Xonotic
machinegun_weapon.qh
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1
#pragma once
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3
CLASS
(
MachineGunTurretAttack
,
PortoLaunch
)
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/* flags */
ATTRIB
(
MachineGunTurretAttack
,
spawnflags
,
int
,
WEP_FLAG_HIDDEN
|
WEP_FLAG_SPECIALATTACK
);
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/* impulse */
ATTRIB
(MachineGunTurretAttack,
impulse
,
int
, 9);
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/* refname */
ATTRIB
(MachineGunTurretAttack,
netname
,
string
, "turret_machinegun");
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/* wepname */
ATTRIB
(MachineGunTurretAttack,
m_name
,
string
, _("Machinegun"));
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ENDCLASS
(MachineGunTurretAttack)
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REGISTER_WEAPON
(TUR_MACHINEGUN,
NEW
(MachineGunTurretAttack));
NEW
#define NEW(cname,...)
Definition:
oo.qh:105
CLASS
CLASS(Object) Object
Definition:
oo.qh:318
netname
string netname
Definition:
powerups.qc:20
WEP_FLAG_HIDDEN
const int WEP_FLAG_HIDDEN
Definition:
weapon.qh:200
impulse
float impulse
Definition:
progsdefs.qc:158
spawnflags
float spawnflags
Definition:
progsdefs.qc:191
ATTRIB
#define ATTRIB(...)
Definition:
oo.qh:136
MachineGunTurretAttack
Definition:
machinegun_weapon.qh:3
PortoLaunch
Definition:
porto.qh:3
REGISTER_WEAPON
REGISTER_WEAPON(TUR_MACHINEGUN, NEW(MachineGunTurretAttack))
WEP_FLAG_SPECIALATTACK
const int WEP_FLAG_SPECIALATTACK
Definition:
weapon.qh:211
ENDCLASS
#define ENDCLASS(cname)
Definition:
oo.qh:269
m_name
string m_name
Definition:
scores.qh:135
common
turrets
turret
machinegun_weapon.qh
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