void StartSound_Click(entity btn, entity me)
entity makeXonoticPlayList()
void PauseSound_Click(entity btn, entity me)
void PlayList_Remove(entity btn, entity me)
#define METHOD(cname, name, prototype)
void NextSound_Click(entity btn, entity me)
vector(float skel, float bonenum) _skel_get_boneabs_hidden
void PlayList_Remove_All(entity btn, entity me)
void PrevSound_Click(entity btn, entity me)
void StopSound_Click(entity btn, entity me)