Xonotic
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Go to the source code of this file.
Functions | |
void | viewloc_PlayerPhysics (entity this) |
Variables | |
entity | viewloc |
Definition at line 13 of file viewloc.qc.
References aim_vec(), angle_snap_f(), angle_snap_vec(), autocvar_vid_conheight, autocvar_vid_conwidth, BIT, CSQCModel_server2csqc(), entity(), entnum, findfloat(), flags, freeze_ang, freeze_org, input_buttons, input_movevalues, LOG_TRACE, max(), min(), MOVE_NOMONSTERS, normalize(), NULL, PHYS_INPUT_BUTTON_CROUCH, player_localentnum, spectatee_status, STATIC_INIT_LATE, trace_endpos, vec2, vec3, vec_bounds_in(), vec_to_max(), vec_to_min(), vectoangles(), vector(), VF_ANGLES, VF_CL_VIEWANGLES, VF_ORIGIN, viewloc, VIEWLOC_CAM_NOANGLE, VIEWLOC_CAM_SNAP_CLOSE, VIEWLOC_CAM_SNAP_HARD, VIEWLOC_CAM_SNAP_UNLOCK, VIEWLOC_CAM_TRACK, VIEWLOC_FREEAIM, VIEWLOC_FREEMOVE, viewloc_mousepos, and vtos().
Referenced by sys_phys_update().
entity viewloc |
Definition at line 5 of file viewloc.qh.