, fill,
void
(
entity
));
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ATTRIB
(
XonoticHUDWeaponsDialog
, title,
string
, _(
"Weapons Panel"
));
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ATTRIB
(
XonoticHUDWeaponsDialog
,
color
,
vector
, SKINCOLOR_DIALOG_TEAMSELECT);
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ATTRIB
(
XonoticHUDWeaponsDialog
, intendedWidth,
float
, 0.4);
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ATTRIB
(
XonoticHUDWeaponsDialog
, rows,
float
, 21.5);
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ATTRIB
(
XonoticHUDWeaponsDialog
, columns,
float
, 4);
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ATTRIB
(
XonoticHUDWeaponsDialog
,
name
,
string
,
"HUDweapons"
);
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ATTRIB
(
XonoticHUDWeaponsDialog
, requiresConnection,
float
,
true
);
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ENDCLASS
(
XonoticHUDWeaponsDialog
)
color
vector color
Definition:
dpextensions.qc:2415
rootdialog.qh
CLASS
CLASS(Object) Object
Definition:
oo.qh:318
entity
entity() spawn
XonoticHUDWeaponsDialog
Definition:
dialog_hudpanel_weapons.qh:4
METHOD
#define METHOD(cname, name, prototype)
Definition:
oo.qh:257
ATTRIB
#define ATTRIB(...)
Definition:
oo.qh:136
XonoticRootDialog
Definition:
rootdialog.qh:4
vector
vector(float skel, float bonenum) _skel_get_boneabs_hidden
ENDCLASS
#define ENDCLASS(cname)
Definition:
oo.qh:269
name
string name
Definition:
menu.qh:30
menu
xonotic
dialog_hudpanel_weapons.qh
Generated on Thu Mar 17 2022 17:26:29 for Xonotic by
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