Xonotic
viewloc.qh
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#pragma once
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// view location map object, intended for side-scrolling stages with a fixed camera position
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.entity
viewloc
;
// points to the trigger_viewlocation networked entity
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void
viewloc_PlayerPhysics
(
entity
this
);
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#ifdef CSQC
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void
viewloc_SetViewLocation();
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void
viewloc_SetTags(
entity
this
);
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#endif
entity
entity() spawn
viewloc
entity viewloc
Definition:
viewloc.qh:13
viewloc_PlayerPhysics
void viewloc_PlayerPhysics(entity this)
Definition:
viewloc.qc:13
common
viewloc.qh
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