15 #define PHYS_DOUBLEJUMP(s) STAT(DOUBLEJUMP, s) 22 if (PHYS_DOUBLEJUMP(player))
24 tracebox(player.origin +
'0 0 0.01', player.mins, player.maxs, player.origin -
'0 0 0.01',
MOVE_NORMAL, player);
25 if (trace_fraction < 1 && trace_plane_normal_z > 0.7)
#define REGISTER_MUTATOR(id, dependence)
bool PlayerJump(entity this)
vector trace_plane_normal
#define MUTATOR_HOOKFUNCTION(...)